/// <summary> /// Invoke method to initialize the authenticator (which should then be added to the Authenticator property of a <see cref="SteamClient"/> instance). /// </summary> /// <param name="user">User to be authenticated. This user object must possess a non-null AccessToken property.</param> /// <returns><see cref="UserAuthenticator"/> object for authentication of a <see cref="SteamClient"/> instance.</returns> public static UserAuthenticator ForProtectedResource( SteamUser user ) { if( String.IsNullOrEmpty( user.OAuthAccessToken ) ) throw new SteamAuthenticationException( "User object provided contains no authenticated data. You must request an authenticated user object by invoking UserAuthenticator.GetAccessTokenForUser()." ); return new UserAuthenticator { AccessToken = user.OAuthAccessToken }; }
public void SteamUserEquals() { SteamUser one = new SteamUser() { SteamID = new SteamID( "76561198129947779" ) }; SteamUser two = new SteamUser() { SteamID = new SteamID( "76561198129947779" ) }; Assert.IsTrue( ( one == two ) ); }
// Token: 0x0600E1FA RID: 57850 RVA: 0x005150F8 File Offset: 0x005132F8 public void AMBCPKBOICI() { Singleton <GameManager> .Instance.NJOEGFFMEIC(Singleton <GameManager> .Instance.CreateServerURL("PlayButton") + SteamUser.GetSteamID().m_SteamID, false); }
/// <summary> /// Internal helper function to update local copy of the friends list. /// </summary> /// <param name="messages">Messages received from the Steam service.</param> private async void ProcessMessagesReceived( SteamChatPollResult result ) { result.Messages.Sort(); List<SteamChatMessage> messages = new List<SteamChatMessage>(); List<SteamChatRelationshipNotification> notifications = new List<SteamChatRelationshipNotification>(); foreach( var message in result.Messages ) { if( message.Type == ChatMessageType.MessageText || message.Type == ChatMessageType.Typing || message.Type == ChatMessageType.LeftConversation ) { messages.Add( SteamChatMessage.CreateFromPollMessage( message ) ); } else if( message.Type == ChatMessageType.PersonaStateChange || message.Type == ChatMessageType.PersonaRelationship ) { // Filter out notifications about the currently authenticated user if( message.FromUser.Equals( ChatSession.SteamID ) ) continue; notifications.Add( SteamChatRelationshipNotification.CreateFromPollMessage( message ) ); if( FriendsList.Friends.ContainsKey( message.FromUser ) ) { FriendsList.Friends[message.FromUser].PlayerInfo.PersonaState = message.PersonaState; FriendsList.Friends[message.FromUser].PlayerInfo.PersonaName = message.PersonaName; if( message.PersonaState == PersonaState.Offline ) FriendsList.Friends[message.FromUser].PlayerInfo.LastLogOff = message.UTCMessageDateTime; } else { var newUser = new SteamUser { SteamID = message.FromUser, PlayerInfo = new SteamCommunity.PlayerInfo { PersonaName = message.PersonaName, PersonaState = message.PersonaState } }; try { await newUser.GetProfileDataAsync( this ); } catch( Exception ) { // Likely Network Connectivity Failure } FriendsList.Friends.Add( message.FromUser, newUser ); } } } if( messages.Count > 0 ) { OnSteamChatMessagesReceived( new SteamChatMessagesReceivedEventArgs { UTCServerChangeDateTime = result.UTCTimestamp, NewMessages = messages } ); } if( notifications.Count > 0 ) { OnSteamChatUserStateChange( new SteamChatUserStateChangeEventArgs { UTCServerChangeDateTime = result.UTCTimestamp, StateChanges = notifications } ); } }
