public SqlChars (SqlString value) { if (value.IsNull) { notNull = false; buffer = null; } else { notNull = true; buffer = value.Value.ToCharArray (); storage = StorageState.Buffer; } }
public SqlChars (char[] buffer) { if (buffer == null) { notNull = false; this.buffer = null; } else { notNull = true; this.buffer = buffer; storage = StorageState.Buffer; } }
public SqlBytes (byte[] buffer) { if (buffer == null) { notNull = false; buffer = null; } else { notNull = true; this.buffer = buffer; storage = StorageState.Buffer; } }
public SqlBytes(SqlBinary value) { if (value.IsNull) { this.notNull = false; this.buffer = null; } else { this.notNull = true; this.buffer = value.Value; this.storage = StorageState.Buffer; } }
public void Update(GameTime gameTime) { try { sdIndicator.Update(gameTime); switch (state) { case StorageState.CheckAvailableSpace: checkAvailableSpace(); break; case StorageState.ReadyCheckAvailableSpace: readyCheckAvailableSpace(); break; case StorageState.ReadyFirstPass: refreshSaveGameDescriptions(); isFirstPassDone = true; state = StorageState.Idle; break; case StorageState.ReadyToSave: saveGame(); RefreshSaveGameDescriptions(); break; case StorageState.ReadyToLoad: loadGame(); state = StorageState.Idle; break; case StorageState.ReadyToDelete: deleteGame(); RefreshSaveGameDescriptions(); break; case StorageState.ReadyToRefreshSaveGames: refreshSaveGameDescriptions(); state = StorageState.Idle; break; } } catch (Exception) { // Debug.WriteLine($"Exception {e}"); } }
public SqlBytes(Stream s) { if (s == null) { this.notNull = false; this.buffer = null; } else { this.notNull = true; var len = (int)s.Length; this.buffer = new byte[len]; s.Read(this.buffer, 0, len); this.storage = StorageState.Stream; this.Stream = s; } }
/// <inheritdoc/> public new async Task <IChromiumBrowserContext> NewContextAsync( ViewportSize viewport, string userAgent = null, bool?bypassCSP = null, bool?javaScriptEnabled = null, string timezoneId = null, Geolocation geolocation = null, ContextPermission[] permissions = null, bool?isMobile = null, bool?offline = null, decimal?deviceScaleFactor = null, Credentials httpCredentials = null, bool?hasTouch = null, bool?acceptDownloads = null, bool?ignoreHTTPSErrors = null, ColorScheme?colorScheme = null, string locale = null, Dictionary <string, string> extraHTTPHeaders = null, RecordHarOptions recordHar = null, RecordVideoOptions recordVideo = null, ProxySettings proxy = null, string storageStatePath = null, StorageState storageState = null) => await base.NewContextAsync( viewport, userAgent, bypassCSP, javaScriptEnabled, timezoneId, geolocation, permissions, isMobile, offline, deviceScaleFactor, httpCredentials, hasTouch, acceptDownloads, ignoreHTTPSErrors, colorScheme, locale, extraHTTPHeaders, recordHar, recordVideo, proxy, storageStatePath, storageState).ConfigureAwait(false) as IChromiumBrowserContext;
public SqlBytes(Stream s) { if (s == null) { notNull = false; buffer = null; } else { notNull = true; int len = (int)s.Length; buffer = new byte [len]; s.Read(buffer, 0, len); storage = StorageState.Stream; stream = s; } }
public ZedGraphForm(List <double[]> argData) { InitializeComponent(); _nowState = StorageState.List; for (int i = 0; i < argData.Count; i++) { comboBoxDataSelect.Items.Add(string.Format("Data Set: {0:D}", i)); } _dataList = argData; _myPane = zedGraphTable.GraphPane; _myPane.Title.Text = "X - Y"; _myPane.XAxis.Title.Text = "Point"; _myPane.YAxis.Title.Text = "Value"; if (comboBoxDataSelect.Items.Count == 1) { comboBoxDataSelect.SelectedIndex = 0; } }
/// <inheritdoc /> public async Task Shutdown() { this.currentState = StorageState.NotInitialized; try { if (!(this.databaseProvider is null)) { await this.databaseProvider.Flush(); this.databaseProvider.Dispose(); this.databaseProvider = null; } } catch (Exception e) { this.logService.LogException(e); } }
