void Start() { animate = GetComponent<Animator> (); nextPunch = Time.time; agent = GetComponent<NavMeshAgent>(); wander = GetComponent<SteerForWander> (); source = GetComponent<AudioSource> (); }
void Start() { animate = GetComponent <Animator> (); nextPunch = Time.time; agent = GetComponent <NavMeshAgent>(); wander = GetComponent <SteerForWander> (); source = GetComponent <AudioSource> (); }