public void OnStart() { m_hud.SetObjectiveLabel("Catch a fish thiiiiis big"); m_storyHud.m_storyText.text = m_storyText; m_storyHud.m_toNotifyOnDismissal = gameObject; m_storyHud.m_method = "DoneWithStory"; m_storyHud.Show(); }
public void OnStart() { m_hud.SetObjectiveLabel("Turn this mother out"); m_storyHud.m_storyText.text = m_storyText; m_storyHud.m_toNotifyOnDismissal = gameObject; m_storyHud.m_method = "DoneWithStory"; m_storyHud.Show(); }
public void ShowReportStory(GameObject caller) { laptop = caller.GetComponent <UseTrigger>(); laptop.m_usable = false; m_hud.m_storyText.text = m_storyText; m_hud.m_toNotifyOnDismissal = gameObject; m_hud.m_method = "OnStoryClose"; m_hud.Show(); }
public void OnStart() { StopMotherAttacking(true); StopDeathCodAttacking(true); m_hud.SetObjectiveLabel("Become the bait"); m_storyHud.m_storyText.text = m_storyText; m_storyHud.m_toNotifyOnDismissal = gameObject; m_storyHud.m_method = "DoneWithStory"; m_storyHud.Show(); }
public void ShowStory(GameObject caller) { var player = GameObject.FindGameObjectWithTag("Player").GetComponent <Player>(); player.m_pauseInput = true; laptop = caller.GetComponent <UseTrigger>(); laptop.m_usable = false; m_hud.m_storyText.text = m_storyText; m_hud.m_toNotifyOnDismissal = gameObject; m_hud.m_method = "OnStoryClose"; m_hud.Show(); }
void Start() { m_time = 0.0f; m_barrels = new List <Barrel>(); m_fish = new List <GameObject>(); SpawnCountInAreas(m_numBarrels, m_spawns); m_storyHUD.Show(); if (!PlayerPrefs.HasKey("y-axis-invert")) { PlayerPrefs.SetInt("y-axis-invert", 1); PlayerPrefs.Save(); } }