protected virtual void OnSteamLobbyChatUpdate(SteamLobbyChatUpdateEventArgs e) { if (this.SteamLobbyChatUpdate != null) { this.SteamLobbyChatUpdate(this, e); } }
private void SteamMatchMakingService_SteamLobbyChatUpdate(object sender, SteamLobbyChatUpdateEventArgs e) { this.OnLobbyChatUpdate(new LobbyChatUpdateEventArgs(new Steamworks.SteamID(e.Message.m_ulSteamIDLobby), new Steamworks.SteamID(e.Message.m_ulSteamIDUserChanged), new Steamworks.SteamID(e.Message.m_ulSteamIDMakingChange), (LobbyChatUpdateStateChange)e.Message.m_rgfChatMemberStateChange)); }