private void GameplayStopEvent(PresenceUpdateEventArgs presenceUpdate) { Console.WriteLine($"Game Stopped: {presenceUpdate.PresenceBefore.Game.Name} by {presenceUpdate.Member.DisplayName}"); var a = new { UserId = presenceUpdate.Member.Id, GuildId = presenceUpdate.Guild.Id, Status = "GameStart", Timestamp_UTC = DateTime.UtcNow, Game = new PublicDiscordGame { Id = presenceUpdate.PresenceBefore.Game.ApplicationId, Name = presenceUpdate.PresenceBefore.Game.Name, Hash = StaticHelpers.GameNameToHash(presenceUpdate.PresenceBefore.Game.Name) } }; Console.WriteLine(JsonConvert.SerializeObject(a, Formatting.Indented)); }