public void Clear(int dimension) { geometry = null; StatusButton lockButton = GameObject.Find("LockButton").GetComponent <StatusButton>(); if (dimension == 2) { geoCamera.Trigger2DRAnimation(); lockButton.SetStatus(1); } else { geoCamera.TriggerCenterRAnimation(); lockButton.SetStatus(0); } // Clear Element clearElements(); // Clear Gizmos foreach (KeyValuePair <Gizmo, GizmoBehaviour> pair in gizmoMap) { Destroy(pair.Value.gameObject); } gizmoMap.Clear(); }
public StatusButton CreateNewButton(int PrintersID, int Submodel, string Name, int Row) { var _converter = new System.Windows.Media.BrushConverter(); var _brushFore = (Brush)_converter.ConvertFromString("#FFFFFF"); var _brushBack = (Brush)_converter.ConvertFromString("#b9192c"); StatusButton _btn = new StatusButton() { Name = "SUB" + Submodel.ToString(), Content = Submodel.ToString() + " - " + Name, Height = 80, Width = 450, FontFamily = new FontFamily("Oxygen-Bold"), FontSize = 30, Foreground = _brushFore, Background = _brushBack, Visibility = Visibility.Visible, }; _btn.Click += new RoutedEventHandler(_btn_Click); Grid.SetColumn(_btn, 0); Grid.SetRow(_btn, Row); grdSubmodel.Children.Add(_btn); _btn.ID = PrintersID; return(_btn); }
public void ChangeImageStatus(Image ImageButton, StatusButton Button) { ImageButton.Visibility = Visibility.Visible; switch (Button.STATUS) { case "OK": { ImageButton.Source = new ImageSourceConverter().ConvertFromString("..\\..\\FILES\\OK.png") as ImageSource; break; }; case "NOK": { ImageButton.Source = new ImageSourceConverter().ConvertFromString("..\\..\\FILES\\NOK.png") as ImageSource; break; }; case "NONE": { ImageButton.Source = new ImageSourceConverter().ConvertFromString("..\\..\\FILES\\NONE.png") as ImageSource; break; }; case "": { ImageButton.Visibility = Visibility.Hidden; break; }; } }
void Awake() { if (StatusButton.instance == null) { StatusButton.instance = this; } }
private async void OnAnalyticsButtonClicked(object sender, EventArgs e) { await Task.WhenAll( CSEButton.FadeTo(0.5, 500), StatusButton.FadeTo(0.5, 500), HeirarchyButton.FadeTo(0.5, 500), WorkerButton.FadeTo(0.5, 500), AnalyticsButton.FadeTo(1.0, 500), AnalyticsButton.ScaleTo(1.15, 500)); await Navigation.PushModalAsync(new AnalyticsPage(), false).ConfigureAwait(false); }
public StatusButton CreateNewButton(string PN, int Column, int Row) { int _column = Column; int _row = Row; Image _img = new Image() { Width = 255, Height = 150, VerticalAlignment = VerticalAlignment.Top }; _img.Source = new ImageSourceConverter().ConvertFromString(ParseFIDPathFromXML() + @"\FID\Thumbnails\" + PN + ".png") as ImageSource; var _converter = new System.Windows.Media.BrushConverter(); var _brush = (Brush)_converter.ConvertFromString("#FF4C4F5B"); Label _lab = new Label() { Content = PN, Width = 255, Height = 50, FontFamily = new FontFamily("Oxygen-Bold"), FontSize = 18, Foreground = _brush, HorizontalContentAlignment = HorizontalAlignment.Center, }; _lab.Margin = new Thickness(0, 160, 0, 0); Grid _grid = new Grid() { Width = 255, Height = 200, }; _grid.Children.Add(_img); _grid.Children.Add(_lab); _brush = (Brush)_converter.ConvertFromString("#FFFFFFFF"); StatusButton _btn = new StatusButton() { Name = "PN" + PN, Content = _grid, Height = 200, Width = 255, Background = _brush, ID = _sID++, Visibility = Visibility.Hidden, }; _btn.Click += new RoutedEventHandler(_btn_Click); Grid.SetColumn(_btn, _column); Grid.SetRow(_btn, _row); grdThumbnails.Children.Add(_btn); return(_btn); }
