void ViewProducts()
        {
            //check if user is signed in?
            if (!session.IsLoggedIn())
            {
                Console.WriteLine("Something must have gone wrong, returning to first menu...");
                currentMenu = Menu.Welcome;
                return;
            }
            if (!session.StoreIsChosen())
            {
                Console.WriteLine("Something must have gone wrong, returning to first menu...");
                currentMenu = Menu.Welcome;
                return;
            }
            else
            {
                //successfully logged in
                Console.WriteLine($"\n{session.GetCustomerFname()}, welcome to the {session.GetCurrentStoreName()} store!\n");
                CartDisplay();
                string        makeChoice = ("\nWhat would you like to do?\n");
                List <string> options    = new List <string>();
                options.Add("Exit");
                options.Add("Go Back to Main Menu");
                options.Add("View Order History");
                options.Add("Checkout");
                string[] products = session.GetCurrentProductNames().ToArray();
                foreach (string product in products)
                {
                    options.Add($"Add {product} to Cart\n{product} costs ${session.GetProductPrice(product)}");
                }
                int choice = ChooseOptionFromList(intro: makeChoice, options: options.ToArray());
                switch (choice)
                {
                //if sign-in is successful, move to main menu, otherwise, stay in sign in menu
                case 0: Environment.Exit(0);
                    break;

                case 1: currentMenu = Menu.Main;
                    break;

                case 2: PurchaseHistoryByStore(session.GetCurrentStoreName());
                    currentMenu = Menu.Main;
                    break;

                case 3: currentMenu = Menu.Checkout;
                    break;

                default:     //attempt to choose store;if successful, go to products menu
                    if (session.AttemptChooseProduct(products[choice - 4]))
                    {
                        currentMenu = Menu.ProductAmount;
                    }
                    break;
                }
            }
        }