예제 #1
0
        public ClientConnection(Connection connection, SteamDroidServer server)
        {
            this.connection              = connection;
            connection.MessageReceived  += new Connection.MessageReceivedHandler(connection_MessageReceived);
            connection.ConnectionClosed += new Connection.ConnectionClosedHandler(connection_ConnectionClosed);

            this.server = server;

            this.authorized = false;

            connection.StartListener();
        }
예제 #2
0
        public ClientConnection(Connection connection, SteamDroidServer server)
        {
            this.connection = connection;
            connection.MessageReceived += new Connection.MessageReceivedHandler(connection_MessageReceived);
            connection.ConnectionClosed += new Connection.ConnectionClosedHandler(connection_ConnectionClosed);

            this.server = server;

            this.authorized = false;

            connection.StartListener();
        }