void Init() { _nodes = new StbNodes(); _storys = new StbStorys(); _slabs = new StbSlabs(); _secColumnRC = new StbSecColRC(); _secBeamRC = new StbSecBeamRC(); _secColumnS = new StbSecColumnS(); _secBeamS = new StbSecBeamS(); _secBraceS = new StbSecBraceS(); _stbSecSteel = new StbSecSteel(); }
private void Init() { Nodes = new StbNodes(); Columns = new StbColumns(); Posts = new StbPosts(); Girders = new StbGirders(); Beams = new StbBeams(); Braces = new StbBraces(); Slabs = new StbSlabs(); Walls = new StbWalls(); SecColumnRc = new StbSecColumnRc(); SecBeamRc = new StbSecBeamRc(); SecColumnS = new StbSecColumnS(); SecBeamS = new StbSecBeamS(); SecBraceS = new StbSecBraceS(); SecSteel = new StbSecSteel(); }