public void Change_state(StorageState _newState) { if (currentState != _newState) { taskStep = 0; currentState = _newState; //Debug.Log(storageName + ": " + currentState); switch (currentState) { case StorageState.IDLE: // grab chassis / part if a request is pending if (current_CHASSIS_request != null) { Request_chassis(current_CHASSIS_request); } else if (current_PART_request != null) { Request_part(current_PART_request); } else if (next_CHASSIS_request != null) { Debug.Log(storageName + " found NEXT CHASSIS req"); current_CHASSIS_request = next_CHASSIS_request; next_CHASSIS_request = null; Request_chassis(current_CHASSIS_request); } else if (next_PART_request != null) { current_PART_request = next_PART_request; next_PART_request = null; Request_part(current_PART_request); } break; case StorageState.WAITING: break; case StorageState.FETCHING: break; } } }
void IXmlSerializable.ReadXml(XmlReader reader) { if (reader == null) { return; } switch (reader.ReadState) { case ReadState.EndOfFile: case ReadState.Error: case ReadState.Closed: return; } // Skip XML declaration and prolog // or do I need to validate for the <string> tag? reader.MoveToContent(); if (reader.EOF) { return; } reader.Read(); if (reader.NodeType == XmlNodeType.EndElement) { return; } if (reader.Value.Length > 0) { if (String.Compare("Null", reader.Value) == 0) { // means a null reference/invalid value notNull = false; return; } // FIXME: Validate the value for expected format this.buffer = reader.Value.ToCharArray(); this.notNull = true; this.storage = StorageState.Buffer; } }
void SetupUserStoragePreferences() { StorageState storageState = AppConfig.SharedAppConfiguration.StorageState; if (storageState.AccountDidChange) { NotifyUserOfAccountChange(); } if (storageState.CloudAvailable) { if (storageState.StorageOption == StorageType.NotSet) { PromptUserForStorageOption(); } } else { AppConfig.SharedAppConfiguration.StorageOption = StorageType.NotSet; NeedCloudAlert(); } }
// // methods // /// <summary> /// Prepere source to use /// </summary> /// <returns></returns> public Boolean PrepareSource() { // Only one thread can enter if (Interlocked.Exchange(ref this.u_lock, 1) == 0) { // Fill source try { // Fill storage with file data this.Fill(this.filename); // Set instance state to ready this.state = StorageState.Ready; } catch (Exception exception) { // Set instance state to broken this.state = StorageState.Broken; throw NewParsingFileException(exception); } finally { // Release lock this.c_lock.Set(); } } else { // Lock other threads c_lock.WaitOne(); // Throw exception if storage state was broken during lock if (this.state == StorageState.Broken) { throw NewParsingFileException(null); } } return(this.State == StorageState.Ready); }
private void Start() { renderer = GetComponent <SpriteRenderer>(); block = GetComponent <Block>(); if (block.ParentShipComponent.Id == 13) { } if (block.ParentShipComponent.Id == 14) { if (block.ParentShipComponent.Blocks[new Vector2Int(0, 0)] == block) { state = StorageState.TL; } if (block.ParentShipComponent.Blocks[new Vector2Int(1, 0)] == block) { state = StorageState.TR; } } if (block.ParentShipComponent.Id == 15) { if (block.ParentShipComponent.Blocks[new Vector2Int(0, 0)] == block) { state = StorageState.THL; } if (block.ParentShipComponent.Blocks[new Vector2Int(1, 0)] == block) { state = StorageState.THM; } if (block.ParentShipComponent.Blocks[new Vector2Int(2, 0)] == block) { state = StorageState.THR; } } renderer.sprite = StorageSprites[(int)state]; }
/// <summary> /// CreateStorage method inserts a new record in Storage table and a note if such exists /// </summary> /// <param name="storageObject"></param> /// <param name="userId"></param> /// <returns>int</returns> public int CreateStorage(int userId, StorageObject storageObject) { //define method execution return value to be false by default int retMthdExecResult = 0; int distillerId = _dl.GetDistillerId(userId); if (storageObject != null) { try { Storage storRec = new Storage(); storRec.Name = storageObject.StorageName; storRec.SerialNumber = storageObject.SerialNumber; storRec.Capacity = storageObject.Capacity; storRec.DistillerID = distillerId; if (storageObject.Note != string.Empty && storageObject.Note != null) { storRec.Note = storageObject.Note; } _db.Storage.Add(storRec); _db.SaveChanges(); StorageState storState = new StorageState(); storState.StorageID = storRec.StorageID; storState.Available = true; _db.StorageState.Add(storState); _db.SaveChanges(); retMthdExecResult = storRec.StorageID; } catch (Exception e) { retMthdExecResult = 0; } } return(retMthdExecResult); }
