/// <summary> /// Купить награду /// </summary> /// <param name="_pers">Персонаж</param> /// <param name="costProperty">Цена награды</param> public void BuyReward(Pers _pers, int costProperty) { StaticMetods.PlaySound(Properties.Resources.coin); var editableReward = this; ObservableCollection <Revard> shopItems = _pers.ShopItems; List <Revard> uni = (_pers.InventoryItems.Union(_pers.ShopItems)).ToList(); var vc = new ViewChangesClass(uni); vc.GetValBefore(); _pers.GoldProperty -= costProperty; _pers.InventoryItems.Add(editableReward); vc.GetValAfter(); var header = $"{editableReward.GetTypeOfRevard()} \"{editableReward.NameOfProperty}\" добавлен в инвентарь!!!"; Brush col = Brushes.Green; var itemImageProperty = StaticMetods.pathToImage(Path.Combine(Directory.GetCurrentDirectory(), "Images", "good.png")); vc.ShowChanges(header, col, itemImageProperty); if (editableReward.IsArtefact) { shopItems.Remove(editableReward); } StaticMetods.AbillitisRefresh(_pers); StaticMetods.refreshShopItems(_pers); }
private void AssociatedObjectOnSourceInitialized(object sender, RoutedEventArgs e) { StaticMetods.PlaySound(Properties.Resources.edit); }
private void AssociatedObjectOnClosing(object sender, CancelEventArgs cancelEventArgs) { StaticMetods.PlaySound(Properties.Resources.doorClose); }