void CheckTouch3(Vector3 pos) { Vector3 wp = Camera.main.ScreenToWorldPoint(pos); hit3 = Physics2D.OverlapPoint(new Vector2(wp.x, wp.y)); if (hit3 != null && hit.gameObject == gameObject) { if (instantiatedPressedRemoveAdsButton != null) { Destroy(instantiatedPressedRemoveAdsButton); } StoreAssets.BuyRemoveAds(); } }