/// <summary> /// 按下录音按钮 /// </summary> /// <param name="eventData"></param> public void OnPointerDown(PointerEventData eventData) { //textBtn.text = "松开识别"; StartRecording(); SetTextMessage("松开后识别录音"); StatusButton speechButton = GameObject.Find("SpeechButton").GetComponent <StatusButton>(); speechButton.SetStatus(1); }
private void _btn_Click(object sender, RoutedEventArgs e) { StatusButton _button = sender as StatusButton; ComponentViewFullHD _componentViewFullHD = new ComponentViewFullHD(_login, _testID, _button.Name, _button.ID); _componentViewFullHD.Topmost = true; _componentViewFullHD.Show(); //_button.IsEnabled = false; }
public MainPage() { InitializeComponent(); ResizeWindowForVeryFirstLaunch(); StatusButton.Events() .Tapped .InvokeCommand(ViewModel.StatusTappedCommand); }
public void StopSearching() { Searching = false; ShouldStopSearching = true; StatusButton.Hidden = true; StatusButton.SetTitle(null, new UIControlState()); shape?.RemoveAllAnimations(); shape?.RemoveFromSuperLayer(); }
private void Clear() { foreach (KeyValuePair <Pen, GameObject> pair in penMap) { Destroy(pair.Value); } penMap.Clear(); StatusButton lockButton = GameObject.Find("LockButton").GetComponent <StatusButton>(); lockButton.SetStatus(0); }
public override void RemoveAuxiliary() { geometryBehaviour.clearElements(); geometryBehaviour.AddFaces(); NavAxisBehaviour axis = GameObject.Find("X").GetComponent <NavAxisBehaviour>(); PointerEventData data = new PointerEventData(EventSystem.current); axis.OnPointerClick(data); StatusButton lockButton = GameObject.Find("LockButton").GetComponent <StatusButton>(); lockButton.SetStatus(0); resolvedBody.isSpinned = false; }
private void _btn_Click(object sender, RoutedEventArgs e) { StatusButton _button = sender as StatusButton; gboxSubmodel.Visibility = Visibility.Hidden; gboxMain.Visibility = Visibility.Visible; _printer.ID = _button.ID; this.txtSUBlbl.Text = _button.Name.Substring(3); int.TryParse(this.txtSUBlbl.Text, out _printer.sub); _btnList = null; }
async void StartSearching() { if (Searching) { return; } Searching = true; ShouldStopSearching = false; if (!IsSufficentPermissionGranted()) { StatusButton.Hidden = false; StatusButton.SetTitle("Location Permission Necessary. \n Go to Settings", new UIControlState()); return; } shape = new CAShapeLayer(); shape.Bounds = new CGRect(0, 0, PhoneImageView.Frame.Width, PhoneImageView.Frame.Height); shape.Position = new CGPoint(PhoneImageView.Frame.Width / 2, PhoneImageView.Frame.Height / 2); shape.Path = UIBezierPath.FromOval(PhoneImageView.Bounds).CGPath; shape.StrokeColor = UIColor.White.CGColor; shape.LineWidth = (nfloat).5; shape.FillColor = UIColor.Clear.CGColor; PhoneImageView.Layer.AddSublayer(shape); CABasicAnimation grow = CABasicAnimation.FromKeyPath("transform.scale"); grow.From = NSObject.FromObject(20); grow.Duration = 2; grow.To = NSObject.FromObject(1); grow.FillMode = CAFillMode.Forwards; grow.RepeatCount = 10000; grow.RemovedOnCompletion = false; shape.AddAnimation(grow, "grow"); StatusButton.Hidden = false; StatusButton.SetTitle("Searching for people \n sharing nearby", new UIControlState()); while (!ShouldStopSearching && View.Window != null) { await Shared.GetNearbyTransactions(); StopSearchingIfCardsFound(); Console.WriteLine("GOT"); await Task.Delay(TimeSpan.FromSeconds(5)); Console.WriteLine("DONE"); } }
