/// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. _spriteBatch = new SpriteBatch(GraphicsDevice); // TODO: use this.Content to load your game content here // Create white texture _white = new Texture2D(GraphicsDevice, 1, 1); _white.SetData(new[] { Color.White }); // Load image data into memory var path = Path.GetDirectoryName(System.Reflection.Assembly.GetEntryAssembly().Location); path = Path.Combine(path, "image.jpg"); var buffer = File.ReadAllBytes(path); var image = StbImage.LoadFromMemory(buffer, StbImage.STBI_rgb_alpha); _image = new Texture2D(GraphicsDevice, image.Width, image.Height, false, SurfaceFormat.Color); _image.SetData(image.Data); // Load ttf buffer = File.ReadAllBytes("Fonts/DroidSans.ttf"); var buffer2 = File.ReadAllBytes("Fonts/DroidSansJapanese.ttf"); var tempBitmap = new byte[FontBitmapWidth * FontBitmapHeight]; var fontBaker = new FontBaker(); fontBaker.Begin(tempBitmap, FontBitmapWidth, FontBitmapHeight); fontBaker.Add(buffer, 32, new [] { FontBakerCharacterRange.BasicLatin, FontBakerCharacterRange.Latin1Supplement, FontBakerCharacterRange.LatinExtendedA, FontBakerCharacterRange.Cyrillic, }); fontBaker.Add(buffer2, 32, new [] { FontBakerCharacterRange.Hiragana, FontBakerCharacterRange.Katakana }); _charData = fontBaker.End(); // Offset by minimal offset float minimumOffsetY = 10000; foreach (var pair in _charData) { if (pair.Value.yoff < minimumOffsetY) { minimumOffsetY = pair.Value.yoff; } } var keys = _charData.Keys.ToArray(); foreach (var key in keys) { var pc = _charData[key]; pc.yoff -= minimumOffsetY; _charData[key] = pc; } var rgb = new Color[FontBitmapWidth * FontBitmapHeight]; for (var i = 0; i < tempBitmap.Length; ++i) { var b = tempBitmap[i]; rgb[i].R = b; rgb[i].G = b; rgb[i].B = b; rgb[i].A = b; } _fontTexture = new Texture2D(GraphicsDevice, FontBitmapWidth, FontBitmapHeight); _fontTexture.SetData(rgb); // Load ogg path = Path.GetDirectoryName(System.Reflection.Assembly.GetEntryAssembly().Location); path = Path.Combine(path, "Adeste_Fideles.ogg"); buffer = File.ReadAllBytes(path); int chan, sampleRate; var audioShort = StbVorbis.decode_vorbis_from_memory(buffer, out sampleRate, out chan); byte[] audioData = new byte[audioShort.Length / 2 * 4]; for (var i = 0; i < audioShort.Length; ++i) { if (i * 2 >= audioData.Length) { break; } var b1 = (byte)(audioShort[i] >> 8); var b2 = (byte)(audioShort[i] & 256); audioData[i * 2 + 0] = b2; audioData[i * 2 + 1] = b1; } _effect = new DynamicSoundEffectInstance(sampleRate, AudioChannels.Stereo) { Volume = 0.5f }; _effect.SubmitBuffer(audioData); GC.Collect(); }
private static void ThreadProc(string f) { try { var sw = new Stopwatch(); if (!f.EndsWith(".bmp") && !f.EndsWith(".jpg") && !f.EndsWith(".png") && !f.EndsWith(".jpg") && !f.EndsWith(".psd") && !f.EndsWith(".pic") && !f.EndsWith(".tga")) { return; } Log(string.Empty); Log("{0} -- #{1}: Loading {2} into memory", DateTime.Now.ToLongTimeString(), filesProcessed, f); var data = File.ReadAllBytes(f); Log("----------------------------"); Log("Loading From Stream"); int x = 0, y = 0, comp = 0; int stbSharpPassed, stbNativePassed; byte[] parsed = new byte[0]; ParseTest( sw, (out int xx, out int yy, out int ccomp) => { using (var ms = new MemoryStream(data)) { var loader = new ImageReader(); var img = loader.Read(ms); parsed = img.Data; xx = img.Width; yy = img.Height; ccomp = img.SourceComp; x = xx; y = yy; comp = ccomp; return(parsed); } }, (out int xx, out int yy, out int ccomp) => { using (var ms = new MemoryStream(data)) { return(Native.load_from_stream(ms, out xx, out yy, out ccomp, StbImage.STBI_default)); } }, out stbSharpPassed, out stbNativePassed ); stbSharpLoadingFromStream += stbSharpPassed; stbNativeLoadingFromStream += stbNativePassed; Log("Loading from memory"); ParseTest( sw, (out int xx, out int yy, out int ccomp) => { var img = StbImage.LoadFromMemory(data); var res = img.Data; xx = img.Width; yy = img.Height; ccomp = img.SourceComp; x = xx; y = yy; comp = ccomp; return(res); }, (out int xx, out int yy, out int ccomp) => Native.load_from_memory(data, out xx, out yy, out ccomp, StbImage.STBI_default), out stbSharpPassed, out stbNativePassed ); stbSharpLoadingFromMemory += stbSharpPassed; stbNativeLoadingFromMemory += stbNativePassed; var image = new Image { Comp = comp, Data = parsed, Width = x, Height = y }; for (var k = 0; k <= 4; ++k) { Log("Saving as {0} with StbSharp", FormatNames[k]); if (k < 4) { var writer = new ImageWriter(); WriteDelegate wd = null; switch (k) { case 0: wd = writer.WriteBmp; break; case 1: wd = writer.WriteTga; break; case 2: wd = writer.WriteHdr; break; case 3: wd = writer.WritePng; break; } byte[] save; BeginWatch(sw); using (var stream = new MemoryStream()) { wd(image, stream); save = stream.ToArray(); } var passed = EndWatch(sw); stbSharpWrite += passed; Log("Span: {0} ms", passed); Log("StbSharp Size: {0}", save.Length); Log("Saving as {0} with Stb.Native", FormatNames[k]); BeginWatch(sw); byte[] save2; using (var stream = new MemoryStream()) { Native.save_to_stream(parsed, x, y, comp, k, stream); save2 = stream.ToArray(); } passed = EndWatch(sw); stbNativeWrite += passed; Log("Span: {0} ms", passed); Log("Stb.Native Size: {0}", save2.Length); if (save.Length != save2.Length) { throw new Exception(string.Format("Inconsistent output size: StbSharp={0}, Stb.Native={1}", save.Length, save2.Length)); } for (var i = 0; i < save.Length; ++i) { if (save[i] != save2[i]) { throw new Exception(string.Format("Inconsistent data: index={0}, StbSharp={1}, Stb.Native={2}", i, (int)save[i], (int)save2[i])); } } } else { for (var qi = 0; qi < JpgQualities.Length; ++qi) { var quality = JpgQualities[qi]; Log("Saving as JPG with StbSharp with quality={0}", quality); byte[] save; BeginWatch(sw); using (var stream = new MemoryStream()) { var writer = new ImageWriter(); writer.WriteJpg(image, stream, quality); save = stream.ToArray(); } var passed = EndWatch(sw); stbSharpWrite += passed; Log("Span: {0} ms", passed); Log("StbSharp Size: {0}", save.Length); Log("Saving as JPG with Stb.Native with quality={0}", quality); BeginWatch(sw); byte[] save2; using (var stream = new MemoryStream()) { Native.save_to_jpg(parsed, x, y, comp, stream, quality); save2 = stream.ToArray(); } passed = EndWatch(sw); stbNativeWrite += passed; Log("Span: {0} ms", passed); Log("Stb.Native Size: {0}", save2.Length); if (save.Length != save2.Length) { throw new Exception(string.Format("Inconsistent output size: StbSharp={0}, Stb.Native={1}", save.Length, save2.Length)); } for (var i = 0; i < save.Length; ++i) { if (save[i] != save2[i]) { throw new Exception(string.Format("Inconsistent data: index={0}, StbSharp={1}, Stb.Native={2}", i, (int)save[i], (int)save2[i])); } } } } } // Compressing Log("Performing DXT compression with StbSharp"); image = StbImage.LoadFromMemory(data, StbImage.STBI_rgb_alpha); BeginWatch(sw); var compressed = StbDxt.stb_compress_dxt(image); stbSharpCompression += EndWatch(sw); Log("Performing DXT compression with Stb.Native"); BeginWatch(sw); var compressed2 = Native.compress_dxt(image.Data, image.Width, image.Height, true); stbNativeCompression += EndWatch(sw); if (compressed.Length != compressed2.Length) { throw new Exception(string.Format("Inconsistent output size: StbSharp={0}, Stb.Native={1}", compressed.Length, compressed2.Length)); } for (var i = 0; i < compressed.Length; ++i) { if (compressed[i] != compressed2[i]) { throw new Exception(string.Format("Inconsistent data: index={0}, StbSharp={1}, Stb.Native={2}", i, (int)compressed[i], (int)compressed2[i])); } } Log("Total StbSharp Loading From Stream Time: {0} ms", stbSharpLoadingFromStream); Log("Total Stb.Native Loading From Stream Time: {0} ms", stbNativeLoadingFromStream); Log("Total StbSharp Loading From memory Time: {0} ms", stbSharpLoadingFromMemory); Log("Total Stb.Native Loading From memory Time: {0} ms", stbNativeLoadingFromMemory); Log("Total StbSharp Write Time: {0} ms", stbSharpWrite); Log("Total Stb.Native Write Time: {0} ms", stbNativeWrite); Log("Total StbSharp Compression Time: {0} ms", stbSharpCompression); Log("Total Stb.Native Compression Time: {0} ms", stbNativeCompression); Log("GC Memory: {0}", GC.GetTotalMemory(true)); ++filesProcessed; Log(DateTime.Now.ToLongTimeString() + " -- " + " Files processed: " + filesProcessed); } catch (Exception ex) { Log("Error: " + ex.Message); } finally { --tasksStarted; } }