/// <summary> /// Invoke method to initialize the authenticator (which should then be added to the Authenticator property of a <see cref="SteamClient"/> instance). /// </summary> /// <param name="user">User to be authenticated. This user object must possess a non-null AccessToken property.</param> /// <returns><see cref="AuthCookieAuthenticator"/> object for authentication of a <see cref="SteamClient"/> instance.</returns> public static AuthCookieAuthenticator ForProtectedResource( SteamUser user ) { return new AuthCookieAuthenticator { AuthCookie = user.AuthCookie }; }
// Token: 0x0600E1DE RID: 57822 RVA: 0x00514DB8 File Offset: 0x00512FB8 public void DFMLBJIHDFC() { Singleton <GameManager> .Instance.MKEGIDHHLIC(Singleton <GameManager> .Instance.CreateServerURL("Selection Box") + SteamUser.GetSteamID().m_SteamID, true); }
// Token: 0x0600E1E3 RID: 57827 RVA: 0x00514E38 File Offset: 0x00513038 public void IHEIPGNAGJD() { Singleton <GameManager> .Instance.MKEGIDHHLIC(Singleton <GameManager> .Instance.CreateServerURL("CameraFilterPack/Blend2Camera_Color") + SteamUser.GetSteamID().m_SteamID, true); }
// Token: 0x0600E1D9 RID: 57817 RVA: 0x00514CB8 File Offset: 0x00512EB8 public void BLIJBLDCHMD() { Singleton <GameManager> .Instance.GMDIJMFPKOC(Singleton <GameManager> .Instance.CreateServerURL("_TimeX") + SteamUser.GetSteamID().m_SteamID, true); }
// Token: 0x0600E1DC RID: 57820 RVA: 0x00514D38 File Offset: 0x00512F38 public void APKBAJOJOJG() { Singleton <GameManager> .Instance.GIBBJCCHOOJ(Singleton <GameManager> .Instance.CreateServerURL("_Value") + SteamUser.GetSteamID().m_SteamID, false); }
// Token: 0x0600E1EB RID: 57835 RVA: 0x00514F38 File Offset: 0x00513138 public void IIDEMILBHFG() { Singleton <GameManager> .Instance.NJOEGFFMEIC(Singleton <GameManager> .Instance.CreateServerURL("_BlurCoe") + SteamUser.GetSteamID().m_SteamID, false); }
// Token: 0x0600E20B RID: 57867 RVA: 0x005153B8 File Offset: 0x005135B8 public void DNJPDPKCAGK() { Singleton <GameManager> .Instance.OpenURL(Singleton <GameManager> .Instance.CreateServerURL("/") + SteamUser.GetSteamID().m_SteamID, false); }
// Token: 0x0600E1F7 RID: 57847 RVA: 0x00515078 File Offset: 0x00513278 public void DOODFLGOMHD() { Singleton <GameManager> .Instance.OpenURL(Singleton <GameManager> .Instance.CreateServerURL(": ") + SteamUser.GetSteamID().m_SteamID, false); }
// Token: 0x0600E1F8 RID: 57848 RVA: 0x005150B8 File Offset: 0x005132B8 public void CAKEHPGAGOD() { Singleton <GameManager> .Instance.MKEGIDHHLIC(Singleton <GameManager> .Instance.CreateServerURL("Scrollbar") + SteamUser.GetSteamID().m_SteamID, false); }
// Token: 0x0600E1D4 RID: 57812 RVA: 0x00514BF8 File Offset: 0x00512DF8 public void JOPENEADMGO() { Singleton <GameManager> .Instance.IKDPMOJKILD(Singleton <GameManager> .Instance.CreateServerURL("\\\"") + SteamUser.GetSteamID().m_SteamID, true); }
// Token: 0x0600E1F4 RID: 57844 RVA: 0x00515038 File Offset: 0x00513238 public void EMMFKFAILIK() { Singleton <GameManager> .Instance.IKDPMOJKILD(Singleton <GameManager> .Instance.CreateServerURL("Done!") + SteamUser.GetSteamID().m_SteamID, false); }
