예제 #1
0
        public static void SendMessage(string message)
        {
#pragma warning disable CS0618 // Le type ou le membre est obsolète
            StaticTransceivedEvent <ChatMessage.Data> .Broadcast(new ChatMessage.Data(message));

#pragma warning restore CS0618 // Le type ou le membre est obsolète
        }
예제 #2
0
        private void stopCountdown()
        {
            countdownStarted = false;
#pragma warning disable CS0618 // Type or member is obsolete
            StaticTransceivedEvent <FinalCountdownCancel.Data> .Broadcast(default(FinalCountdownCancel.Data));

#pragma warning restore CS0618 // Type or member is obsolete
        }
예제 #3
0
        public static void sendMessage(string message)
        {
            //StaticEvent<ChatSubmitMessage.Data>.Broadcast(new ChatSubmitMessage.Data(message));
            //Chat.SendAction(message);
#pragma warning disable CS0618 // Type or member is obsolete
            StaticTransceivedEvent <ChatMessage.Data> .Broadcast(new ChatMessage.Data((message).Colorize("[AAAAAA]")));

#pragma warning restore CS0618 // Type or member is obsolete
                               //Console.WriteLine("Log : " + message);
        }
예제 #4
0
        private void OnCheatStateInfoRequested(NetworkPlayer sender, string json)
        {
#pragma warning disable 0618
            StaticTransceivedEvent <ClientToServer.Data> .Broadcast(
#pragma warning restore 0618
                new ClientToServer.Data(
                    EventNames.CheatStateInfoResponse,
                    JsonConvert.SerializeObject(new CheatStateInfo(AnyCheatsEnabled))
                    )
                );
        }
예제 #5
0
        public static void sendMessage(string message)
        {
            currentState = computeMessageState();
            if (!currentState.shown)
            {
                currentState = null;
                return;
            }
            if (currentState.closeTags)
            {
                message = closeTags(message);
            }
            if (currentState.forPlayer)
            {
                // slightly blue text for local-only messages
                Entry.Instance.chatReplicationManager.AddPersonal(currentState.player.NetworkPlayer_, (message).Colorize("[70AAAA]"));
                Entry.Instance.chatReplicationManager.MarkForReplication(currentState.player.NetworkPlayer_);
                if (currentState.log != null)
                {
                    currentState.log.Add((message).Colorize("[70AAAA]"));
                }
                if (currentState.showToHost && !currentState.player.IsLocal_)
                {
                    var client = GeneralUtilities.localClient();
                    if (client == null)
                    {
                        Console.WriteLine("Error: Local client can't be found (sendMessage) !");
                        return;
                    }
                    Entry.Instance.chatReplicationManager.AddPersonal(client.NetworkPlayer_, (message).Colorize("[70AAAA]"));
                }
            }
            else
            {
                //StaticEvent<ChatSubmitMessage.Data>.Broadcast(new ChatSubmitMessage.Data(message));
                //Chat.SendAction(message);
#pragma warning disable CS0618 // Type or member is obsolete
                StaticTransceivedEvent <ChatMessage.Data> .Broadcast(new ChatMessage.Data((message).Colorize("[AAAAAA]")));

#pragma warning restore CS0618 // Type or member is obsolete
                //Console.WriteLine("Log : " + message);
                if (currentState.log != null)
                {
                    currentState.log.Add((message).Colorize("[AAAAAA]"));
                }
            }
            currentState = null;
        }
예제 #6
0
        public Manager()
        {
            Log = new Logger(Defaults.ManagerLogFileName)
            {
                WriteToConsole = true
            };
            Log.Info("Spectrum Plugin Manager started.");

            CheckPaths();
            InitializeSettings();

            HarmonyInstance = HarmonyInstance.Create("Spectrum.Manager");
            HarmonyInstance.PatchAll(AppDomain.CurrentDomain.GetAssemblies().First(asm => asm.GetName().Name == "Spectrum.API"));

            if (!Global.Settings.GetItem <bool>("Enabled"))
            {
                Log.Error("Spectrum is disabled. Set 'Enabled' entry to 'true' in settings to activate plugin functionality.");
                IsEnabled = false;

                return;
            }

            InitializeNetworkOverrides();

            EventRouter = new EventRouter();
            Hotkeys     = new HotkeyManager();
            Menus       = new MenuManager();

            CheatSystem = new CheatSystem(this);

            CheatSystem.CheatStateInfoReceived += (sender, args) =>
            {
                if (!G.Sys.NetworkingManager_.IsServer_)
                {
                    return;
                }


                if (args.CheatStateInfo.AnyCheatsEnabled)
                {
                    if (!Global.Settings.GetItem <bool>("AllowCheatsOnline"))
                    {
#pragma warning disable 618
                        StaticTransceivedEvent <ChatMessage.Data> .Broadcast(new ChatMessage.Data("[FF44FF]Player disconnected due to cheats not being allowed in this game.[-]"));

#pragma warning restore 618
                        UnityEngine.Network.CloseConnection(args.Sender, true);
                    }
                }
            };

            CheatSystem.CheatStateInfoFailure += (sender, args) =>
            {
                if (!G.Sys.NetworkingManager_.IsServer_)
                {
                    return;
                }

                if (Global.Settings.GetItem <bool>("KickCheatRequestFailures"))
                {
#pragma warning disable 618
                    StaticTransceivedEvent <ChatMessage.Data> .Broadcast(new ChatMessage.Data("[FF44FF]Player disconnected because of cheat state verification failure.[-]"));

#pragma warning restore 618
                    UnityEngine.Network.CloseConnection(args.Sender, true);
                }
            };

            LoadExtensions();
            StartExtensions();
        }