// actions private void AssignAllActionSets() { // default action set defaultActions = SteamVR_Input.GetActionSet("default"); // ui interaction action set menuInteractionActions = SteamVR_Input.GetActionSet("MenuInteraction"); menuInteraction_Select = SteamVR_Input.GetActionFromPath <SteamVR_Action_Boolean>("/actions/MenuInteraction/in/Select"); menuInteraction_MenuControl = SteamVR_Input.GetActionFromPath <SteamVR_Action_Boolean>("/actions/MenuInteraction/in/MenuControl"); menuInteraction_Scroll = SteamVR_Input.GetActionFromPath <SteamVR_Action_Vector2>("/actions/MenuInteraction/in/Scroll"); // viz navigation action set vizNavActions = SteamVR_Input.GetActionSet("VizNavigation"); vizNav_Position = SteamVR_Input.GetActionFromPath <SteamVR_Action_Boolean>("/actions/VizNavigation/in/Position"); vizNav_Rotation = SteamVR_Input.GetActionFromPath <SteamVR_Action_Boolean>("/actions/VizNavigation/in/Rotation"); vizNav_Select = SteamVR_Input.GetActionFromPath <SteamVR_Action_Boolean>("/actions/VizNavigation/in/Select"); //vizNav_HardGrip = SteamVR_Input.GetActionFromPath<SteamVR_Action_Single>("/actions/VizNavigation/in/HardGrip"); // dimension explorer action set dimExplorerActions = SteamVR_Input.GetActionSet("DimExplorer"); dimExplorer_Select = SteamVR_Input.GetActionFromPath <SteamVR_Action_Boolean>("/actions/DimExplorer/in/Select"); dimExplorer_Scroll = SteamVR_Input.GetActionFromPath <SteamVR_Action_Boolean>("/actions/DimExplorer/in/Scroll"); // timeline action set timelineActions = SteamVR_Input.GetActionSet("Timeline"); timeline_Select = SteamVR_Input.GetActionFromPath <SteamVR_Action_Boolean>("/actions/Timeline/in/Select"); timeline_Scroll = SteamVR_Input.GetActionFromPath <SteamVR_Action_Boolean>("/actions/Timeline/in/Scroll"); timeline_Back = SteamVR_Input.GetActionFromPath <SteamVR_Action_Boolean>("/actions/Timeline/in/Back"); }