/// <summary> /// Update debug visual and stats /// </summary> public override void UpdateView() { transform.position = _depthCamera.MeasuredPosition; if (_depthCamera.MeasureAvailable) { if (_debugTrail == null) { _debugTrail = Instantiate(_trailPrefab, transform); } _trackerNormal.AddValue(_depthCamera.TrackedTarget.position, _depthCamera.MeasuredPosition); } else { if (_debugTrail != null) { _debugTrail.transform.parent = null; _debugTrail = null; } _trackerDropOut.AddValue(_depthCamera.TrackedTarget.position, _depthCamera.MeasuredPosition); } }
/// <summary> /// Fixed update of the process /// </summary> public override void UpdateView() { Vector3?position = null; if (_depthCamera.MeasureAvailable) { position = _depthCamera.MeasuredPosition; } _dataFusion.Update(position, _sensorIMU.MeasuredVelocity); transform.position = _dataFusion.GetPositionFromFilter(); if (_depthCamera.MeasureAvailable) { _trackerNormal.AddValue(_sensorIMU.transform.position, transform.position); } { _trackerDropOut.AddValue(_sensorIMU.transform.position, transform.position); } DrawDebugInformations(); }