void Start() { repu = GameObject.FindGameObjectWithTag("GameManager").GetComponent <Reputation>(); money = GameObject.FindGameObjectWithTag("GameManager").GetComponent <MoneyCounter>(); passangerData = GameObject.FindGameObjectWithTag("Notepad").GetComponent <StorePassangerData>(); currentState = driverState.waiting; }
private void Start() { repu = GameObject.FindGameObjectWithTag("GameManager").GetComponent <Reputation>(); passangerData = GameObject.FindGameObjectWithTag("Notepad").GetComponent <StorePassangerData>(); waitingTime = Random.Range(10, 20); // randomize things passengerID = Random.Range(100, 10000); passengerLocation = locations[Random.Range(0, locations.Length)]; time = Random.Range(5, 20); passangerName = names[Random.Range(0, names.Length)]; emergency = Random.Range(0, 11); money = Random.Range(10, 101); profilePic.sprite = profilePics[Random.Range(0, profilePics.Length)]; namePlate.text = passangerName; emergencySlider.value = emergency; moneyPlate.text = money.ToString(); TimeTakenPlate.text = time.ToString(); }