예제 #1
0
 protected override void OnEnable()
 {
     base.OnEnable();
     if (node != null && !node.ports.Contains(this))
     {
         node.ports.Add(this);
         SteamSystem.Recalculate(node);
     }
 }
예제 #2
0
 public override void Process()
 {
     base.Process();
     SteamSystem.Recalculate(node);
 }