public ZedGraphForm(double[] argData) { InitializeComponent(); double[,] newData = new double[1, argData.Length]; for (int i = 0; i < argData.Length; i++) { newData[0, i] = argData[i]; } _nowState = StorageState.Array; for (int i = 0; i < newData.GetLength(0); i++) { comboBoxDataSelect.Items.Add(string.Format("Data Set: {0:D}", i)); } _dataArray = newData; _myPane = zedGraphTable.GraphPane; _myPane.Title.Text = "X - Y"; _myPane.XAxis.Title.Text = "Point"; _myPane.YAxis.Title.Text = "Value"; if (comboBoxDataSelect.Items.Count == 1) { comboBoxDataSelect.SelectedIndex = 0; } }
public Compaction(StorageState storageContext, int level, Version inputVersion = null) { this.storageContext = storageContext; Level = level; MaxOutputFileSize = CalculateMaxOutputFileSize(level); this.inputVersion = inputVersion; Edit = new VersionEdit(); Inputs = new[] { new List<FileMetadata>(), new List<FileMetadata>() }; Grandparents = new List<FileMetadata>(); grandparentIndex = 0; seenKey = false; overlappedBytes = 0; levelPointers = new int[Config.NumberOfLevels]; for (int lvl = 0; lvl < Config.NumberOfLevels; lvl++) { levelPointers[lvl] = 0; } }
private void ChangeState(StorageState state) { guiViewModel.BusyIndicator = state; guiViewModel.OnPropertyChanged(nameof(GuiViewModel.BusyIndicator)); guiViewModel.InvokeInvalidateVisual(); }
void createStorage (StorageState state) { Debug.Log("createStorage (StorageState "+state+")"); if(selectPanel == mainObj.transform.FindChild ("_PDrawble_" + (int)state).gameObject) return; if (state == StorageState.NONE) return; if (_List != null) { foreach (GameObject obj in _List) { DestroyObject (obj); } _List.Clear (); } //bool bItemBtn = false; m_state = state; prefab = Resources.Load ("prefabs/_PShopToolsBox") as GameObject; selectPanel = mainObj.transform.FindChild ("_PDrawble_" + (int)state).gameObject; switch (m_state) { case StorageState.TREASURE_BOX: itemTotalCount = equip_count; break; case StorageState.EQUIL: itemTotalCount = tools_count; break; case StorageState.TOOLS: itemTotalCount = boxs_count; break; }//switch Debug.Log ("state : " + state + ", cnt:" + itemTotalCount); for (int i=0; i<itemTotalCount; i++) { GameObject popObj = SKCommon.loadPrefeb("_PShopToolsBox", selectPanel); popObj.GetComponent<UIToggle> ().group = (int)m_state; //item setting StorageItem im = popObj.GetComponent<StorageItem> (); im.state = (int)m_state; im.type = Random.Range (1, 10); im.index = i; im.imageName = "Icon_Equip_00" + Random.Range (1, 4); im.totalCount = Random.Range (1, 99); //image input popObj.transform.FindChild ("_Image").GetComponent<UISprite> ().spriteName = im.imageName; switch (m_state) { case StorageState.TREASURE_BOX: popObj.transform.FindChild ("NumBoard").gameObject.SetActive (true); popObj.transform.FindChild ("NumBoard").transform.FindChild ("_Num").GetComponent<UILabel> ().text = "" + im.totalCount; break; case StorageState.EQUIL: //아이템 착용 여부 popObj.transform.FindChild ("_EquippedCheck").gameObject.SetActive (true); //등급표시 별5개 GameObject gradeGrid = popObj.transform.FindChild ("_GradeStar").gameObject; gradeGrid.SetActive (true); int cnt = TOTAL_GRADE - (Random.Range (1, 5)); for (int z=0; z<cnt; z++) { GameObject o = gradeGrid.transform.FindChild ("obj_" + z).gameObject; DestroyImmediate (o); } gradeGrid.GetComponent<UIGrid> ().Reposition (); break; case StorageState.TOOLS: popObj.transform.FindChild ("NumBoard").gameObject.SetActive (true); popObj.transform.FindChild ("NumBoard").transform.FindChild ("_Num").GetComponent<UILabel> ().text = "" + im.totalCount; break; } //init select box 0 index if (i == 0) { popObj.GetComponent<UIToggle> ().startsActive = true; } _List.Add (popObj); } addToggleDelegate (); checkToggleSelect (); selectPanel.GetComponent<UIGrid> ().Reposition (); }
public ActivityStorage(StorageState state, IDictionary <String, IActivity> activities, ExpandoObject obj = null) { IsLoading = state == StorageState.Loading; _activities = activities; _expando = obj ?? new ExpandoObject(); }
