public PlayerMoney(bool usable) { if (usable) { usableMoney = true; PlayerEconomy.onExpensesPay += checkForBelowZero; ResetButton.onReset += unInit; StatsChecker.RegisterStat(this); } }
public static void callNonUniqueStatChange(IStattable stattable) { StatsChecker.RegisterStat(stattable); }