static void Main() { Trace.Listeners.Add(new TextWriterTraceListener("SoftwareDesignPaternsOutput.log")); Trace.AutoFlush = true; Trace.Indent(); Console.WriteLine("Output text file location ==> \n"); Console.WriteLine("./SoftwareDesignPatterns/DesignPatterns.ConsoleApp/bin/Debug/SoftwareDesignPatternsOutput.log"); Console.WriteLine("\nAlternatively, see the visual studio output window."); #region Writing All Output in Trace File Trace.WriteLine("=================== PROGRAM STARTS HERE ===================" + Environment.NewLine); Trace.WriteLine("========== FACTORY PATTERN RESULT ===========" + Environment.NewLine); FactoryPatternDemo.Output(); Trace.WriteLine("========== ABSTRACT FACTORY PATTERN RESULT ===========" + Environment.NewLine); AbstractFactoryPatternDemo.Output(); Trace.WriteLine("========== SINGLETON PATTERN RESULT ===========" + Environment.NewLine); SingletonPatternDemo.Output(); Trace.WriteLine("========== BUILDER PATTERN RESULT ===========" + Environment.NewLine); BuilderPatternDemo.Output(); Trace.WriteLine("========== PROTOTYPE PATTERN RESULT ===========" + Environment.NewLine); PrototypePatternDemo.Output(); Trace.WriteLine("========== ADAPTER PATTERN RESULT ===========" + Environment.NewLine); AdapterPatternDemo.Output(); Trace.WriteLine("========== BRIDGE PATTERN RESULT ===========" + Environment.NewLine); BridgePatternDemo.Output(); Trace.WriteLine("========== FILTER PATTERN RESULT ===========" + Environment.NewLine); FilterPatternDemo.Output(); Trace.WriteLine("========== COMPOSITE PATTERN RESULT ===========" + Environment.NewLine); CompositePatternDemo.Output(); Trace.WriteLine("========== DECORATOR PATTERN RESULT ===========" + Environment.NewLine); DecoratorPatternDemo.Output(); Trace.WriteLine("========== FACADE PATTERN RESULT ===========" + Environment.NewLine); FacadePatternDemo.Output(); Trace.WriteLine("========== FLYWEIGHT PATTERN RESULT ===========" + Environment.NewLine); FlyweightPatternDemo.Output(); Trace.WriteLine("========== PROXY PATTERN RESULT ===========" + Environment.NewLine); ProxyPatternDemo.Output(); Trace.WriteLine("========== PROXY PATTERN RESULT ===========" + Environment.NewLine); ChainPatternDemo.Output(); Trace.WriteLine("========== COMMAND PATTERN RESULT ===========" + Environment.NewLine); CommandPatternDemo.Output(); Trace.WriteLine("========== INTERPRETER PATTERN RESULT ===========" + Environment.NewLine); InterpreterPatternDemo.Output(); Trace.WriteLine("========== ITERATOR PATTERN RESULT ===========" + Environment.NewLine); IteratorPatternDemo.Output(); Trace.WriteLine("========== MEDIATOR PATTERN RESULT ===========" + Environment.NewLine); MediatorPatternDemo.Output(); Trace.WriteLine("========== MEMENTO PATTERN RESULT ===========" + Environment.NewLine); MementoPatternDemo.Output(); Trace.WriteLine("========== OBSERVER PATTERN RESULT ===========" + Environment.NewLine); ObserverPatternDemo.Output(); Trace.WriteLine("========== STATE PATTERN RESULT ===========" + Environment.NewLine); StatePatternDemo.Output(); Trace.WriteLine("========== NULL OBJECT PATTERN RESULT ===========" + Environment.NewLine); NullPatternDemo.Output(); Trace.WriteLine("========== STRATEGY PATTERN RESULT ===========" + Environment.NewLine); StrategyPatternDemo.Output(); Trace.WriteLine("========== TEMPLATE PATTERN RESULT ===========" + Environment.NewLine); TemplatePatternDemo.Output(); Trace.WriteLine("========== VISITOR PATTERN RESULT ===========" + Environment.NewLine); VisitorPatternDemo.Output(); Trace.WriteLine("========== MVC PATTERN RESULT ===========" + Environment.NewLine); MvcPatternDemo.Output(); Trace.WriteLine("========== BUSINESS DELEGATE PATTERN RESULT ===========" + Environment.NewLine); BusinessDelegatePatternDemo.Output(); Trace.WriteLine("========== COMPOSITE ENTITY PATTERN RESULT ===========" + Environment.NewLine); CompositeEntityPatternDemo.Output(); Trace.WriteLine("========== DATA ACCESS OBJECT PATTERN RESULT ===========" + Environment.NewLine); DaoPatternDemo.Output(); Trace.WriteLine("========== FRONT CONTROLLER PATTERN RESULT ===========" + Environment.NewLine); FrontControllerPatternDemo.Output(); Trace.WriteLine("========== INTERCEPTING FILTER PATTERN RESULT ===========" + Environment.NewLine); InterceptingFilterPatternDemo.Output(); Trace.WriteLine("========== SERVICE LOCATOR PATTERN RESULT ===========" + Environment.NewLine); ServiceLocatorPatternDemo.Output(); Trace.WriteLine("========== TRANSFER OBJECT PATTERN RESULT ===========" + Environment.NewLine); TransferObjectPatternDemo.Output(); Trace.WriteLine("=================== ROGRAM ENDS HERE ==================="); #endregion Trace.Unindent(); Trace.Flush(); Console.ReadKey(); }
private static void StatePatternDemo() { StatePatternDemo demo = new StatePatternDemo(); demo.Test(); }
public void TryStatePatterTest() { var demo = new StatePatternDemo(); demo.TryStatePattern(); }
static void Main(string[] args) { #region 1.创建者模式 //工厂模式测试 Patterns.FactoryPattern.ShapeFactory.Test(); //抽象工厂模式测试 FactoryProducer.Test(); //单例模式测试 Singleton.Test(); //建造者模式 FoodPattern.Test(); //原型模式 PrototypeDemo.Test(); #endregion #region 2.结构型模式 //适配器模式 AdapterPatternDemo.Test(); //桥接模式 BridgePatternDemo.Test(); //过滤器模式 FilterPatternDemo.Test(); //组合模式 CompositePattern.Test(); //装饰器模式 DecoratorPatternDemo.Test(); //外观模式 FacadePatternDemo.Test(); //享元模式 FlyWeightPatternDemo.Test(); //代理模式 ProxyPatternDemo.Test(); #endregion #region 3.行为型模式 //责任链模式 ChainPatternDemo.Test(); //命令模式 CommandPatternDemo.Test(); //解释器模式 InterpreterPatternDemo.Test(); //迭代器模式 IteratorPatternDemo.Test(); //中介者模式 MediatorPatternDemo.Run(); //备忘录模式 MementoPatternDemo.Run(); //观察者模式 ObserverPatternDemo.Run(); //状态模式 StatePatternDemo.Run(); //空对象模式 NullObjectPatternDemo.Run(); //策略模式 StrategyPatternDemo.Run(); //模板模式 TemplatePatternDemo.Run(); //访问者模式 VisitorPatternDemo.Run(); #endregion #region 4.J2EE模式 //MVC模式 MVCPatternDemo.Run(); //业务代表模式 BusinessDelegatePatternDemo.Run(); //组合实体模式 CompositeEntityPatternDemo.Run(); //数据访问对象模式 DataAccessObjectPatternDemo.Run(); //前端控制器模式 FrontControllerPatternDemo.Run(); //拦截过滤器模式 InterceptingFilterPatternDemo.Run(); //服务定位器模式 ServiceLocatorPatternDemo.Run(); //传输对象模式 TransferObjectPatternDemo.Run(); #endregion Console.ReadLine(); }