void Start() { rend = GetComponent <Renderer>(); m_cameraMoveScript = FindObjectOfType <CameraMovement>(); m_ui = FindObjectOfType <StationLabelUI>(); float s = m_stationData.waveHeight * .01f; if (s < .03f) { s = .03f; } else if (s > .3f) { s = .3f; } //this.transform.localScale = Vector3.one * s; m_startPosition = this.transform.position; m_date = DateTime.Parse(m_stationData.year + "-" + m_stationData.month + "-" + m_stationData.day + " " + m_stationData.hh + ":" + m_stationData.mm); this.transform.localEulerAngles = new Vector3(0, 0, m_stationData.windDirection); }