예제 #1
0
파일: Program.cs 프로젝트: wsxx111/Work
        private static void Main(string[] args)
        {
            //执行23种设计模式中的一种
            StartDesign design = new StartDesign();

            design.Go();
        }
예제 #2
0
        static void Main(string[] args)
        {
            StartDesign design = new StartDesign();

            design.Go();
            Console.ReadKey();
        }
예제 #3
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        public void NewDesignIsReturned()
        {
            var cmd =
                new StartDesign
                {
                    Name = "created design",
                };

            var designDto = new StartDesignHandler().Execute(cmd);

            Repository.ShouldContain<Design>(designDto.DesignId);
            designDto.Name.Should().Be("created design");
        }
예제 #4
0
        static void Main(string[] args)
        {
            #region 排列
            // 求排列:5个数取3个的任意排列
            //int[] IntArr = new int[] { 1, 2, 3, 4, 5 }; //整型数组
            //List<int[]> ListCombination = PermutationAndCombination<int>.GetPermutation(IntArr, 3); //求全部的5取3排列
            //foreach (int[] arr in ListCombination)
            //{
            //    foreach (int item in arr)
            //    {
            //        Console.Write(item + " ");
            //    }
            //    Console.WriteLine("");
            //}
            #endregion

            #region 组合
            // 求组合:求5个数里任意3个数的组合
            //int[] IntArr = new int[] { 1, 2, 3, 4, 5 }; //整型数组
            //List<int[]> ListCombination = PermutationAndCombination<int>.GetCombination(IntArr, 3); //求全部的3-3组合
            //foreach (int[] arr in ListCombination)
            //{
            //    foreach (int item in arr)
            //    {
            //        Console.Write(item + " ");
            //    }
            //    Console.WriteLine("");
            //}
            //Console.ReadKey();
            #endregion

            #region 二叉树
            BiTree <string> tree = new BiTree <string>("A");
            Node <string>   root = tree.Root;
            tree.InsertL("B", root);
            tree.InsertR("C", root);

            Node <string> b = root.LChild;
            Node <string> c = root.RChild;

            tree.InsertL("D", b);
            tree.InsertR("E", b);

            tree.InsertL("F", c);
            tree.InsertR("G", c);

            Node <string> d = b.LChild;
            Node <string> e = b.RChild;

            tree.InsertL("H", d);
            tree.InsertR("I", d);
            tree.InsertL("J", e);

            Console.WriteLine("前序遍历开始>>>\n");
            //前序遍历
            PreOrder(root);

            Console.WriteLine("\n------------------------\n");


            Console.WriteLine("中序遍历开始>>>\n");
            //中序遍历
            InOrder(root);

            Console.WriteLine("\n------------------------\n");
            Console.WriteLine("后序遍历开始>>>\n");
            //后序遍历
            PostOrder(root);


            Console.WriteLine("\n------------------------\n");
            Console.WriteLine("层序遍历开始>>>\n");
            //后序遍历
            LevelOrder(root);

            Console.Read();

            #endregion

            #region 顺序表
            Console.WriteLine("顺序表测试开始...");
            SeqList <string> seq = new SeqList <string>(10);

            seq.Append("x");
            seq.InsertBefore("w", 0);
            seq.InsertBefore("v", 0);
            seq.Append("y");
            seq.InsertBefore("z", seq.Count());
            Console.WriteLine(seq.Count());      //5
            Console.WriteLine(seq.ToString());   //v,w,x,y,z
            Console.WriteLine(seq[1]);           //w
            Console.WriteLine(seq[0]);           //v
            Console.WriteLine(seq[4]);           //z
            Console.WriteLine(seq.IndexOf("z")); //4
            Console.WriteLine(seq.RemoveAt(2));  //x
            Console.WriteLine(seq.ToString());   //v,w,y,z
            seq.InsertBefore("x", 2);
            Console.WriteLine(seq.ToString());   //v,w,x,y,z
            Console.WriteLine(seq.GetItemAt(2)); //x
            seq.Reverse();
            Console.WriteLine(seq.ToString());   //z,y,x,w,v

            seq.InsertAfter("z_1", 0);
            seq.InsertAfter("y_1", 2);
            seq.InsertAfter("v_1", seq.Count() - 1);
            Console.WriteLine(seq.ToString());//z,z_1,y,y_1,x,w,v,v_1
            #endregion

