예제 #1
0
        void DéconstruireP01(ref Element e)
        {
            dElement d;
            string   CodeAttribut = "";

            //PILOTE
            if (!(Pilote is null))
            {
                CodeAttribut = "PILOTE";
                d            = new dElement(ID, Acces.Trouver_Attribut(Acces.type_ACTION, CodeAttribut).ID, CodeAttribut, Pilote.ID.ToString());
                e.Liste.Add(d);
            }

            //ACTION_PHARE
            if (ActionPhare)
            {
                CodeAttribut = "ACTION_PHARE";
                d            = new dElement(ID, Acces.Trouver_Attribut(Acces.type_ACTION, CodeAttribut).ID, CodeAttribut, (ActionPhare) ? "1" : "0");
                e.Liste.Add(d);
            }

            //ORDRE_ACTION_PHARE
            if (OrdreActionPhare > 0)
            {
                CodeAttribut = "ORDRE_ACTION_PHARE";
                d            = new dElement(ID, Acces.Trouver_Attribut(Acces.type_ACTION, CodeAttribut).ID, CodeAttribut, OrdreActionPhare.ToString());
                e.Liste.Add(d);
            }

            //STATUT
            {
                CodeAttribut = "STATUT";
                d            = new dElement(ID, Acces.Trouver_Attribut(Acces.type_ACTION, CodeAttribut).ID, CodeAttribut, Statut.ToString());
                e.Liste.Add(d);
            }

            //VALIDATION_INTERNE
            if (!(Validation < 0))
            {
                CodeAttribut = "VALIDATION_INTERNE";
                d            = new dElement(ID, Acces.Trouver_Attribut(Acces.type_ACTION, CodeAttribut).ID, CodeAttribut, Validation.ToString());
                e.Liste.Add(d);
            }

            //DESCRIPTION
            if (!(Description is null))
            {
                CodeAttribut = "DESCRIPTION";
                d            = new dElement(ID, Acces.Trouver_Attribut(Acces.type_ACTION, CodeAttribut).ID, CodeAttribut, Description);
                e.Liste.Add(d);
            }

            //TYPE
            if (!(_type is null))
            {
                CodeAttribut = "_TYPE";
                d            = new dElement(ID, Acces.Trouver_Attribut(Acces.type_ACTION, CodeAttribut).ID, CodeAttribut, _type);
                e.Liste.Add(d);
            }

            //CODEPLAN
            if (!(_codeplan is null))
            {
                CodeAttribut = "_CODEPLAN";
                d            = new dElement(ID, Acces.Trouver_Attribut(Acces.type_ACTION, CodeAttribut).ID, CodeAttribut, _codeplan);
                e.Liste.Add(d);
            }

            if (!(_axe is null))
            {
                CodeAttribut = "_AXE";
                d            = new dElement(ID, Acces.Trouver_Attribut(Acces.type_ACTION, CodeAttribut).ID, CodeAttribut, _axe);
                e.Liste.Add(d);
            }

            if (!(_os is null))
            {
                CodeAttribut = "_OS";
                d            = new dElement(ID, Acces.Trouver_Attribut(Acces.type_ACTION, CodeAttribut).ID, CodeAttribut, _os);
                e.Liste.Add(d);
            }

            if (!(_og is null))
            {
                CodeAttribut = "_OG";
                d            = new dElement(ID, Acces.Trouver_Attribut(Acces.type_ACTION, CodeAttribut).ID, CodeAttribut, _og);
                e.Liste.Add(d);
            }

            if (!(_op is null))
            {
                CodeAttribut = "_OP";
                d            = new dElement(ID, Acces.Trouver_Attribut(Acces.type_ACTION, CodeAttribut).ID, CodeAttribut, _op);
                e.Liste.Add(d);
            }

            if (!(_cpl is null))
            {
                CodeAttribut = "_CPL";
                d            = new dElement(ID, Acces.Trouver_Attribut(Acces.type_ACTION, CodeAttribut).ID, CodeAttribut, _cpl);
                e.Liste.Add(d);
            }

            if (!(_ordreact is null))
            {
                CodeAttribut = "_ORDREACT";
                d            = new dElement(ID, Acces.Trouver_Attribut(Acces.type_ACTION, CodeAttribut).ID, CodeAttribut, _ordreact);
                e.Liste.Add(d);
            }

