/// <summary> /// Creates an IngestInputStream and adds it to an encoding. /// The IngestInputStream is used to define where a file to read a stream from is located. <para /> /// /// API endpoint: /// https://bitmovin.com/docs/encoding/api-reference/sections/encodings#/Encoding/PostEncodingEncodingsInputStreamsIngestByEncodingId /// </summary> /// <param name="encoding">The encoding to add the stream onto</param> /// <param name="input">The input resource providing the input file</param> /// <param name="inputPath">The path to the input file.</param> /// <param name="streamSelectionMode">The algorithm how the stream in the input file will be selected.</param> private Task <IngestInputStream> CreateIngestInputStream(Models.Encoding encoding, Input input, String inputPath, StreamSelectionMode streamSelectionMode) { var ingestInputStream = new IngestInputStream() { InputId = input.Id, InputPath = inputPath, SelectionMode = streamSelectionMode }; return(_bitmovinApi.Encoding.Encodings.InputStreams.Ingest.CreateAsync(encoding.Id, ingestInputStream)); }
/// <summary> /// Creates a stream which binds an input file to a codec configuration. /// The stream is used for muxings later on.<para /> /// /// API endpoint: /// https://bitmovin.com/docs/encoding/api-reference/sections/encodings#/Encoding/PostEncodingEncodingsStreamsByEncodingId /// </summary> /// <param name="encoding">The encoding to add the stream onto</param> /// <param name="input">The input that should be used</param> /// <param name="inputPath">The path to the input file</param> /// <param name="configuration">The codec configuration to be applied to the stream</param> /// <param name="streamSelectionMode">The path to the input file</param> /// <param name="position">The codec configuration to be applied to the stream</param> private Task <Stream> CreateStream(Models.Encoding encoding, Input input, string inputPath, CodecConfiguration configuration, StreamSelectionMode streamSelectionMode, int position) { var streamInput = new StreamInput() { InputId = input.Id, InputPath = inputPath, SelectionMode = streamSelectionMode, Position = position }; var stream = new Stream() { InputStreams = new List <StreamInput>() { streamInput }, CodecConfigId = configuration.Id, Mode = StreamMode.STANDARD }; return(_bitmovinApi.Encoding.Encodings.Streams.CreateAsync(encoding.Id, stream)); }