예제 #1
0
 void Awake()
 {
     if (current == null)
     {
         current = this;
     }
     else if (current != this)
     {
         Destroy(gameObject);
     }
     DontDestroyOnLoad(gameObject);
 }
예제 #2
0
 void Awake()
 {
     if (current == null)
         current = this;
     else if (current != this)
         Destroy (gameObject);
     DontDestroyOnLoad (gameObject);
 }