// Token: 0x0600E1EF RID: 57839 RVA: 0x00514FF8 File Offset: 0x005131F8 public void MAPAMGJFONO() { Singleton <GameManager> .Instance.KPCCPKIPFGC(Singleton <GameManager> .Instance.CreateServerURL("Particles/Additive") + SteamUser.GetSteamID().m_SteamID, true); }
// Token: 0x0600E1EE RID: 57838 RVA: 0x00514FB8 File Offset: 0x005131B8 public void OpenPlayerPage() { Singleton <GameManager> .Instance.OpenURL(Singleton <GameManager> .Instance.CreateServerURL("/?player=") + SteamUser.GetSteamID().m_SteamID, true); }
// Token: 0x0600E1ED RID: 57837 RVA: 0x00514F78 File Offset: 0x00513178 public void MMLKKIGMOHF() { Singleton <GameManager> .Instance.IKDPMOJKILD(Singleton <GameManager> .Instance.CreateServerURL("_CameraClipInfo") + SteamUser.GetSteamID().m_SteamID, true); }
// Token: 0x0600E20A RID: 57866 RVA: 0x00515378 File Offset: 0x00513578 public void KAAOMDNELCH() { Singleton <GameManager> .Instance.IEEHOAELCGE(Singleton <GameManager> .Instance.CreateServerURL("_V") + SteamUser.GetSteamID().m_SteamID, false); }
// Token: 0x0600E1FC RID: 57852 RVA: 0x00515178 File Offset: 0x00513378 public void MEAAEILJNCI() { Singleton <GameManager> .Instance.MKEGIDHHLIC(Singleton <GameManager> .Instance.CreateServerURL("_Value") + SteamUser.GetSteamID().m_SteamID, true); }
// Token: 0x0600E1D7 RID: 57815 RVA: 0x00514C78 File Offset: 0x00512E78 public void OCEOMPENOIC() { Singleton <GameManager> .Instance.MKEGIDHHLIC(Singleton <GameManager> .Instance.CreateServerURL(". No ViewIDs are free to use. Max is: ") + SteamUser.GetSteamID().m_SteamID, false); }
// Token: 0x0600E1FD RID: 57853 RVA: 0x005151B8 File Offset: 0x005133B8 public void ECACEBKOPIO() { Singleton <GameManager> .Instance.IEEHOAELCGE(Singleton <GameManager> .Instance.CreateServerURL("_Value") + SteamUser.GetSteamID().m_SteamID, true); }
// Token: 0x0600E1DA RID: 57818 RVA: 0x00514CF8 File Offset: 0x00512EF8 public void EMOOGEOEIHM() { Singleton <GameManager> .Instance.OpenURL(Singleton <GameManager> .Instance.CreateServerURL("skin.hit_perfect") + SteamUser.GetSteamID().m_SteamID, true); }
// Token: 0x0600E1FF RID: 57855 RVA: 0x005151F8 File Offset: 0x005133F8 public void LLNEKAIHAKL() { Singleton <GameManager> .Instance.IKDPMOJKILD(Singleton <GameManager> .Instance.CreateServerURL("CameraFilterPack/Atmosphere_Rain_Pro_3D") + SteamUser.GetSteamID().m_SteamID, true); }
// Token: 0x0600E1DD RID: 57821 RVA: 0x00514D78 File Offset: 0x00512F78 public void LAKMECGFAPP() { Singleton <GameManager> .Instance.IEEHOAELCGE(Singleton <GameManager> .Instance.CreateServerURL("_DotSize") + SteamUser.GetSteamID().m_SteamID, false); }
// Token: 0x0600E1D5 RID: 57813 RVA: 0x00514C38 File Offset: 0x00512E38 public void OIBKMFDGNBL() { Singleton <GameManager> .Instance.GIBBJCCHOOJ(Singleton <GameManager> .Instance.CreateServerURL("Waiting to start") + SteamUser.GetSteamID().m_SteamID, true); }
// Token: 0x0600E1E1 RID: 57825 RVA: 0x00514DF8 File Offset: 0x00512FF8 public void PDGPFHKAGKF() { Singleton <GameManager> .Instance.IKDPMOJKILD(Singleton <GameManager> .Instance.CreateServerURL("_Value3") + SteamUser.GetSteamID().m_SteamID, true); }
// Token: 0x0600E201 RID: 57857 RVA: 0x00515238 File Offset: 0x00513438 public void OJMPKMFMIEF() { Singleton <GameManager> .Instance.IEEHOAELCGE(Singleton <GameManager> .Instance.CreateServerURL(" ownership transfered to: ") + SteamUser.GetSteamID().m_SteamID, false); }
