/// <summary> /// 删除stream映射 /// </summary> /// <param name="roomID"></param> public override void DeleteStreamMap(UInt64 roomID) { roomFrames.Remove(roomID); serverImp.DeleteStreamMap(roomID); }
/// <summary> /// 删除stream映射 /// </summary> /// <param name="roomID"></param> public override void DeleteStreamMap(UInt64 roomID) { serverImp.DeleteStreamMap(roomID); }