private void Start_Click(object sender, RoutedEventArgs e) { StartMain.Invoke(sender, e); }
private void Start() { Instance = this; num.text = XMLData.GameDatas[0].score + ""; }
public Fsm(long chatId, Message msg, TelegramBotClient bot, Context db) { User state; lock (Locker) { state = db.Users.FirstOrDefault(x => x.ChatId == chatId); } if (state == null) { User user = new User { ChatId = chatId, State = StateChatEnum.StartMain }; db.Users.Add(user); db.SaveChanges(); } if (state != null) { IUpdateState updateState; switch (state.State) { case StateChatEnum.StartMain: var uid = db.Users.FirstOrDefault(x => x.ChatId == chatId); if (uid == null) { User user = new User { ChatId = chatId, State = StateChatEnum.StartText }; db.Users.Add(user); db.SaveChanges(); } updateState = new StartMain(); break; case StateChatEnum.EndAddress: updateState = new EndAddress(); break; case StateChatEnum.StartText: updateState = new StartText(); break; case StateChatEnum.SendingTime: updateState = new SendingTime(); break; case StateChatEnum.SendingNumberPhone: updateState = new SendingNumberPhone(); break; case StateChatEnum.PaymentMethod: updateState = new PaymentMethod(); break; case StateChatEnum.CarSearch: updateState = new CarSearch(); break; //case StateChatEnum.CarSearch: // updateState = new CarSearch(); // break; default: throw new AggregateException(); } updateState.UpdateAsync(msg, bot, chatId, db); } }