            if (!(_annee is null))
            {
                CodeAttribut = "_ANNEE";
                d            = new dElement(ID, Acces.Trouver_Attribut(Acces.type_ACTION, CodeAttribut).ID, CodeAttribut, _annee);
                e.Liste.Add(d);
            }

            if (!(_direction is null))
            {
                CodeAttribut = "_DIRECTION";
                d            = new dElement(ID, Acces.Trouver_Attribut(Acces.type_ACTION, CodeAttribut).ID, CodeAttribut, _direction);
                e.Liste.Add(d);
            }

            if (!(_reference is null))
            {
                CodeAttribut = "_REFERENCE";
                d            = new dElement(ID, Acces.Trouver_Attribut(Acces.type_ACTION, CodeAttribut).ID, CodeAttribut, _reference);
                e.Liste.Add(d);
            }

            if (!(_ordreope is null))
            {
                CodeAttribut = "_ORDREOPE";
                d            = new dElement(ID, Acces.Trouver_Attribut(Acces.type_ACTION, CodeAttribut).ID, CodeAttribut, _ordreope);
                e.Liste.Add(d);
            }
        }
예제 #2
0
 /// <summary>
 /// Construtor to instanciate a CDD
 /// </summary>
 /// <param name="motif"></param>
 /// <param name="dateFinContrat"></param>
 /// <param name="qualification"></param>
 /// <param name="dateDebutContrat"></param>
 /// <param name="statut"></param>
 /// <param name="salaireBrut"></param>
 public Cdd(String motif, DateTime dateFinContrat, String qualification, DateTime dateDebutContrat, Statut statut, Decimal salaireBrut) : base(motif, dateFinContrat, qualification, dateDebutContrat, statut, salaireBrut)
 {
 }
예제 #3
0
        //Transforme un plan sous la forme Element, dElement
        public override Element Déconstruire()
        {
            Element     e = new Element();
            dElement    d;
            TypeElement type = Acces.type_PROJET;

            e.ID           = ID;
            e.Element_Type = type.ID;
            e.Code         = Code;
            e.Libelle      = Libelle;
            e.Type_Element = TypeProjet;
            e.Actif        = Actif;

            string CodeAttribut = "";

            if (Pilote != null)
            {
                CodeAttribut = "PILOTE";
                d            = new dElement(ID, Acces.Trouver_Attribut(type, CodeAttribut).ID, CodeAttribut, Pilote.ID.ToString());
                e.Liste.Add(d);
            }

            {
                CodeAttribut = "STATUT";
                d            = new dElement(ID, Acces.Trouver_Attribut(type, CodeAttribut).ID, CodeAttribut, Statut.ToString());
                e.Liste.Add(d);
            }

            if (EnveloppeBudget != null)
            {
                CodeAttribut = "ENVELOPPE_BUDGET";
                foreach (int k in EnveloppeBudget)
                {
                    d = new dElement(ID, Acces.Trouver_Attribut(type, CodeAttribut).ID, CodeAttribut, k.ToString());
                    e.Liste.Add(d);
                }
            }

            return(e);
        }
예제 #4
0
 private void CreateStatut()
 {
     this.statut         = new Statut();
     this.statut.Libelle = "TestStatut";
 }
예제 #5
0
 public void setStatut(Statut new_statut, bool restart)
 {
     _statut = new_statut;
     if (restart == true)
     {
         switch (_statut)
         {
             case Statut.Menu:
                 _menu.Restart();
                 break;
             case Statut.Game:
                 _game.Restart();
                 break;
             case Statut.Menu_IG:
                 _menuig.Restart();
                 break;
             case Statut.Help:
                 _help.Restart();
                 break;
             case Statut.Credit:
                 _credit.Restart();
                 break;
         }
     }
 }
        /// <summary>
        /// Initialiser des données à la création du contexte
        /// </summary>
        /// <param name="context"></param>
        protected override void Seed(EcommerceContext context)
        {
            IList <Categorie> defaultCategories = new List <Categorie>();
            IList <Produit>   defaultProducts   = new List <Produit>();
            IList <Commande>  defaultCommandes  = new List <Commande>();

            defaultCategories.Add(new Categorie()
            {
                Libelle = "Charcuterie"
            });
            defaultCategories.Add(new Categorie()
            {
                Libelle = "Produits laitiers"
            });
            defaultCategories.Add(new Categorie()
            {
                Libelle = "Liquides"
            });
            defaultCategories.Add(new Categorie()
            {
                Libelle = "Vehicules"
            });

