void OnTriggerEnter(Collider collider)
 {
     if (collider.tag == "DangerZone")
     {
         var rot = gameObject.transform.rotation.eulerAngles;
         Debug.Log(Mathf.Rad2Deg * rot.x + " " + rot.z);
         if ((rot.x < 270 && rot.x > 90) || (rot.z < 270 && rot.z > 90))
         {
             if (!playOnce)
             {
                 playOnce = true;
                 source.Stop();
                 dangerzone.Play();
                 sga.ShowMessage("DANGER ZONE!");
             }
         }
     }
 }
 void sendMeme()
 {
     timer = Random.Range(memeMinInterval, memeMaxInterval);
     sga.ShowMessage(memes[Random.Range(0, memes.Count - 1)]);
 }