string PreviewOne(Dictionary <int, EquipmentInfo> equipDic) { System.Text.StringBuilder builder = new System.Text.StringBuilder(); Dictionary <int, ItemValue> itemList = new Dictionary <int, ItemValue>(); int coinNum = 0; bool haveHighQualityEquip = false; using (var e = equipDic.GetEnumerator()) { while (e.MoveNext()) { EquipmentInfo temp = e.Current.Value; if (temp == null) { continue; } coinNum += temp.Price; //if(temp.Quality <= 3)continue;//蓝色及以下只有铜币 if (temp.IsEquip) { haveHighQualityEquip = true;//有稀有物品 StrengthenRef strengthenRef = ConfigMng.Instance.GetStrengthenRefByLv(temp.UpgradeLv); if (strengthenRef != null) { for (int j = 0, maxJ = strengthenRef.decoItems.Count; j < maxJ; j++) { ItemValue item = strengthenRef.decoItems[j]; if (item.eid == 5)// 分解强化的装备也给钱 { coinNum += item.count; } else { AddOne(itemList, item); } } } List <ItemValue> luckyItems = ConfigMng.Instance.GetEquipmentListByLuckyLv(temp.LuckyLv); for (int i = 0, max = luckyItems.Count; i < max; i++) { ItemValue item = luckyItems[i]; AddOne(itemList, item); } List <ItemValue> qualityList = ConfigMng.Instance.GetResolveItemListByLv(temp.UseReqLevel, temp.Quality, (int)temp.Slot); for (int h = 0, maxh = qualityList.Count; h < maxh; h++) { ItemValue item = qualityList[h]; AddOne(itemList, item); } } else if (temp.Family == EquipmentFamily.MOUNTEQUIP) { MountStrenConsumeRef mouuntStren = ConfigMng.Instance.GetMountStrenConsumeRef(temp.UpgradeLv); if (mouuntStren != null) { if (mouuntStren.deco_cons != null && mouuntStren.deco_cons.eid != 0) { AddOne(itemList, mouuntStren.deco_cons); } } MountEquQuailtRef quality = ConfigMng.Instance.GetMountEquipQualityRef(temp.Quality, temp.Slot); if (quality != null) { if (quality.deco_cons != null && quality.deco_cons.eid != 0) { AddOne(itemList, quality.deco_cons); } } } } } if (labPrefabResult != null) //预制描述 { labPrefabResult.enabled = (equipDic.Count == 0); } if (labWillResult != null) //描述 { labWillResult.enabled = (equipDic.Count != 0); } builder.Append(ConfigMng.Instance.GetUItext(270)); if (coinNum > 0) { builder.Append(ConfigMng.Instance.GetUItext(271)).Append(coinNum); } using (var e = itemList.GetEnumerator()) { while (e.MoveNext()) { ItemValue itemVal = e.Current.Value; builder.Append(" "); EquipmentInfo info = new EquipmentInfo(itemVal, EquipmentBelongTo.NONE); if (info != null) { builder.Append(info.ItemName).Append("*").Append(itemVal.count); } } } if (haveHighQualityEquip) { builder.Append(ConfigMng.Instance.GetUItext(272)); } return(builder.ToString()); }
void RefreshWnd() { lackEquipList.Clear(); enough = true; enoughPerfect = true; ResetWnd(); if (GameCenter.equipmentTrainingMng.CurSelectEquipmentInfo == null) { return; } EquipmentInfo curEquip = new EquipmentInfo(GameCenter.equipmentTrainingMng.CurSelectEquipmentInfo, EquipmentBelongTo.PREVIEW); if (curEquip != null) { bool isMaxLv = curEquip.MaxPowerLvValue <= curEquip.UpgradeLv; RefreshGemSlots(curEquip.UpgradeLv); if (curUpgradeLv != null) { curUpgradeLv.text = "+" + curEquip.UpgradeLv.ToString(); } if (labAddUpgradeLv != null) { labAddUpgradeLv.enabled = !isMaxLv; } if (strengthLvDes != null) { strengthLvDes.text = ConfigMng.Instance.GetStrengthenLvDesfByLv(curEquip.UpgradeLv).Replace("\\n", "\n"); } ; if (labPerfectNum != null) { labPerfectNum.text = curEquip.StrengthExp.ToString() + "%"; } if (perfectNum != null) { perfectNum.value = (float)curEquip.StrengthExp / 100f; } if (curEquipmentUI != null) { curEquipmentUI.FillInfo(curEquip); } if (curAttrNum != null) { curAttrNum.text = GameHelper.GetAttributeNameAndValue(curEquip.StrengthValue); } if (isMaxLvGo != null) { isMaxLvGo.SetActive(isMaxLv); } if (notMaxLvGo != null) { notMaxLvGo.SetActive(!isMaxLv); } if (!isMaxLv) { if (btnStrengthen != null) { CancelInvoke("SetStrengthenActive"); Invoke("SetStrengthenActive", 0.1f); //btnStrengthen.isEnabled = true; } if (btnOneKeyStrengthen != null) { CancelInvoke("SetOneKeyStrengthenActive"); Invoke("SetOneKeyStrengthenActive", 0.1f); //btnOneKeyStrengthen.isEnabled = true; } if (btnPerfectStrengthen != null) { btnPerfectStrengthen.isEnabled = true; } } else { if (perfectGo != null) { perfectGo.SetActive(true); //强化满的时候也显示金锤子 } } EquipmentInfo nextEquip = (!isMaxLv ? new EquipmentInfo(curEquip) : null); if (nextEquip != null) { if (curAttrNum != null) { curAttrNum.text = GameHelper.GetAttributeNameAndValue(curEquip.StrengthValue, nextEquip.StrengthValue); } if (consumeGo != null) { consumeGo.SetActive(true); } if (perfectConsumeGo != null) { perfectConsumeGo.SetActive(true); } } StrengthenRef strengthenRef = ConfigMng.Instance.GetStrengthenRefByLv(curEquip.UpgradeLv + 1); if (strengthenRef != null) { EquipmentInfo lackEquip = null; StringBuilder builder = new StringBuilder(); for (int i = 0, max = strengthenRef.items.Count; i < max; i++) { ItemValue item = strengthenRef.items[i]; builder.Append(GameHelper.GetStringWithBagNumber(item, out enough, out lackEquip)); if (i < max - 1) { builder.Append("\n"); } if (lackEquip != null) { lackEquipList.Add(lackEquip); } } if (labStoneNum != null) { labStoneNum.text = builder.ToString(); } if (labCoin != null) { labCoin.text = GameHelper.GetStringWithBagNumber(5, (ulong)strengthenRef.coin); } if (labPerfectCoin != null) { labPerfectCoin.text = GameHelper.GetStringWithBagNumber(5, (ulong)strengthenRef.coin); } if (strengthenRef.perfectItems.Count > 0) { ItemValue item = strengthenRef.perfectItems[0]; if (item.eid == 0) { if (normalStrengthToggle != null) { normalStrengthToggle.value = true; } if (perfectGo != null) { perfectGo.SetActive(false); } } else { if (perfectGo != null) { perfectGo.SetActive(true); } if (labSpecialThing != null) { labSpecialThing.text = GameHelper.GetStringWithBagNumber(item, out enoughPerfect); } } } else { if (perfectGo != null) { perfectGo.SetActive(false); } } } GameCenter.equipmentTrainingMng.quickBuyList = lackEquipList; } }