            Categorie c = defaultCategories.First();

            Categorie cVoiture = defaultCategories.Last();

            defaultProducts.Add(new Produit {
                Code = 404, Libelle = "Balasssncoire", Description = "La boucave", Stock = 1000, Prix = 2000, CategorieId = c.Id, Categorie = c
            });
            defaultProducts.Add(new Produit {
                Code = 405, Libelle = "Voiture", Description = "BMW", Stock = 100, Prix = 20000, CategorieId = cVoiture.Id, Categorie = cVoiture
            });

            Client client = new Client {
                Nom = "Sevik", Prenom = "Ozcan", Actif = true
            };
            Statut s = new Statut {
                Libelle = "En Cours"
            };

            defaultCommandes.Add(new Commande {
                DateCommand = DateTime.Now, Client = client, ClientId = client.Id, Observation = "Première Commande", Statut = s, StatusId = s.Id
            });

            foreach (Categorie categ in defaultCategories)
            {
                context.Categories.Add(categ);
                context.SaveChanges();
            }


            foreach (Produit prd in defaultProducts)
            {
                context.Produits.Add(prd);
                context.SaveChanges();
            }

            foreach (Commande commande in defaultCommandes)
            {
                context.Commandes.Add(commande);
                context.SaveChanges();
            }

            base.Seed(context);
        }
예제 #7
0
        public void DeleteStatut(Statut s)
        {
            StatutCommand sc = new StatutCommand(contexte);

            sc.Delete(s);
        }
        /// <summary>
        /// Met à jour l'état en bas pour l'utilisateur
        /// </summary>
        /// <param name="typeEtat">texte : "Filtrage", "Ajout", "Modification", "Suppression", "Look", "" ("" = Chargement)</param>
        /// <param name="dao">un objet Commande_Fournisseur soit pour l'ajouter au listing, soit pour afficher qui a été modifié ou supprimé</param>
        public void MiseAJourEtat(string typeEtat, Statut lib)
        {
            //Je racalcul le nombre max d'élements
            this.recalculMax();
            //En fonction de l'libion, j'affiche le message
            if (typeEtat == "Filtrage")
            {
                ((App)App.Current)._theMainWindow.parametreMain.textBlockMainWindow.Text = "filtrage des statuts terminé : " + this.listStatut.Count() + " / " + this.max;
            }
            else if (typeEtat == "Ajout")
            {
                //J'ajoute la commande_fournisseur dans le linsting
                this.listStatut.Add(lib);
                //Je racalcul le nombre max d'élements après l'ajout
                this.recalculMax();
                ((App)App.Current)._theMainWindow.parametreMain.textBlockMainWindow.Text = "Ajout d'un statut dénommé '" + lib.Libelle + "' effectué avec succès. Nombre d'élements : " + this.listStatut.Count() + " / " + this.max;
            }
            else if (typeEtat == "Modification")
            {
                //Je raffraichis mon datagrid
                this._DataGridMain.Items.Refresh();
                ((App)App.Current)._theMainWindow.parametreMain.textBlockMainWindow.Text = "Modification du statut dénommé : '" + lib.Libelle + "' effectuée avec succès. Nombre d'élements : " + this.listStatut.Count() + " / " + this.max;
            }
            else if (typeEtat == "Suppression")
            {
                //Je supprime de mon listing l'élément supprimé
                this.listStatut.Remove(lib);
                //Je racalcul le nombre max d'élements après la suppression
                this.recalculMax();
                ((App)App.Current)._theMainWindow.parametreMain.textBlockMainWindow.Text = "Suppression du statut dénommé : '" + lib.Libelle + "' effectuée avec succès. Nombre d'élements : " + this.listStatut.Count() + " / " + this.max;
            }
            else if (typeEtat == "Look")
            {

