예제 #1
0
        public override void Enable()
        {
            _stickyStatus        = new StickyValue <OverwatchStatus>(300);
            _stickyUltimateReady = new StickyValue <bool>(350);
            _stickyUltimateUsed  = new StickyValue <bool>(350);
            MainManager.PipeServer.PipeMessage += PipeServerOnPipeMessage;

            Initialized = true;
        }
예제 #2
0
        public override void Enable()
        {
            _stickyStatus            = new StickyValue <OverwatchStatus>(300);
            _stickyUltimateReady     = new StickyValue <bool>(350);
            _stickyUltimateUsed      = new StickyValue <bool>(350);
            _pipeServer.PipeMessage += PipeServerOnPipeMessage;

            base.Enable();
        }
예제 #3
0
        public override void Enable()
        {
            _stickyStatus = new StickyValue<OverwatchStatus>(300);
            _stickyUltimateReady = new StickyValue<bool>(350);
            _stickyUltimateUsed = new StickyValue<bool>(350);
            MainManager.PipeServer.PipeMessage += PipeServerOnPipeMessage;

            Initialized = true;
        }
예제 #4
0
        public override void Enable()
        {
            _stickyAmmo = new StickyValue <bool>(200);
            _stickyHp   = new StickyValue <bool>(200);

            DllManager.PlaceLogitechDll();

            _pipeServer.PipeMessage += PipeServerOnPipeMessage;

            base.Enable();
        }
예제 #5
0
        public override void Enable()
        {
            Initialized = false;

            _stickyAmmo = new StickyValue <bool>(200);
            _stickyHp   = new StickyValue <bool>(200);

            DllManager.PlaceLogitechDll();

            MainManager.PipeServer.PipeMessage += PipeServerOnPipeMessage;
            Initialized = true;
        }
예제 #6
0
        public override void Enable()
        {
            Initialized = false;

            _stickyAmmo = new StickyValue<bool>(200);
            _stickyHp = new StickyValue<bool>(200);

            DllManager.PlaceLogitechDll();

            MainManager.PipeServer.PipeMessage += PipeServerOnPipeMessage;
            Initialized = true;
        }