예제 #1
0
 private void UpdateSelectedIndex()
 {
     verticalValue = StaticMethode.CheckButtonDownByPlayerNumber("Vertical", 0);
     if (verticalValue != 0)
     {
         tabMode[indexSelected].color = listColor[indexSelected];
         this.indexSelected           = StaticMethode.mod(this.indexSelected - verticalValue, this.tabMode.Length);
         this.fadeAnimation.Reset(listColor[indexSelected]);
     }
 }
예제 #2
0
 private void CheckKeyPressed()
 {
     if (Input.GetButtonDown("Vertical0"))
     {
         this.indexSelectedMenu = StaticMethode.mod(this.indexSelectedMenu - Mathf.FloorToInt(Input.GetAxisRaw("Vertical0")), this.listMenuText.Count);
         InitAnimation();
     }
     if (Input.GetButtonDown("A0"))
     {
         this.ItemSelected(this.indexSelectedMenu);
     }
 }
예제 #3
0
 /**
  * This methode updates the xCharacterSelected value when the player is choosing his/her character
  */
 public void UpdateY(float value, int yMax)
 {
     this.yCharacterSelected = StaticMethode.mod((this.yCharacterSelected + Mathf.FloorToInt(value)), yMax);
     //Debug.Log(yCharacterSelected);
 }