void Start() { gameController = GameObject.FindGameObjectWithTag("GameController").GetComponent <GameController>(); stopFalling = GetComponentsInChildren <StopFalling>(); animatePiece = GetComponent <AnimatePiece>(); GetCenterCube[] getCenterCube = GetComponentsInChildren <GetCenterCube>(); if (getCenterCube.Length != 0) { centerCube = getCenterCube[0].getCenterCubeStopFalling(); if (gameObject.name[0] == 'I') // Orange I { orangeCenterCube2 = getCenterCube[1].getCenterCubeStopFalling(); } } }
void Awake() { centerCubeStopFalling = GetComponent <StopFalling>(); }