예제 #1
0
    public static void Init(object obj)
    {
        if (_IsLoad == true)
        {
            return;
        }
        //加载数据

        System.Diagnostics.Debug.Assert(obj is StaticDataResponse);

        StaticDataResponse sdrsp = obj as StaticDataResponse;

        m_lstage             = sdrsp.s_counterpart_info;
        m_lMap               = sdrsp.s_countershipcanvas_info;
        m_lPut               = sdrsp.s_countershipput_info;
        m_lmonster           = sdrsp.s_monster_info;
        m_lmonsterskillorder = sdrsp.s_monsterskillorder_info;
        m_lchapterreward     = sdrsp.s_stage_reward_info;
        m_lstageDialog       = sdrsp.s_scriptdialogue_info;
        m_lenvironment       = sdrsp.s_environment_info;
        m_lbubble_prompt     = sdrsp.s_bubble_prompt_info;
        m_lExtraDropInfo     = sdrsp.s_extra_stagedrop_info;

        _IsLoad = true;
    }
예제 #2
0
파일: UserM.cs 프로젝트: 741645596/batgame
    public static void Init(object obj)
    {
        StaticDataResponse sdrsp = obj as StaticDataResponse;

        m_lArmyExp    = sdrsp.s_armyexp_info;
        m_lDeblock    = sdrsp.s_deblocking_info;
        m_lRevisehead = sdrsp.s_revisehead_info;
    }
예제 #3
0
    public static void Init(object obj)
    {
        System.Diagnostics.Debug.Assert(obj is sdata.StaticDataResponse);
        StaticDataResponse sdrsp = obj as StaticDataResponse;

        m_lsummonpet  = sdrsp.s_summonpet_info;
        m_lsummonpros = sdrsp.s_summonpros_info;
        m_lPet        = sdrsp.s_summon_info;
    }
예제 #4
0
    public static void Init(object obj)
    {
        if (_IsLoad == true)
        {
            return;
        }
        System.Diagnostics.Debug.Assert(obj is sdata.StaticDataResponse);
        StaticDataResponse sdrsp = obj as StaticDataResponse;

        m_lFruitionInfo = sdrsp.s_fruition_info;

        _IsLoad = true;
    }
예제 #5
0
    public static void Init(object obj)
    {
        if (_IsLoad == true)
        {
            return;
        }
        System.Diagnostics.Debug.Assert(obj is sdata.StaticDataResponse);
        StaticDataResponse sdrsp = obj as StaticDataResponse;

        InitShipCanvasData(sdrsp.s_shipcanvas_info);

        _IsLoad = true;
    }
예제 #6
0
    public static void Init(object obj)
    {
        if (_IsLoad == true)
        {
            return;
        }
        System.Diagnostics.Debug.Assert(obj is StaticDataResponse);
        StaticDataResponse sdrsp = obj as StaticDataResponse;

        m_lMonsterInfo         = sdrsp.s_monster_info;
        m_lAthleticsRankReward = sdrsp.s_athletics_ranking_reward_info;
        SortAthleticsRankReward(ref m_lAthleticsRankReward);
        _IsLoad = true;
    }
예제 #7
0
    public static void Init(object obj)
    {
        if (_IsLoad == true)
        {
            return;
        }
        System.Diagnostics.Debug.Assert(obj is sdata.StaticDataResponse);
        StaticDataResponse sdrsp = obj as StaticDataResponse;

        m_soldierQualityEquips = sdrsp.s_soldierquality_info;
        m_soldierStarType      = sdrsp.s_soldierstar_type_info;
        m_lexp        = sdrsp.s_soldier_experience_info;
        m_soldierType = sdrsp.s_soldier_type_info;
        m_lSkillCost  = sdrsp.s_skill_cost_info;
        _IsLoad       = true;
    }
예제 #8
0
파일: ErnieM.cs 프로젝트: 741645596/batgame
    public static void Init(object obj)
    {
        if (_IsLoad == true)
        {
            return;
        }

        System.Diagnostics.Debug.Assert(obj is StaticDataResponse);

        StaticDataResponse sdrsp = obj as StaticDataResponse;


        m_lErnieInfo = sdrsp.s_ernie_set_info;

        m_lErnieHeroInfo = sdrsp.s_top_ernie_hero_info;

        _IsLoad = true;

                #if UNITY_EDITOR
                #endif
    }