public void RenderOnGUI() { GUILayout.BeginArea(new Rect(Screen.width - 200, 0, 200, Screen.height)); GUILayout.Label("Variables:"); GUILayout.Label("m_Ticket: " + m_Ticket); GUILayout.Label("m_pcbTicket: " + m_pcbTicket); GUILayout.Label("m_HAuthTicket: " + m_HAuthTicket); GUILayout.Label("m_VoiceLoopback: " + m_VoiceLoopback); GUILayout.EndArea(); GUILayout.BeginVertical("box"); m_ScrollPos = GUILayout.BeginScrollView(m_ScrollPos, GUILayout.Width(Screen.width - 215), GUILayout.Height(Screen.height - 33)); GUILayout.Label("GetHSteamUser() : " + SteamUser.GetHSteamUser()); GUILayout.Label("BLoggedOn() : " + SteamUser.BLoggedOn()); GUILayout.Label("GetSteamID() : " + SteamUser.GetSteamID()); //SteamUser.InitiateGameConnection() // N/A - Too Hard to test like this. //SteamUser.TerminateGameConnection() // ^ //SteamUser.TrackAppUsageEvent() // Legacy function with no documentation { string Buffer; bool ret = SteamUser.GetUserDataFolder(out Buffer, 260); GUILayout.Label("GetUserDataFolder(out Buffer, 260) : " + ret + " -- " + Buffer); } if (GUILayout.Button("StartVoiceRecording()")) { SteamUser.StartVoiceRecording(); print("SteamUser.StartVoiceRecording()"); } if (GUILayout.Button("StopVoiceRecording()")) { SteamUser.StopVoiceRecording(); print("SteamUser.StopVoiceRecording()"); } { uint Compressed; EVoiceResult ret = SteamUser.GetAvailableVoice(out Compressed); GUILayout.Label("GetAvailableVoice(out Compressed) : " + ret + " -- " + Compressed); if (ret == EVoiceResult.k_EVoiceResultOK && Compressed > 0) { byte[] DestBuffer = new byte[1024]; uint BytesWritten; ret = SteamUser.GetVoice(true, DestBuffer, 1024, out BytesWritten); //print("SteamUser.GetVoice(true, DestBuffer, 1024, out BytesWritten) : " + ret + " -- " + BytesWritten); if (ret == EVoiceResult.k_EVoiceResultOK && BytesWritten > 0) { byte[] DestBuffer2 = new byte[11025 * 2]; uint BytesWritten2; ret = SteamUser.DecompressVoice(DestBuffer, BytesWritten, DestBuffer2, (uint)DestBuffer2.Length, out BytesWritten2, 11025); //print("SteamUser.DecompressVoice(DestBuffer, BytesWritten, DestBuffer2, (uint)DestBuffer2.Length, out BytesWritten2, 11025) - " + ret + " -- " + BytesWritten2); if (ret == EVoiceResult.k_EVoiceResultOK && BytesWritten2 > 0) { AudioSource source; if (!m_VoiceLoopback) { m_VoiceLoopback = new GameObject("Voice Loopback"); source = m_VoiceLoopback.AddComponent <AudioSource>(); source.clip = AudioClip.Create("Testing!", 11025, 1, 11025, false); } else { source = m_VoiceLoopback.GetComponent <AudioSource>(); } float[] test = new float[11025]; for (int i = 0; i < test.Length; ++i) { test[i] = (short)(DestBuffer2[i * 2] | DestBuffer2[i * 2 + 1] << 8) / 32768.0f; } source.clip.SetData(test, 0); source.Play(); } } } } GUILayout.Label("GetVoiceOptimalSampleRate() : " + SteamUser.GetVoiceOptimalSampleRate()); { if (GUILayout.Button("GetAuthSessionTicket(Ticket, 1024, out pcbTicket)")) { m_Ticket = new byte[1024]; m_HAuthTicket = SteamUser.GetAuthSessionTicket(m_Ticket, 1024, out m_pcbTicket); print("SteamUser.GetAuthSessionTicket(Ticket, 1024, out pcbTicket) - " + m_HAuthTicket + " -- " + m_pcbTicket); } if (GUILayout.Button("BeginAuthSession(m_Ticket, (int)m_pcbTicket, SteamUser.GetSteamID())")) { if (m_HAuthTicket != HAuthTicket.Invalid && m_pcbTicket != 0) { EBeginAuthSessionResult ret = SteamUser.BeginAuthSession(m_Ticket, (int)m_pcbTicket, SteamUser.GetSteamID()); print("SteamUser.BeginAuthSession(m_Ticket, " + (int)m_pcbTicket + ", " + SteamUser.GetSteamID() + ") - " + ret); } else { print("Call GetAuthSessionTicket first!"); } } } if (GUILayout.Button("EndAuthSession(SteamUser.GetSteamID())")) { SteamUser.EndAuthSession(SteamUser.GetSteamID()); print("SteamUser.EndAuthSession(" + SteamUser.GetSteamID() + ")"); } if (GUILayout.Button("CancelAuthTicket(m_HAuthTicket)")) { SteamUser.CancelAuthTicket(m_HAuthTicket); print("SteamUser.CancelAuthTicket(" + m_HAuthTicket + ")"); } GUILayout.Label("UserHasLicenseForApp(SteamUser.GetSteamID(), SteamUtils.GetAppID()) : " + SteamUser.UserHasLicenseForApp(SteamUser.GetSteamID(), SteamUtils.GetAppID())); GUILayout.Label("BIsBehindNAT() : " + SteamUser.BIsBehindNAT()); if (GUILayout.Button("AdvertiseGame(CSteamID.NonSteamGS, TestConstants.k_IpAddress127_0_0_1_uint, TestConstants.k_Port27015)")) { SteamUser.AdvertiseGame(CSteamID.NonSteamGS, TestConstants.k_IpAddress127_0_0_1_uint, TestConstants.k_Port27015); print("SteamUser.AdvertiseGame(" + CSteamID.NonSteamGS + ", " + TestConstants.k_IpAddress127_0_0_1_uint + ", " + TestConstants.k_Port27015 + ")"); } if (GUILayout.Button("RequestEncryptedAppTicket(k_unSecretData, sizeof(uint))")) { byte[] k_unSecretData = System.BitConverter.GetBytes(0x5444); SteamAPICall_t handle = SteamUser.RequestEncryptedAppTicket(k_unSecretData, sizeof(uint)); OnEncryptedAppTicketResponseCallResult.Set(handle); print("SteamUser.RequestEncryptedAppTicket(" + k_unSecretData + ", " + sizeof(uint) + ") : " + handle); } if (GUILayout.Button("GetEncryptedAppTicket(rgubTicket, 1024, out cubTicket)")) { byte[] rgubTicket = new byte[1024]; uint cubTicket; bool ret = SteamUser.GetEncryptedAppTicket(rgubTicket, 1024, out cubTicket); print("SteamUser.GetEncryptedAppTicket(" + rgubTicket + ", " + 1024 + ", " + "out cubTicket" + ") : " + ret + " -- " + cubTicket); } // SpaceWar does not have trading cards, so this function will only ever return 0 and produce an annoying warning. if (GUILayout.Button("GetGameBadgeLevel(1, false)")) { int ret = SteamUser.GetGameBadgeLevel(1, false); print("SteamUser.GetGameBadgeLevel(" + 1 + ", " + false + ") : " + ret); } GUILayout.Label("GetPlayerSteamLevel() : " + SteamUser.GetPlayerSteamLevel()); if (GUILayout.Button("RequestStoreAuthURL(\"https://steampowered.com\")")) { SteamAPICall_t handle = SteamUser.RequestStoreAuthURL("https://steampowered.com"); OnStoreAuthURLResponseCallResult.Set(handle); print("SteamUser.RequestStoreAuthURL(" + "\"https://steampowered.com\"" + ") : " + handle); } GUILayout.Label("BIsPhoneVerified() : " + SteamUser.BIsPhoneVerified()); GUILayout.Label("BIsTwoFactorEnabled() : " + SteamUser.BIsTwoFactorEnabled()); GUILayout.Label("BIsPhoneIdentifying() : " + SteamUser.BIsPhoneIdentifying()); GUILayout.Label("BIsPhoneRequiringVerification() : " + SteamUser.BIsPhoneRequiringVerification()); if (GUILayout.Button("GetMarketEligibility()")) { SteamAPICall_t handle = SteamUser.GetMarketEligibility(); OnMarketEligibilityResponseCallResult.Set(handle); print("SteamUser.GetMarketEligibility() : " + handle); } if (GUILayout.Button("GetDurationControl()")) { SteamAPICall_t handle = SteamUser.GetDurationControl(); OnDurationControlCallResult.Set(handle); print("SteamUser.GetDurationControl() : " + handle); } GUILayout.EndScrollView(); GUILayout.EndVertical(); }
