void LoadPlayerData() { List <Dictionary <string, object> > data = csvReader.Read(baseResourcePath + "Chara"); playerData = new CharacterBase[data.Count]; for (var i = 0; i < data.Count; i++) { StatusData stat = new StatusData(); stat.SetData( (int)data[i][StatusData.memberList[0]], (int)data[i][StatusData.memberList[1]], (int)data[i][StatusData.memberList[2]], (int)data[i][StatusData.memberList[3]], (int)data[i][StatusData.memberList[4]], (int)data[i][StatusData.memberList[5]] ); playerData[i] = new CharacterBase((string)data[i]["imgFile"], (string)data[i]["charName"], stat, (int)data[i]["skillData"]); } }