            #region 单链表
            Console.WriteLine("-------------------------------------");
            Console.WriteLine("单链表测试开始...");
            LinkList <string> link = new LinkList <string>();
            link.Head = new LinkNode <string>("x");
            link.InsertBefore("w", 0);
            link.InsertBefore("v", 0);
            link.Append("y");
            link.InsertBefore("z", link.Count());
            Console.WriteLine(link.Count());      //5
            Console.WriteLine(link.ToString());   //v,w,x,y,z
            Console.WriteLine(link[1]);           //w
            Console.WriteLine(link[0]);           //v
            Console.WriteLine(link[4]);           //z
            Console.WriteLine(link.IndexOf("z")); //4
            Console.WriteLine(link.RemoveAt(2));  //x
            Console.WriteLine(link.ToString());   //v,w,y,z
            link.InsertBefore("x", 2);
            Console.WriteLine(link.ToString());   //v,w,x,y,z
            Console.WriteLine(link.GetItemAt(2)); //x
            link.Reverse();
            Console.WriteLine(link.ToString());   //z,y,x,w,v
            link.InsertAfter("1", 0);
            link.InsertAfter("2", 1);
            link.InsertAfter("6", 5);
            link.InsertAfter("8", 7);
            link.InsertAfter("A", 10);          //Position is error!

            Console.WriteLine(link.ToString()); //z,1,2,y,x,w,6,v,8
            #endregion

            #region 循环队列
            CSeqQueue <int> queue = new CSeqQueue <int>(5);
            queue.Enqueue(1);
            queue.Enqueue(2);
            queue.Enqueue(3);
            queue.Enqueue(4);
            Console.WriteLine(queue); //front = -1       rear = 3        count = 4       data = 1,2,3,4
            queue.Dequeue();
            Console.WriteLine(queue); //front = 0        rear = 3        count = 3       data = 2,3,4
            queue.Dequeue();
            Console.WriteLine(queue); //front = 1        rear = 3        count = 2       data = 3,4
            queue.Enqueue(5);
            Console.WriteLine(queue); //front = 1        rear = 4        count = 3       data = 3,4,5
            queue.Enqueue(6);
            Console.WriteLine(queue); //front = 1        rear = 0        count = 4       data = 3,4,5,6
            queue.Enqueue(7);         //Queue is full
            Console.WriteLine(queue); //front = 1        rear = 0        count = 4       data = 3,4,5,6
            queue.Dequeue();
            queue.Enqueue(7);
            Console.WriteLine(queue);//front = 2        rear = 1        count = 4       data = 4,5,6,7

            queue.Clear();
            Console.WriteLine(queue);//queue is empty.

            queue.Enqueue(1);
            queue.Enqueue(2);
            queue.Enqueue(3);
            queue.Enqueue(4);
            Console.WriteLine(queue); //front = -1       rear = 3        count = 4       data = 1,2,3,4
            queue.Enqueue(5);
            Console.WriteLine(queue); //front = -1       rear = 4        count = 5       data = 1,2,3,4,5
            queue.Enqueue(6);         //Queue is full
            Console.WriteLine(queue); //front = -1       rear = 4        count = 5       data = 1,2,3,4,5
            queue.Dequeue();
            queue.Dequeue();
            queue.Dequeue();
            queue.Dequeue();
            Console.WriteLine(queue); //front = 3        rear = 4        count = 1       data = 5
            queue.Dequeue();
            Console.WriteLine(queue); //queue is empty.
            queue.Enqueue(0);
            queue.Enqueue(1);
            queue.Enqueue(2);
            queue.Enqueue(3);
            queue.Enqueue(4);                //Queue is full
            Console.WriteLine(queue);        //front = 4        rear = 3        count = 4       data = 0,1,2,3
            Console.WriteLine(queue.Peek()); //0
            queue.Dequeue();
            Console.WriteLine(queue);        //front = 0        rear = 3        count = 3       data = 1,2,3
            queue.Dequeue();
            Console.WriteLine(queue);        //front = 1        rear = 3        count = 2       data = 2,3
            queue.Dequeue();
            Console.WriteLine(queue);        //front = 2        rear = 3        count = 1       data = 3
            queue.Dequeue();
            Console.WriteLine(queue);        //queue is empty.
            queue.Enqueue(9);
            Console.WriteLine(queue);        //front = 3        rear = 4        count = 1       data = 9
            Console.ReadLine();
            #endregion

