private void Button_Cancel(object sender, RoutedEventArgs e) { if (handler.isBlinking) { handler.switchLedBlink(false); } this.NavigationService.GoBack(); }
internal AddToRoom(Context _ctx, Room _room, StationHandler _handler) { InitializeComponent(); room = _room; ctx = _ctx; handler = _handler; Label_RoomName.Content = room.roomName; handler.switchLedBlink(true); //dimensiono graficamente la stanza if (GridRoom.Width > 100 || GridRoom.Height > 100) { GridRoom.Width = room.size.X; GridRoom.Height = room.size.Y; Canvas_Room.Width = room.size.X; Canvas_Room.Height = room.size.Y; } else { GridRoom.Width = room.size.X * 100; GridRoom.Height = room.size.Y * 100; Canvas_Room.Width = room.size.X * 100; Canvas_Room.Height = room.size.Y * 100; } ComputeRadius(); //calcolo raggio grafico LoadStations(); }