private void StreamListenerCreationFailedMsgHandler(StreamListenerCreationFailedMsg msg)
        {
            _logger.Error(
                $"Stream Listener for Fixture with fixtureId={msg.FixtureId} Errored - Exception -> {msg.Exception}");

            _streamListenerBuilderActorRef.Tell(msg);
        }
예제 #2
0
        private void StreamListenerCreationFailedMsgHandler(StreamListenerCreationFailedMsg msg)
        {
            RemoveFixtureFromSet(msg.FixtureId);
            CheckActiveState();

            _logger.Debug(
                $"Stream Listener creation Failed" +
                $" - fixtureId={msg.FixtureId}" +
                $" - FixtureStatus={msg.FixtureStatus}" +
                $" - _creationInProgressFixtureIdSetCount={_creationInProgressFixtureIdSet.Count} items");
        }