            }
            else
            {
                ((App)App.Current)._theMainWindow.parametreMain.textBlockMainWindow.Text = "Chargement des statuts terminé : " + this.listStatut.Count() + " / " + this.max;
            }
            //Je retri les données dans le sens par défaut
            this.triDatas();
            //J'arrete la progressbar
            ((App)App.Current)._theMainWindow.parametreMain.progressBarMainWindow.IsIndeterminate = false;
        }
예제 #9
0
        public void AddStatut(Statut s)
        {
            StatutCommand sc = new StatutCommand(contexte);

            sc.Add(s);
        }
예제 #10
0
        public Statut UpdateStatut(Statut s)
        {
            StatutCommand sc = new StatutCommand(contexte);

            return(sc.Update(s));
        }
 /// <summary>
 /// Ajouter le Statut en base à partir du contexte
 /// </summary>
 /// <param name="s">statut à ajouter</param>
 /// <returns>Identifiant du Statut ajouté</returns>
 public int Ajouter(Statut s)
 {
     _contexte.Statuts.Add(s);
     return(_contexte.SaveChanges());
 }
예제 #12
0
        public void EditStatut(Statut s)
        {
            StatutCommand stat = new StatutCommand(_context);

            stat.Modifier(s);
        }
예제 #13
0
        public int AddStatut(Statut s)
        {
            StatutCommand stat = new StatutCommand(_context);

            return(stat.Ajouter(s));
        }
예제 #14
0
 /// <summary>
 /// Constructor to instanciate a temporary contract
 /// </summary>
 /// <param name="motif"></param>
 /// <param name="dateFinContrat"></param>
 /// <param name="qualification"></param>
 /// <param name="dateDebutContrat"></param>
 /// <param name="statut"></param>
 /// <param name="salaireBrut"></param>
 public ContratProvisoire(String motif, DateTime dateFinContrat, String qualification, DateTime dateDebutContrat, Statut statut, Decimal salaireBrut) : base(qualification, dateDebutContrat, statut, salaireBrut)
 {
     Motif          = motif;
     DateFinContrat = dateFinContrat;
 }
예제 #15
0
 /// <summary>
 /// Constructor to instanciate a stage
 /// </summary>
 /// <param name="ecole"></param>
 /// <param name="mission"></param>
 /// <param name="motif"></param>
 /// <param name="dateFinContrat"></param>
 /// <param name="qualification"></param>
 /// <param name="dateDebutContrat"></param>
 /// <param name="statut"></param>
 /// <param name="salaireBrut"></param>
 public Stage(String ecole, String mission, String motif, DateTime dateFinContrat, String qualification, DateTime dateDebutContrat, Statut statut, Decimal salaireBrut) : base(motif, dateFinContrat, qualification, dateDebutContrat, statut, salaireBrut)
 {
     Ecole   = ecole;
     Mission = mission;
 }
        public void Dot_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
        {
            switch (Toggled1)
            {
            case Statut.NoPicked:
                Back.Fill  = On;
                Toggled1   = Statut.Present;
                Dot.Margin = RightSide;
                OldToggled = Statut.NoPicked;
                break;

            case Statut.Present:
                Back.Fill  = Partial;
                Toggled1   = Statut.Partiel;
                Dot.Margin = MiddleSide;
                OldToggled = Statut.Present;
                break;

            case Statut.NoPresent:
                Back.Fill  = Partial;
                Toggled1   = Statut.Partiel;
                Dot.Margin = MiddleSide;
                OldToggled = Statut.NoPresent;
                break;

            case Statut.Partiel:
                if (OldToggled == Statut.Present)
                {
                    Back.Fill  = No;
                    Toggled1   = Statut.NoPresent;
                    Dot.Margin = LeftSide;
                    OldToggled = Statut.Partiel;
                }
                else
                {
                    Back.Fill  = On;
                    Toggled1   = Statut.Present;
                    Dot.Margin = RightSide;
                    OldToggled = Statut.Partiel;
                }
                break;
            }

            /*if (Name == "chkWspSelectAll")
             * {
             *  var parent1 = VisualTreeHelper.GetParent(this);
             *  while (!(parent1 is PageSelectSecteur))
             *  {
             *      parent1 = VisualTreeHelper.GetParent(parent1);
             *  }
             *  (parent1 as PageSelectSecteur).ChkWspSelectAll_OnChecked(sender, e);
             * }*/
            /*Back.Fill = On;
             *  Toggled1 = true;
             *  Dot.Margin = RightSide;
             *  Dot.Fill = new SolidColorBrush(Color.FromRgb(255,255,255));*/