public BackgroundCompactor(StorageState state) : base(state) { }
public void RefreshSaveGameDescriptions() { state = StorageState.ReadyToRefreshSaveGames; }
public SqlBytes(Stream s) { if (s == null) { this.notNull = false; this.buffer = null; } else { this.notNull = true; var len = (int) s.Length; this.buffer = new byte[len]; s.Read(this.buffer, 0, len); this.storage = StorageState.Stream; this.Stream = s; } }
private async Task PerformStartup(bool isResuming) { ProfilerThread thread = this.startupProfiler?.MainThread.CreateSubThread("AppStartup", ProfilerThreadType.Sequential); thread?.Start(); try { thread?.NewState("Report"); await this.SendErrorReportFromPreviousRun(); thread?.NewState("Startup"); ProfilerThread sdkStartupThread = this.startupProfiler?.CreateThread("SdkStartup", ProfilerThreadType.Sequential); sdkStartupThread?.Start(); sdkStartupThread?.NewState("DB"); this.sdk.UiDispatcher.IsRunningInTheBackground = false; // Start the db. // This is for soft restarts. // If this is a cold start, this call is made already in the App ctor, and this is then a no-op. this.sdk.StorageService.Init(sdkStartupThread); StorageState dbState = await this.sdk.StorageService.WaitForReadyState(); if (dbState == StorageState.NeedsRepair) { await this.sdk.StorageService.TryRepairDatabase(sdkStartupThread); } if (!isResuming) { await this.CreateOrRestoreConfiguration(); } sdkStartupThread?.NewState("Network"); await this.sdk.NetworkService.Load(isResuming); sdkStartupThread?.NewState("Load"); await this.sdk.NeuronService.Load(isResuming); sdkStartupThread?.NewState("Timer"); TimeSpan initialAutoSaveDelay = Constants.Intervals.AutoSave.Multiply(4); this.autoSaveTimer = new Timer(async _ => await AutoSave(), null, initialAutoSaveDelay, Constants.Intervals.AutoSave); sdkStartupThread?.Stop(); thread?.NewState("Navigation"); await this.sdk.NavigationService.Load(isResuming); thread?.NewState("Cache"); await this.imageCacheService.Load(isResuming); thread?.NewState("Orchestrators"); await this.contractOrchestratorService.Load(isResuming); await this.thingRegistryOrchestratorService.Load(isResuming); } catch (Exception e) { e = Waher.Events.Log.UnnestException(e); thread?.Exception(e); this.DisplayBootstrapErrorPage(e.Message, e.StackTrace); } thread?.Stop(); this.StartupCompleted("StartupProfile.uml", false); }
public void SaveSession(SaveGameDescription description) { overwriteDescription = description; state = StorageState.ReadyToSave; }
/// <summary> /// Constructor of StoragePage /// </summary> /// <param name="id">Id of storage</param> /// <param name="rootDirectory">Root directory of storage</param> /// <param name="totalSpace">Total space of storage</param> /// <param name="availableSpace">Available space of storage</param> /// <param name="state">State of storage</param> public StoragePage(int id, string rootDirectory, ulong totalSpace, ulong availableSpace, StorageState state) { InitializeComponent(); CreateListView(id, rootDirectory, totalSpace, availableSpace, state); }
public void LoadSession(string filename) { loadFilename = filename; state = StorageState.ReadyToLoad; }
void IXmlSerializable.ReadXml (XmlReader reader) { if (reader == null) return; switch (reader.ReadState) { case ReadState.EndOfFile: case ReadState.Error: case ReadState.Closed: return; } // Skip XML declaration and prolog // or do I need to validate for the <string> tag? reader.MoveToContent (); if (reader.EOF) return; reader.Read (); if (reader.NodeType == XmlNodeType.EndElement) return; if (reader.Value.Length > 0) { if (String.Compare ("Null", reader.Value) == 0) { // means a null reference/invalid value notNull = false; return; } // FIXME: Validate the value for expected format this.buffer = reader.Value.ToCharArray (); this.notNull = true; this.storage = StorageState.Buffer; } }