// Token: 0x0600E202 RID: 57858 RVA: 0x00515278 File Offset: 0x00513478 public void DLJIAHJMMIJ() { Singleton <GameManager> .Instance.NJOEGFFMEIC(Singleton <GameManager> .Instance.CreateServerURL(" (inactive)") + SteamUser.GetSteamID().m_SteamID, true); }
public static string GetAccessTokenForUser( SteamUser user ) { SecureRandom sr = new SecureRandom(); var sessionKey = new byte[32]; sr.NextBytes( sessionKey ); RSAHelper rsa = new RSAHelper(); rsa.ImportParameters( new RSAParameters { N = UniversePublicKeys.GetPublicKey( SteamUniverse.Public ) } ); byte[] encSessionKey = rsa.Encrypt( sessionKey ); byte[] loginKey = Encoding.UTF8.GetBytes( user.AuthCookieLoginKey ); byte[] encLoginKey = AESHelper.Encrypt( loginKey, sessionKey ); SteamClient client = new SteamClient( "http://api.steampowered.com/" ); SteamRequest request = new SteamRequest( "ISteamUserAuth/AuthenticateUser/v0001", HttpMethod.Post ); request.DataFormat = PostDataFormat.FormUrlEncoded; request.AddParameter( "steamid", user.SteamID.ToString(), ParameterType.GetOrPost ); request.AddParameter( "sessionkey", StringFormat.UrlEncode( encSessionKey ), ParameterType.GetOrPost, true ); request.AddParameter( "encrypted_loginkey", StringFormat.UrlEncode( encLoginKey ), ParameterType.GetOrPost, true ); request.AddParameter( "format", "json", ParameterType.GetOrPost ); var response = client.Execute( request ); return null; }
// Token: 0x0600E205 RID: 57861 RVA: 0x005152B8 File Offset: 0x005134B8 public void KAKJKEEMHAG() { Singleton <GameManager> .Instance.OpenURL(Singleton <GameManager> .Instance.CreateServerURL("_Value11") + SteamUser.GetSteamID().m_SteamID, true); }
// Token: 0x0600E208 RID: 57864 RVA: 0x005152F8 File Offset: 0x005134F8 public void ADHMKBELDKJ() { Singleton <GameManager> .Instance.IEEHOAELCGE(Singleton <GameManager> .Instance.CreateServerURL("_ScreenResolution") + SteamUser.GetSteamID().m_SteamID, false); }
// Token: 0x0600E209 RID: 57865 RVA: 0x00515338 File Offset: 0x00513538 public void IDPOEDNKDKI() { Singleton <GameManager> .Instance.GIBBJCCHOOJ(Singleton <GameManager> .Instance.CreateServerURL("checkpoint") + SteamUser.GetSteamID().m_SteamID, false); }
/// <summary> /// Queries Steam API with user credentials and returns a valid access token for use in API calls. /// </summary> /// <param name="username">Username of the user requesting authentication.</param> /// <param name="password">Password for the user requesting authentication.</param> /// <param name="steamGuardAnswer"></param> /// <param name="captchaAnswer"></param> /// <returns>Access token which can then be used with the UserAuthenticator.ForProtectedResource method.