            /*var parent = VisualTreeHelper.GetParent(this);
             * while (!(parent is Page2))
             * {
             *  parent = VisualTreeHelper.GetParent(parent);
             * }
             * (parent as Page2).ChkWspSelect_OnChecked(sender, e);*/
            /*
             *          }
             *          else//si on -> OnUnChecked
             *          {*/
            /*if (Name == "chkWspSelectAll")
             * {
             *  var parent1 = VisualTreeHelper.GetParent(this);
             *  while (!(parent1 is PageSelectSecteur))
             *  {
             *      parent1 = VisualTreeHelper.GetParent(parent1);
             *  }
             *  (parent1 as PageSelectSecteur).ChkWspSelectAll_OnUnchecked(sender, e);
             * }*/
            /*Back.Fill = Off;
             * Toggled1 = false;
             * Dot.Margin = LeftSide;
             * Dot.Fill = new SolidColorBrush(Color.FromRgb(255, 255, 255));
             * var parent = VisualTreeHelper.GetParent(this);
             * while (!(parent is Page2))
             * {
             *   parent = VisualTreeHelper.GetParent(parent);
             * }
             * (parent as Page2).ChkWspSelect_OnUnchecked(sender, e);
             * }*/
        }
예제 #17
0
 public Cdi(String qualification, DateTime dateDebutContrat, Statut statut, Decimal salaireBrut) : base(qualification, dateDebutContrat, statut, salaireBrut)
 {
 }
        /// <summary>
        /// Ajoute une nouvelle condition de réglement fonction à la liste à l'aide d'une nouvelle fenêtre
        /// </summary>
        public Statut Add()
        {
            //Affichage du message "ajout en cours"
            ((App)App.Current)._theMainWindow.parametreMain.progressBarMainWindow.IsIndeterminate = true;
            ((App)App.Current)._theMainWindow.parametreMain.textBlockMainWindow.Text = "Ajout d'un statut en cours ...";

            //Initialisation de la fenêtre
            StatutWindow statutWindow = new StatutWindow();

            //Création de l'objet temporaire
            Statut tmp = new Statut();

            //Mise de l'objet temporaire dans le datacontext
            statutWindow.DataContext = tmp;

            //booléen nullable vrai ou faux ou null
            bool? dialogResult = statutWindow.ShowDialog();

            if (dialogResult.HasValue && dialogResult.Value == true)
            {
                //Si j'appuie sur le bouton Ok, je renvoi l'objet banque se trouvant dans le datacontext de la fenêtre
                return (Statut)statutWindow.DataContext;
            }
            else
            {
                try
                {
                    //On détache la commande
                    ((App)App.Current).mySitaffEntities.Detach((Statut)statutWindow.DataContext);
                }
                catch (Exception)
                {
                }

                //Si j'appuie sur le bouton annuler, je préviens que j'annule mon ajout
                ((App)App.Current)._theMainWindow.parametreMain.progressBarMainWindow.IsIndeterminate = false;
                this.recalculMax();
                ((App)App.Current)._theMainWindow.parametreMain.textBlockMainWindow.Text = "Ajout d'un statut annulé : " + this.listStatut.Count() + " / " + this.max;

                return null;
            }
        }
예제 #19
0
        public void DataTest()
        {
            Human hu01 = new Human()
            {
                LastName = "Brice", FirstName = "DeNice"
            };
            Human hu02 = new Human()
            {
                LastName = "Sam", FirstName = "MeVa"
            };
            Human hu03 = new Human()
            {
                LastName = "Tina", FirstName = "Dorteur"
            };
            Human hu04 = new Human()
            {
                LastName = "Patrick", FirstName = "Brubru"
            };
            Human hu05 = new Human()
            {
                LastName = "Malissa", FirstName = "LaMalisse"
            };
            Human hu06 = new Human()
            {
                LastName = "Rama", FirstName = "Wade"
            };
            Human hu07 = new Human()
            {
                LastName = "Lebron", FirstName = "Kanes"
            };
            Human hu08 = new Human()
            {
                LastName = "Vince", FirstName = "Vainqueur"
            };
            Human hu09 = new Human()
            {
                LastName = "Roberto", FirstName = "Donoro"
            };
            Human hu10 = new Human()
            {
                LastName = "Sarah", FirstName = "Croche"
            };

            Town to01 = new Town()
            {
                Number = 1, Name = "Sannois"
            };
            Town to02 = new Town()
            {
                Number = 2, Name = "Paris"
            };
            Town to03 = new Town()
            {
                Number = 3, Name = "Londres"
            };