            #region 链式队列

            LinkQueue <int> Lqueue = new LinkQueue <int>();
            Lqueue.Enqueue(1);
            Lqueue.Enqueue(2);
            Lqueue.Enqueue(3);
            Lqueue.Enqueue(4);
            Console.WriteLine(Lqueue);
            Lqueue.Dequeue();
            Console.WriteLine(Lqueue);
            Console.WriteLine(Lqueue.Count());

            #endregion

            #region 双链表
            Console.WriteLine("-------------------------------------");
            Console.WriteLine("双链表测试开始...");
            DbLinkList <string> dblink = new DbLinkList <string>();
            dblink.Head = new DbNode <string>("x");
            dblink.InsertBefore("w", 0);
            dblink.InsertBefore("v", 0);
            dblink.Append("y");
            dblink.InsertBefore("z", dblink.Count());
            Console.WriteLine(dblink.Count());      //5
            Console.WriteLine(dblink.ToString());   //v,w,x,y,z
            Console.WriteLine(dblink[1]);           //w
            Console.WriteLine(dblink[0]);           //v
            Console.WriteLine(dblink[4]);           //z
            Console.WriteLine(dblink.IndexOf("z")); //4
            Console.WriteLine(dblink.RemoveAt(2));  //x
            Console.WriteLine(dblink.ToString());   //v,w,y,z
            dblink.InsertBefore("x", 2);
            Console.WriteLine(dblink.ToString());   //v,w,x,y,z
            Console.WriteLine(dblink.GetItemAt(2)); //x
            dblink.Reverse();
            Console.WriteLine(dblink.ToString());   //z,y,x,w,v
            dblink.InsertAfter("1", 0);
            dblink.InsertAfter("2", 1);
            dblink.InsertAfter("6", 5);
            dblink.InsertAfter("8", 7);
            dblink.InsertAfter("A", 10);          //Position is error!
            Console.WriteLine(dblink.ToString()); //z,1,2,y,x,w,6,v,8

            string _tail = dblink.GetItemAt(dblink.Count() - 1);
            Console.WriteLine(_tail);

            Console.WriteLine(dblink.TestPrevErgodic()); //8
            Console.ReadKey();                           //8,v,6,w,x,y,2,1,z
            #endregion

            #region 哈夫曼
            HuffmanTree huffTree = new HuffmanTree(2, 1, 4, 3);
            huffTree.Create();

            Console.WriteLine("最终树的节点值如下:");
            Console.WriteLine(huffTree.ToString());
            // 输出结果也许并不直观,对照下面这张图就明白了:
            // https://pic002.cnblogs.com/images/2010/27612/2010120513101331.png
            Console.ReadLine();
            #endregion

            #region 顺序堆栈
            Console.WriteLine("顺序堆栈测试开始...");
            SeqStack <int> seqStack = new SeqStack <int>(10);
            seqStack.Push(1);
            seqStack.Push(2);
            seqStack.Push(3);

            Console.WriteLine(seqStack);
            Console.WriteLine(seqStack.Peek());
            Console.WriteLine(seqStack);
            Console.WriteLine(seqStack.Pop());
            Console.WriteLine(seqStack);

            #endregion

            #region 链堆栈
            Console.WriteLine("链堆栈测试开始...");
            LinkStack <int> linkStack = new LinkStack <int>();
            linkStack.Push(1);
            linkStack.Push(2);
            linkStack.Push(3);

            Console.WriteLine(linkStack);
            Console.WriteLine(linkStack.Peek());
            Console.WriteLine(linkStack);
            Console.WriteLine(linkStack.Pop());
            Console.WriteLine(linkStack);

            Console.ReadLine();
            #endregion

            #region 23种设计模式
            //执行23种设计模式中的一种
            StartDesign design = new StartDesign();
            design.Go();
            #endregion
        }
예제 #5
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 private ActionResult StartDesign_Render(StartDesign cmd)
 {
     var model = new StartDesignModel { Cmd = cmd };
     return View(model);
 }
예제 #6
0
 public ActionResult StartDesign(StartDesign cmd)
 {
     return Exec(cmd,
         success: r => Redirect(Actions.List()),
         failure: () => StartDesign_Render(cmd));
 }
예제 #7
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 public ActionResult StartDesign()
 {
     var initialCmd = new StartDesign();
     return StartDesign_Render(initialCmd);
 }
예제 #8
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        static void Main(string[] args)
        {
            StartDesign start = new StartDesign();

            start.Start();
        }