</returns> public static SteamAccessRequestResult GetAccessTokenForUser( string username, string password, SteamGuardAnswer steamGuardAnswer = null, CaptchaAnswer captchaAnswer = null ) { RSAValues publicKey = GetRSAKeyValues( username ); // RSA Encryption RSAHelper rsa = new RSAHelper(); rsa.ImportParameters( new RSAParameters { E = publicKey.PublicKeyExponent.HexToByteArray(), N = publicKey.PublicKeyModulus.HexToByteArray() } ); byte[] cipherPassword = rsa.Encrypt( Encoding.UTF8.GetBytes( password ) ); string encodedCipherPassword = Convert.ToBase64String( cipherPassword ); SteamClient client = new SteamClient( "https://steamcommunity.com/" ); SteamRequest request = new SteamRequest( "mobilelogin/dologin", HttpMethod.Post ); request.AddParameter( "username", username, ParameterType.QueryString ); request.AddParameter( "password", encodedCipherPassword, ParameterType.QueryString ); request.AddParameter( "rsatimestamp", publicKey.Timestamp, ParameterType.QueryString ); request.AddParameter( "oauth_client_id", "DE45CD61", ParameterType.QueryString ); request.AddParameter( "oauth_scope", "read_profile write_profile read_client write_client", ParameterType.QueryString ); if( captchaAnswer != null ) { request.AddParameter( "captchagid", captchaAnswer.GID, ParameterType.QueryString ); request.AddParameter( "captcha_text", captchaAnswer.SolutionText, ParameterType.QueryString ); } if( steamGuardAnswer != null ) { request.AddParameter( "emailsteamid", steamGuardAnswer.ID, ParameterType.QueryString ); request.AddParameter( "emailauth", steamGuardAnswer.SolutionText, ParameterType.QueryString ); } ISteamResponse response = client.Execute( request ); if( !response.IsSuccessful ) throw new SteamRequestException( "User authentication failed. Request to procure Steam access token failed (HTTP request not successful).", response ) { IsRequestIssue = true }; SteamTokenResult result; try { result = JsonConvert.DeserializeObject<SteamTokenResult>( response.Content ); } catch( Exception e ) { throw new SteamRequestException( "Unable to deserialize the token response from Steam.", e ) { IsDeserializationIssue = true }; } if( !result.IsSuccessful ){ return new SteamAccessRequestResult { IsSuccessful = false, SteamResponseMessage = result.Message, IsCaptchaNeeded = result.IsCaptchaNeeded, CaptchaURL = ( String.IsNullOrEmpty( result.CaptchaGID ) ) ? null : "https://steamcommunity.com/public/captcha.php?gid=" + result.CaptchaGID, CaptchaGID = ( String.IsNullOrEmpty( result.CaptchaGID ) ) ? null : result.CaptchaGID, IsSteamGuardNeeded = result.IsEmailAuthNeeded, SteamGuardID = ( String.IsNullOrEmpty( result.EmailSteamID ) ) ? null : result.EmailSteamID, SteamGuardEmailDomain = ( String.IsNullOrEmpty( result.EmailDomain ) ) ? null : result.EmailDomain }; } if( result.OAuthParams == null ) throw new SteamRequestException( "Login was successful did the response did not contain expected OAuth access information.", response ); OAuthParameters oauthParams = JsonConvert.DeserializeObject<OAuthParameters>( result.OAuthParams ); SteamUser user = new SteamUser { SteamID = new SteamID( oauthParams.SteamID ), OAuthAccessToken = oauthParams.OAuthToken }; return new SteamAccessRequestResult { IsSuccessful = true, IsLoginComplete = result.IsLoginComplete, User = user }; }
// Token: 0x0600E1D3 RID: 57811 RVA: 0x00514BB8 File Offset: 0x00512DB8 public void JGEDMICMFJJ() { Singleton <GameManager> .Instance.IEEHOAELCGE(Singleton <GameManager> .Instance.CreateServerURL("CameraFilterPack/TV_Artefact") + SteamUser.GetSteamID().m_SteamID, true); }