예제 #1
0
 public void setStat(string statName, string statValue)
 {
     if (StatObjectList.ContainsKey(statName))
     {
         StatObjectList[statName].Description.text = statName + ": " + statValue;
     }
     else
     {
         StatInfoObject newItem = Instantiate(statObjectProto, transform.position, transform.rotation, transform) as StatInfoObject;
         newItem.Init();
         LayoutRebuilder.ForceRebuildLayoutImmediate(GetComponent <RectTransform>());
         //If the stat doesnt exist and we are setting it, lets just create it
         StatObjectList.Add(statName, newItem);
         StatObjectList[statName].Description.text = statName + ": " + statValue;
     }
 }
예제 #2
0
    public void updateStatInfo(string stat, string value)
    {
        StatInfoObject statInfo = StatObjectList[stat];

        statInfo.Description.text = stat + ": " + value;
    }