private void Clear() { prePen = null; foreach (KeyValuePair <Pen, GameObject> pair in penMap) { Destroy(pair.Value); } penMap.Clear(); StatusButton lockButton = GameObject.Find("LockButton").GetComponent <StatusButton>(); geoController.EndWriting(); lockButton.SetStatus(0); recognizeResult = ""; navPanel.SetWritingButtonStatus(0); }
public override Geometry GenerateGeometry() { ResolvedBody geo = new ResolvedBody(); geo.Constructor = new ResolvedBodyConstructor(geo); geo.Assistor = new Assistor(geo); geo.Implement = new Implement(geo); geo.Init(); // // transform camera // NavAxisBehaviour axis = GameObject.Find("X").GetComponent<NavAxisBehaviour>(); // PointerEventData data = new PointerEventData(EventSystem.current); // axis.OnPointerClick(data); lockButton = GameObject.Find("LockButton").GetComponent <StatusButton>(); lockButton.SetStatus(1); return(geo); }
public void GenerateResolvedBody(Geometry geometry) { SpinAuxiliary auxiliary = new SpinAuxiliary(); auxiliary.InitWithGeometry(geometry); geometryBehaviour = GameObject.Find("/3D/Geometry").GetComponent <GeometryBehaviour>(); VertexUnit[] vertexUnits = auxiliary.vertices; // Cylinder if (vertexUnits.Length == 4) { VertexUnit vertex1 = vertexUnits[0]; VertexUnit vertex2 = vertexUnits[1]; VertexUnit vertex3 = vertexUnits[2]; VertexUnit vertex4 = vertexUnits[3]; float radius1 = vertexUnits[3].Position().z; float radius2 = vertexUnits[2].Position().z; GeoCircular circular = new GeoCircular(new VertexUnit[] { vertex1, vertex2, vertex3, vertex4 }, radius1, radius2, CircularType.Cylinder); geometry.AddGeoCircular(circular); VertexSpace circle1 = new VertexSpace(0, vertex4.Position().y, 0); VertexSpace circle2 = new VertexSpace(0, vertex3.Position().y, 0); geometry.AddGeoCircle(new GeoCircle(circle1, radius1, CircleDirection.Y, false, FaceType.SpreadCylinderCircle)); geometry.AddGeoCircle(new GeoCircle(circle2, radius2, CircleDirection.Y, false, FaceType.SpreadCylinderCircle)); } // Cone else if (vertexUnits.Length == 3) { VertexUnit vertex1 = vertexUnits[0]; VertexUnit vertex2 = vertexUnits[1]; VertexUnit vertex3 = vertexUnits[2]; float radius = vertexUnits[2].Position().z; GeoCircular circular = new GeoCircular(new VertexUnit[] { vertex1, vertex2, vertex3 }, radius, radius, CircularType.Cone); geometry.AddGeoCircular(circular); VertexSpace circle1 = new VertexSpace(0, vertex3.Position().y, 0); geometry.AddGeoCircle(new GeoCircle(circle1, radius, CircleDirection.Y, false, FaceType.SpreadConeCircle)); } geometryBehaviour.InitGeometry(geometry); StatusButton lockButton = GameObject.Find("LockButton").GetComponent <StatusButton>(); lockButton.SetStatus(0); }
public MainPage() { if (vm.ApplicationView.GetForCurrentView().IsViewModeSupported(vm.ApplicationViewMode.CompactOverlay)) { CompactOverlayVisibility = Visibility.Visible; } InitializeComponent(); ExtendTitleBar(); VeryFirstLaunch(); StatusButton.Events() .Tapped .InvokeCommand(ViewModel.StatusTappedCommand); BuildTextblockFontSizeRecognizer(); this.WhenActivated(d => { }); }
