IEnumerator addinfo(Stone tempcard) { cards.Add(tempcard); tempcard.turnit(false); tempcard.transform.parent = transform; iTween.MoveTo(cards[cards.Count - 1].gameObject, iTween.Hash("x", 0, "y", -5.0f, "z", 0, "islocal", true, "easeType", "easeOutQuad", "time", 0.3f)); yield return new WaitForSeconds(0.3f); tempcard.turnit(true); }
public void addinfo(Stone tempcard) { cards.Add(tempcard); tempcard.transform.parent = transform; tempcard.layering(false); if (cards.Count == 1) tempcard.turnit(false); else tempcard.hideit(); }