// Token: 0x06005ABD RID: 23229 RVA: 0x001FA5B0 File Offset: 0x001F89B0 private void AddUseExit(VRC.Player player) { if (player.isLocal && !this.disableStationExit) { StationUseExit stationUseExit = base.gameObject.AddComponent <StationUseExit>(); stationUseExit.localUser = player.gameObject; } }
private void InternalExitStation(VRC.Player player) { if (this.Occupant == null || player == null || player != this._occupant) { return; } VRC_StationInternal.FlagDiscontinuity(player); StationUseExit component = base.GetComponent <StationUseExit>(); if (component != null) { UnityEngine.Object.Destroy(component); } this.Occupant = null; if (this.animatorController != null || this.isSeated) { this.DetachAnimatorControllerFrom(player); if (player.isLocal) { VRCTrackingManager.UseAvatarStationViewPoint(false); LocomotionInputController component2 = player.GetComponent <LocomotionInputController>(); if (component2 != null) { component2.immobilize = false; } VRCMotionState component3 = player.GetComponent <VRCMotionState>(); if (component3 != null) { component3.IsSeated = false; component3.InVehicle = false; } } } if (this.stationControls != null) { this.stationControls.controllingPlayer = null; } Collider component4 = player.GetComponent <Collider>(); if (component4 != null) { component4.enabled = true; } this.DetachInputControllerFrom(player.gameObject); this.ReleasePlayerTransform(player.gameObject); player.currentStation = null; if (TutorialManager.Instance != null && player.isLocal && this.isImmobilized) { TutorialManager.Instance.DeactivateObjectLabel(null); TutorialManager.Instance.DeactivateControllerLabel(ControllerHand.Left, ControllerInputUI.TrackpadTop); } if (player.isLocal) { VRCTrackingManager.RestoreLevel(); } VRC_StationInternal.RemoveActiveStation(this); base.SendMessage("OnStationExited", SendMessageOptions.DontRequireReceiver); }