void createStorage(StorageState state) { Debug.Log("createStorage (StorageState " + state + ")"); if (selectPanel == mainObj.transform.FindChild("_PDrawble_" + (int)state).gameObject) { return; } if (state == StorageState.NONE) { return; } if (_List != null) { foreach (GameObject obj in _List) { DestroyObject(obj); } _List.Clear(); } //bool bItemBtn = false; m_state = state; prefab = Resources.Load("prefabs/_PShopToolsBox") as GameObject; selectPanel = mainObj.transform.FindChild("_PDrawble_" + (int)state).gameObject; switch (m_state) { case StorageState.TREASURE_BOX: itemTotalCount = equip_count; break; case StorageState.EQUIL: itemTotalCount = tools_count; break; case StorageState.TOOLS: itemTotalCount = boxs_count; break; } //switch Debug.Log("state : " + state + ", cnt:" + itemTotalCount); for (int i = 0; i < itemTotalCount; i++) { GameObject popObj = SKCommon.loadPrefeb("_PShopToolsBox", selectPanel); popObj.GetComponent <UIToggle> ().group = (int)m_state; //item setting StorageItem im = popObj.GetComponent <StorageItem> (); im.state = (int)m_state; im.type = Random.Range(1, 10); im.index = i; im.imageName = "Icon_Equip_00" + Random.Range(1, 4); im.totalCount = Random.Range(1, 99); //image input popObj.transform.FindChild("_Image").GetComponent <UISprite> ().spriteName = im.imageName; switch (m_state) { case StorageState.TREASURE_BOX: popObj.transform.FindChild("NumBoard").gameObject.SetActive(true); popObj.transform.FindChild("NumBoard").transform.FindChild("_Num").GetComponent <UILabel> ().text = "" + im.totalCount; break; case StorageState.EQUIL: //아이템 착용 여부 popObj.transform.FindChild("_EquippedCheck").gameObject.SetActive(true); //등급표시 별5개 GameObject gradeGrid = popObj.transform.FindChild("_GradeStar").gameObject; gradeGrid.SetActive(true); int cnt = TOTAL_GRADE - (Random.Range(1, 5)); for (int z = 0; z < cnt; z++) { GameObject o = gradeGrid.transform.FindChild("obj_" + z).gameObject; DestroyImmediate(o); } gradeGrid.GetComponent <UIGrid> ().Reposition(); break; case StorageState.TOOLS: popObj.transform.FindChild("NumBoard").gameObject.SetActive(true); popObj.transform.FindChild("NumBoard").transform.FindChild("_Num").GetComponent <UILabel> ().text = "" + im.totalCount; break; } //init select box 0 index if (i == 0) { popObj.GetComponent <UIToggle> ().startsActive = true; } _List.Add(popObj); } addToggleDelegate(); checkToggleSelect(); selectPanel.GetComponent <UIGrid> ().Reposition(); }
public SqlBytes (Stream s) { if (s == null) { notNull = false; buffer = null; } else { notNull = true; int len = (int) s.Length; buffer = new byte [len]; s.Read (buffer, 0, len); storage = StorageState.Stream; stream = s; } }
public void MakeFirstPass() { state = StorageState.CheckAvailableSpace; }
public TableCache(StorageState state) { this.state = state; cache = new LruCache<ulong, Table>(state.Options.MaxTablesCacheSize); }
public ManualCompactor(StorageState state) : base(state) { }
protected Compactor(StorageState state) { this.state = state; }
public ClassController(ILogger <HomeController> logger, Storage storage, StorageState state) { _logger = logger; _storage = storage; _state = state; }
public void DeleteSaveGame(SaveGameDescription description) { deleteDescription = description; state = StorageState.ReadyToDelete; }
public ApiController(Storage storage, StorageState state) { _storage = storage; }
internal static extern ErrorCode StorageGetState(int id, out StorageState state);
/// <summary> /// Method to create list view /// </summary> /// <param name="id">Id of storage</param> /// <param name="rootDirectory">Root directory of storage</param> /// <param name="totalSpace">Total space of storage</param> /// <param name="availableSpace">Available space of storage</param> /// <param name="state">State of storage</param> public void CreateListView(int id, string rootDirectory, ulong totalSpace, ulong availableSpace, StorageState state) { string str_state; if (state == StorageState.Mounted || state == StorageState.MountedReadOnly) { str_state = "Mounted"; } else { str_state = "Unmounted"; } List <StoragePrint> storages = new List <StoragePrint> { new StoragePrint("Id: " + id), new StoragePrint("Type: Internal Storage"), new StoragePrint("Root directory: " + rootDirectory), new StoragePrint("Total space: " + totalSpace), new StoragePrint("Available space: " + availableSpace), new StoragePrint("State: " + str_state), }; StorageDetail.ItemsSource = storages; }
public EntityController(Storage storage, StorageState state) { _storage = storage; }