void ReleaseDesignerOutlets() { if (InspectSegment != null) { InspectSegment.Dispose(); InspectSegment = null; } if (KlipContainer != null) { KlipContainer.Dispose(); KlipContainer = null; } if (NameLabel != null) { NameLabel.Dispose(); NameLabel = null; } if (ShotListContainer != null) { ShotListContainer.Dispose(); ShotListContainer = null; } if (StatusButton != null) { StatusButton.Dispose(); StatusButton = null; } if (Update != null) { Update.Dispose(); Update = null; } }
public void OpenWritingPanel(Geometry geometry) { gameObject.SetActive(true); StatusButton lockButton = GameObject.Find("LockButton").GetComponent <StatusButton>(); lockButton.SetStatus(1); recognizePanel.showRecognizePanel(); penBehaviour.SetDrawing(false); penBehaviour.SetGeometry(geometry); if (geometry is ResolvedBody) { ResolvedBody resolvedBody = (ResolvedBody)geometry; if (!resolvedBody.shapeSetted) { NavAxisBehaviour axis = GameObject.Find("X").GetComponent <NavAxisBehaviour>(); PointerEventData data = new PointerEventData(EventSystem.current); axis.OnPointerClick(data); penBehaviour.SetDrawing(true); penBehaviour.SetGeometry(geometry); return; } } }
void ReleaseDesignerOutlets() { if (LastUpdatedTimestamp != null) { LastUpdatedTimestamp.Dispose(); LastUpdatedTimestamp = null; } if (AccountTextField != null) { AccountTextField.Dispose(); AccountTextField = null; } if (AutoRefreshButton != null) { AutoRefreshButton.Dispose(); AutoRefreshButton = null; } if (AutoRefreshIntervalComboBox != null) { AutoRefreshIntervalComboBox.Dispose(); AutoRefreshIntervalComboBox = null; } if (ClearButton != null) { ClearButton.Dispose(); ClearButton = null; } if (CloseButton != null) { CloseButton.Dispose(); CloseButton = null; } if (CorrelationIdTextField != null) { CorrelationIdTextField.Dispose(); CorrelationIdTextField = null; } if (DurationTextField != null) { DurationTextField.Dispose(); DurationTextField = null; } if (EventCountTextField != null) { EventCountTextField.Dispose(); EventCountTextField = null; } if (EventLogActionButton != null) { EventLogActionButton.Dispose(); EventLogActionButton = null; } if (EventsCountTextField != null) { EventsCountTextField.Dispose(); EventsCountTextField = null; } if (EventsLogTableView != null) { EventsLogTableView.Dispose(); EventsLogTableView = null; } if (EventTypeTextField != null) { EventTypeTextField.Dispose(); EventTypeTextField = null; } if (ExportButton != null) { ExportButton.Dispose(); ExportButton = null; } if (FilterButton != null) { FilterButton.Dispose(); FilterButton = null; } if (FilterStatusTextField != null) { FilterStatusTextField.Dispose(); FilterStatusTextField = null; } if (FriendlyButton != null) { FriendlyButton.Dispose(); FriendlyButton = null; } if (FriendlyScrollView != null) { FriendlyScrollView.Dispose(); FriendlyScrollView = null; } if (FriendlyTextView != null) { FriendlyTextView.Dispose(); FriendlyTextView = null; } if (FriendlyWebView != null) { FriendlyWebView.Dispose(); FriendlyWebView = null; } if (ImportButton != null) { ImportButton.Dispose(); ImportButton = null; } if (JsonButton != null) { JsonButton.Dispose(); JsonButton = null; } if (JsonScrollView != null) { JsonScrollView.Dispose(); JsonScrollView = null; } if (JsonTextField != null) { JsonTextField.Dispose(); JsonTextField = null; } if (LevelIndicatorTextField != null) { LevelIndicatorTextField.Dispose(); LevelIndicatorTextField = null; } if (ProviderTextField != null) { ProviderTextField.Dispose(); ProviderTextField = null; } if (RefreshButton != null) { RefreshButton.Dispose(); RefreshButton = null; } if (StartTextField != null) { StartTextField.Dispose(); StartTextField = null; } if (StatusBannerTextField != null) { StatusBannerTextField.Dispose(); StatusBannerTextField = null; } if (StatusButton != null) { StatusButton.Dispose(); StatusButton = null; } if (StatusTextField != null) { StatusTextField.Dispose(); StatusTextField = null; } }
