public void Save(int slot) { if (BurikoMemory.Instance.GetGlobalFlag("GUsePrompts").BoolValue()) { StateDialogPrompt prompt = new StateDialogPrompt(PromptType.DialogSave, delegate { DoSave(slot); }, null); GameSystem.Instance.PushStateObject(prompt); GameSystem.Instance.RegisterAction(delegate { PromptController p = prompt.GetPromptController(); if (p == null) { Debug.LogWarning("Prompt does not exist!"); } else { GameSystem.Instance.SceneController.GetScreenshot(delegate(Texture2D tex) { DateTime now = DateTime.Now; string fullText = GameSystem.Instance.TextController.GetFullText(1); string fullText2 = GameSystem.Instance.TextController.GetFullText(0); p.SetScreenshotDetails(tex, now.ToString("ddd MMM dd, yyyy h:mm tt"), fullText, fullText2); }); } }); GameSystem.Instance.ExecuteActions(); } else { DoSave(slot); } }
private void OnClick() { if (UICamera.currentTouchID >= -1 && !(cooldown > 0f)) { SlideButtonType type = Type; switch (type) { case SlideButtonType.Log: GameSystem.Instance.SwitchToHistoryScreen(); break; case SlideButtonType.Auto: GameSystem.Instance.IsAuto = true; break; case SlideButtonType.Skip: GameSystem.Instance.IsSkipping = true; break; case SlideButtonType.Menu: GameSystem.Instance.SwitchToRightClickMenu(); break; case SlideButtonType.QuickSave: if (!GameSystem.Instance.CanSave) { AudioController.Instance.PlaySystemSound("sysse04.ogg", 1); return; } GameSystem.Instance.ScriptSystem.SaveQuickSave(); break; case SlideButtonType.QuickLoad: { if (!GameSystem.Instance.CanSave || !GameSystem.Instance.CanLoad) { AudioController.Instance.PlaySystemSound("sysse04.ogg", 1); return; } SaveEntry d = BurikoScriptSystem.Instance.GetQSaveInfo(); if (d == null) { return; } StateDialogPrompt prompt = new StateDialogPrompt(PromptType.DialogLoad, delegate { GameSystem.Instance.ScriptSystem.LoadQuickSave(); }, null); GameSystem.Instance.PushStateObject(prompt); GameSystem.Instance.RegisterAction(delegate { PromptController promptController = prompt.GetPromptController(); if (!(promptController == null)) { string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(d.Path); Texture2D image = AssetManager.Instance.LoadScreenshot(fileNameWithoutExtension + ".png"); Debug.Log(promptController); Debug.Log(d); promptController.SetScreenshotDetails(image, d.Time.ToString("ddd MMM dd, yyyy h:mm tt"), d.Text, d.TextJp); } }); GameSystem.Instance.ExecuteActions(); break; } } AudioController.Instance.PlaySystemSound("wa_038.ogg", 1); cooldown = 0.5f; } }
private void OnClick() { if (gameSystem == null) { gameSystem = GameSystem.Instance; } if (gameSystem.GameState == GameState.SaveLoadScreen && !(time > 0f) && UICamera.currentTouchID == -1 && isEnabled) { StateSaveLoad state = gameSystem.GetStateObject() as StateSaveLoad; if (state != null) { switch (base.name) { case "Save": case "0-Save": manager.Save(slot); break; case "Load": case "1-Load": { SaveEntry d = BurikoScriptSystem.Instance.GetSaveInfo(slot); if (d == null) { return; } StateDialogPrompt state2 = new StateDialogPrompt(PromptType.DialogLoad, delegate { state.Leave(delegate { StateTitle stateTitle = gameSystem.GetStateObject() as StateTitle; if (!manager.CanSave()) { stateTitle?.RequestLeaveImmediate(); } (gameSystem.GetStateObject() as StateChapterScreen)?.RequestLeaveImmediate(); GameSystem.Instance.ScriptSystem.LoadGame(slot); }); }, null); gameSystem.PushStateObject(state2); gameSystem.RegisterAction(delegate { PromptController promptController = state2.GetPromptController(); if (!(promptController == null)) { string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(d.Path); Texture2D image = AssetManager.Instance.LoadScreenshot(fileNameWithoutExtension + ".png"); promptController.SetScreenshotDetails(image, d.Time.ToString("ddd MMM dd, yyyy h:mm tt"), d.Text, d.TextJp); } }); gameSystem.ExecuteActions(); break; } case "2-Edit": { SaveEntry d2 = BurikoScriptSystem.Instance.GetSaveInfo(slot); if (d2 == null) { return; } SaveLoadManager.EditSlot = slot; StateDialogPrompt state3 = new StateDialogPrompt(PromptType.DialogEdit, delegate { }, null); gameSystem.PushStateObject(state3); gameSystem.RegisterAction(delegate { PromptController promptController2 = state3.GetPromptController(); if (!(promptController2 == null)) { string fileNameWithoutExtension2 = Path.GetFileNameWithoutExtension(d2.Path); Texture2D image2 = AssetManager.Instance.LoadScreenshot(fileNameWithoutExtension2 + ".png"); promptController2.SetScreenshotDetails(image2, d2.Time.ToString("ddd MMM dd, yyyy h:mm tt"), d2.Text, d2.TextJp); } }); gameSystem.ExecuteActions(); break; } case "3-Delete": { SaveEntry d3 = BurikoScriptSystem.Instance.GetSaveInfo(slot); if (d3 == null) { return; } StateDialogPrompt prompt = new StateDialogPrompt(PromptType.DialogDelete, delegate { BurikoScriptSystem.Instance.DeleteSave(slot); manager.RefreshList(); }, null); GameSystem.Instance.PushStateObject(prompt); GameSystem.Instance.RegisterAction(delegate { PromptController promptController3 = prompt.GetPromptController(); if (!(promptController3 == null)) { string fileNameWithoutExtension3 = Path.GetFileNameWithoutExtension(d3.Path); Texture2D image3 = AssetManager.Instance.LoadScreenshot(fileNameWithoutExtension3 + ".png"); promptController3.SetScreenshotDetails(image3, d3.Time.ToString("ddd MMM dd, yyyy h:mm tt"), d3.Text, d3.TextJp); } }); break; } case "Return": state.Leave(null); break; default: Debug.LogWarning("Unhandled button action!"); break; } AudioController.Instance.PlaySystemSound("wa_038.ogg", 1); time = 0.45f; } } }