public void CardList_Is_Not_Straight_Flush() { var cardList = new List <Card>() { new Card() { FaceValue = CardFaceValue.Ace, Suit = CardSuit.Spades }, new Card() { FaceValue = CardFaceValue.Two, Suit = CardSuit.Spades }, new Card() { FaceValue = CardFaceValue.Three, Suit = CardSuit.Clubs }, new Card() { FaceValue = CardFaceValue.Four, Suit = CardSuit.Spades }, new Card() { FaceValue = CardFaceValue.Five, Suit = CardSuit.Spades }, new Card() { FaceValue = CardFaceValue.HighAce, Suit = CardSuit.Hearts }, new Card() { FaceValue = CardFaceValue.Ten, Suit = CardSuit.Hearts }, new Card() { FaceValue = CardFaceValue.Jack, Suit = CardSuit.Diamonds }, new Card() { FaceValue = CardFaceValue.Queen, Suit = CardSuit.Hearts }, new Card() { FaceValue = CardFaceValue.King, Suit = CardSuit.Hearts } }; var rule = new StraightFlushRule(); var hand = rule.BuildStrongestHand(cardList); Assert.IsNull(hand); }
public void StraightFlus_DifferentSuit_IsNoMatch() { var cards = new List <Card> { new Card(CardSuit.Clubs, CardRank.Ten), new Card(CardSuit.Clubs, CardRank.Nine), new Card(CardSuit.Clubs, CardRank.Eight), new Card(CardSuit.Clubs, CardRank.Seven), new Card(CardSuit.Spades, CardRank.Six) }; Rule rule = new StraightFlushRule().SetNext(new EmptyTestRule()); Result result = rule.IsMatch(cards); Assert.IsNull(result); }
public void CardList_Is_Straight_Flush() { var cardList = new List <Card>() { new Card() { FaceValue = CardFaceValue.Ace, Suit = CardSuit.Spades }, new Card() { FaceValue = CardFaceValue.Two, Suit = CardSuit.Spades }, new Card() { FaceValue = CardFaceValue.Three, Suit = CardSuit.Spades }, new Card() { FaceValue = CardFaceValue.Four, Suit = CardSuit.Spades }, new Card() { FaceValue = CardFaceValue.Five, Suit = CardSuit.Spades }, new Card() { FaceValue = CardFaceValue.HighAce, Suit = CardSuit.Hearts }, new Card() { FaceValue = CardFaceValue.Ten, Suit = CardSuit.Hearts }, new Card() { FaceValue = CardFaceValue.Jack, Suit = CardSuit.Hearts }, new Card() { FaceValue = CardFaceValue.Queen, Suit = CardSuit.Hearts }, new Card() { FaceValue = CardFaceValue.King, Suit = CardSuit.Hearts } }; var rule = new StraightFlushRule(); var hand = rule.BuildStrongestHand(cardList); Assert.IsNotNull(hand); Assert.AreEqual("Straight flush", hand.Name); Assert.AreEqual(900, hand.RankPrimary); Assert.AreEqual(60, hand.RankSecondry); Assert.IsTrue(hand.Cards.All(x => x.Suit == CardSuit.Hearts)); Assert.IsTrue(hand.Cards.Any(x => x.FaceValue == CardFaceValue.Ten)); Assert.IsTrue(hand.Cards.Any(x => x.FaceValue == CardFaceValue.Jack)); Assert.IsTrue(hand.Cards.Any(x => x.FaceValue == CardFaceValue.Queen)); Assert.IsTrue(hand.Cards.Any(x => x.FaceValue == CardFaceValue.King)); Assert.IsTrue(hand.Cards.Any(x => x.FaceValue == CardFaceValue.HighAce)); }
public StraightFlushRuleTests() { _rule = new StraightFlushRule(); }