public void Init() { writingButton = transform.Find("WritingButton").GetComponent <StatusButton>(); writingButton.Init(); writingButton.OnStatusChange = (last, current) => { if (OnWritingButtonClick != null) { OnWritingButtonClick(current); } }; writingButton.SetStatus(0); speechButton = transform.Find("SpeechButton").GetComponent <StatusButton>(); speechButton.Init(); speechButton.OnStatusChange = (last, current) => { if (OnSpeechButtonClick != null) { OnSpeechButtonClick(current); } }; speechButton.SetStatus(0); shadeButton = transform.Find("ShadeButton").GetComponent <StatusButton>(); shadeButton.Init(); shadeButton.OnStatusChange = (last, current) => { if (OnShadeButtonClick != null) { OnShadeButtonClick(current); } }; shadeButton.SetStatus(1); lockButton = transform.Find("LockButton").GetComponent <StatusButton>(); lockButton.Init(); lockButton.OnStatusChange = (last, current) => { if (OnLockButtonClick != null) { OnLockButtonClick(current); } }; lockButton.SetStatus(0); displayButton = transform.Find("DisplayButton").GetComponent <StatusButton>(); displayButton.Init(); displayButton.OnStatusChange = (last, current) => { if (OnDisplayButtonClick != null) { OnDisplayButtonClick(current); } }; displayButton.SetStatus(0); coordinatButton = transform.Find("CoordinateButton").GetComponent <StatusButton>(); coordinatButton.Init(); coordinatButton.OnStatusChange = (last, current) => { if (OnCoordinateButtonClick != null) { OnCoordinateButtonClick(current); } }; coordinatButton.SetStatus(0); gridButton = transform.Find("GridButton").GetComponent <StatusButton>(); gridButton.Init(); gridButton.OnStatusChange = (last, current) => { if (OnGridButtonClick != null) { OnGridButtonClick(current); } }; gridButton.SetStatus(0); snapButton = transform.Find("SnapButton").GetComponent <StatusButton>(); snapButton.Init(); snapButton.OnStatusChange = (last, current) => { if (OnSnapButtonClick != null) { OnSnapButtonClick(current); } }; snapButton.SetStatus(0); }
void ReleaseDesignerOutlets() { if (DemoCardSuperview != null) { DemoCardSuperview.Dispose(); DemoCardSuperview = null; } if (DemoCardSuperviewHeightConstraint != null) { DemoCardSuperviewHeightConstraint.Dispose(); DemoCardSuperviewHeightConstraint = null; } if (FlipButton != null) { FlipButton.Dispose(); FlipButton = null; } if (LeftArrowImageView != null) { LeftArrowImageView.Dispose(); LeftArrowImageView = null; } if (NoBackgroundView != null) { NoBackgroundView.Dispose(); NoBackgroundView = null; } if (NoLabel != null) { NoLabel.Dispose(); NoLabel = null; } if (PhoneImageView != null) { PhoneImageView.Dispose(); PhoneImageView = null; } if (RightArrowImageView != null) { RightArrowImageView.Dispose(); RightArrowImageView = null; } if (StatusButton != null) { StatusButton.Dispose(); StatusButton = null; } if (TitleLabel != null) { TitleLabel.Dispose(); TitleLabel = null; } if (YesBackgroundView != null) { YesBackgroundView.Dispose(); YesBackgroundView = null; } if (YesLabel != null) { YesLabel.Dispose(); YesLabel = null; } }