private void Awake() { _startedHuntsManager = GetComponentInParent <StartedHuntsManager>(); }
private void Awake() { Get = this; _buttonsPool = new ScrollablePool <StartedHuntButton>(_buttonTemplate); _animator = GetComponent <Animator>(); }
private void Awake() { _startedHuntsManager = GetComponentInParent <StartedHuntsManager>(); }
private void Awake() { Get = this; _buttonsPool = new ScrollablePool <StartedHuntButton>(_buttonTemplate); _animator = GetComponent <Animator>(); }