            Slice si01 = new Slice()
            {
                Number = 1, Name = "Kid"
            };
            Slice si02 = new Slice()
            {
                Number = 2, Name = "Young adult"
            };
            Slice si03 = new Slice()
            {
                Number = 3, Name = "Adult"
            };
            Slice si04 = new Slice()
            {
                Number = 4, Name = "Mature"
            };
            Slice si05 = new Slice()
            {
                Number = 5, Name = "Inactive"
            };

            Gender ge01 = new Gender()
            {
                Number = 1, Name = "Male"
            };
            Gender ge02 = new Gender()
            {
                Number = 2, Name = "Female"
            };

            Statut st01 = new Statut()
            {
                Number = 1, Name = "Living"
            };
            Statut st02 = new Statut()
            {
                Number = 2, Name = "Dead"
            };

            //vivant à Sannois
            hu01.Town = to01;
            hu02.Town = to01;
            hu03.Town = to01;

            //vivant à Paris
            hu04.Town = to02;
            hu05.Town = to02;
            hu06.Town = to02;
            hu07.Town = to02;

            //vivant à Londres
            hu08.Town = to03;
            hu09.Town = to03;
            hu10.Town = to03;

            //Kid
            hu01.Slice = si01;
            hu02.Slice = si01;
            hu03.Slice = si01;
            hu04.Slice = si01;
            hu05.Slice = si01;
            hu06.Slice = si01;

            //Young adult
            hu07.Slice = si02;
            hu08.Slice = si02;
            hu09.Slice = si02;
            hu10.Slice = si02;

            //Male
            hu01.Gender = ge01;
            hu04.Gender = ge01;
            hu07.Gender = ge01;
            hu08.Gender = ge01;
            hu09.Gender = ge01;

            //Female
            hu02.Gender = ge02;
            hu03.Gender = ge02;
            hu05.Gender = ge02;
            hu06.Gender = ge02;
            hu10.Gender = ge02;

            //Living
            hu01.Statut = st01;
            hu02.Statut = st01;
            hu03.Statut = st01;
            hu04.Statut = st01;
            hu05.Statut = st01;
            hu06.Statut = st01;
            hu07.Statut = st01;
            hu08.Statut = st01;
            hu09.Statut = st01;
            hu10.Statut = st01;

            Town[] towns = new Town[3];
            towns[0] = to01;
            towns[1] = to02;
            towns[2] = to03;

            Slice[] slices = new Slice[5];
            slices[0] = si01;
            slices[1] = si02;
            slices[2] = si03;
            slices[3] = si04;
            slices[4] = si05;

            Gender[] genders = new Gender[2];
            genders[0] = ge01;
            genders[1] = ge02;

            Statut[] statuts = new Statut[2];
            statuts[0] = st01;
            statuts[1] = st02;

            Human[] humen = new Human[10];
            humen[0] = hu01;
            humen[1] = hu02;
            humen[2] = hu03;
            humen[3] = hu04;
            humen[4] = hu05;
            humen[5] = hu06;
            humen[6] = hu07;
            humen[7] = hu08;
            humen[8] = hu09;
            humen[9] = hu10;


            stub.InsertTownList(towns);
            stub.InsertSliceList(slices);
            stub.InsertGenderList(genders);
            stub.InsertStatutList(statuts);
            stub.InsertHumanList(humen);
        }
예제 #20
0
        //  String _test;
        public Game1()
        {
            //      _test = "";
            graphics = new GraphicsDeviceManager(this);
            Content.RootDirectory = "Content";
            TargetElapsedTime = TimeSpan.FromTicks(333333);
            graphics.SupportedOrientations = DisplayOrientation.Portrait |
                                     DisplayOrientation.LandscapeLeft |
                                     DisplayOrientation.LandscapeRight;
             //   graphics.SupportedOrientations = DisplayOrientation.Portrait;
            //graphics.PreferredBackBufferWidth = 480;
            //graphics.PreferredBackBufferHeight = 800;
            graphics.ApplyChanges();
            _menu = new Menu(this);
            _menuig = new MenuIg(this);
            _game = new Game(this);
            _help = new Help(this);
            _credit = new Credit(this);

            _statut = Statut.Menu;
            //  this.Window.CurrentOrientation = DisplayOrientation.Portrait;
               //     this.Window.Title = "Tetris";
            //    this.Window.OrientationChanged += new EventHandler<EventArgs>(OnOrientationChanged);
        }
예제 #21
0
 public void Initialiser()
 {
     NCoup         = 0;
     Resultat      = Statut.NonDefini;
     NombrePropose = 0;
 }