private void LoadText() { string csvPath = System.IO.Path.Combine(Application.streamingAssetsPath, "Csv/sample.csv"); StreamingAssetsLoader.ReadAllBytes(csvPath, bytes => { if (bytes == null) { Debug.Log($"ファイルが存在しません Path:{csvPath}"); return; } string txt = Encoding.UTF8.GetString(bytes); Debug.Log(txt); }); }
private void LoadImage() { string imgPath = System.IO.Path.Combine(Application.streamingAssetsPath, "Image/sample.png"); StreamingAssetsLoader.ReadAllBytes(imgPath, bytes => { if (bytes == null) { Debug.Log($"ファイルが存在しません Path:{imgPath}"); return; } Texture2D texture = new Texture2D(1024, 1024); texture.LoadImage(bytes); image.sprite = Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height), Vector2.zero); }); }