public void UseFrame(int index) { if (!starting && EndAction != null && EndAction[currentIndex] != default(Action)) { try { EndAction[currentIndex](); } catch { EndAction[currentIndex] = default(Action); } } starting = false; currentIndex = index; currentTime = 0; if (xFlips != null && canChangeFlipX) { owner.FlipX = owner.FlipX ^ xFlips[currentIndex]; } if (yFlips != null && canChangeFlipY) { owner.FlipY = owner.FlipY ^ yFlips[currentIndex]; } if (frames != null) { if (currentIndex >= frames.Length || currentIndex < 0) { Debug.Log(name + ": " + currentIndex); } foreach (frame f in frames[currentIndex].frames) { if (f != null) { f.Use(); } } } if (StartAction != null && StartAction[currentIndex] != default(Action)) { try { StartAction[currentIndex](); } catch { StartAction[currentIndex] = default(Action); } } }
protected void HadleInputs() { Vertical = Input.GetAxis("Vertical"); Horizontal = Input.GetAxis("Horizontal"); HorizonalMouse = Input.GetAxis("Mouse X"); VerticalMouse = Input.GetAxis("Mouse Y"); if (Input.GetKey(KeyCode.LeftShift)) { PressShift?.Invoke(); } if (Input.GetKey(KeyCode.E)) { StartAction?.Invoke(true); } if (Input.GetMouseButton(0)) { FireMachineGun?.Invoke(); } if (Input.GetMouseButton(1)) { FireRocket?.Invoke(); } }
private List <StartAction> search() { List <StartAction> list = new List <StartAction>(); connection = new MySqlConnection(connString); try { connection.Open(); command = new MySqlCommand(sql, connection); dataReader = command.ExecuteReader(); while (dataReader.Read()) { StartAction sact = new StartAction(); sact.ID = dataReader.GetInt32(0); sact.BusinessPlanId = dataReader.GetInt32(1); sact.Name = dataReader.GetString(2); sact.ActionCost = dataReader.GetInt32(3); list.Add(sact); } dataReader.Close(); command.Dispose(); connection.Close(); } catch (Exception ex) { return(null); } return(list); }
/// <summary> /// Runs the operation /// </summary> /// <returns>The disposable wrapper</returns> public DisposableAction Run() { // Run start action StartAction?.Invoke(); // Create the disposable action return(new DisposableAction(DisposeAction, LockOperation)); }
// POST api/startaction public StartAction Post(StartAction strAct) { if (strActService.Insert(strAct)) { strAct.ID = Program.GetLastId(); return(strAct); } return(null); }
public static void HandleInitialButtons(Packet packet) { if (ClientVersion.AddedInVersion(ClientVersionBuild.V3_1_0_9767) && ClientVersion.RemovedInVersion(ClientVersionBuild.V4_3_4_15595)) { // State = 0: Looks to be sent when initial action buttons get sent, however on Trinity we use 1 since 0 had some difficulties // State = 1: Used in any SMSG_ACTION_BUTTONS packet with button data on Trinity. Only used after spec swaps on retail. // State = 2: Clears the action bars client sided. This is sent during spec swap before unlearning and before sending the new buttons if (packet.ReadByte("Packet Type") == 2) { return; } } var buttonCount = ClientVersion.AddedInVersion(ClientVersionBuild.V3_2_0_10192) ? 144 : 132; var startAction = new StartAction { Actions = new List <Action>(buttonCount) }; for (var i = 0; i < buttonCount; i++) { var action = new Action { Button = (uint)i }; var packed = packet.ReadInt32(); if (packed == 0) { continue; } action.Id = (uint)(packed & 0x00FFFFFF); packet.AddValue("Action", action.Id, i); action.Type = (ActionButtonType)((packed & 0xFF000000) >> 24); packet.AddValue("Type", action.Type, i); startAction.Actions.Add(action); } if (ClientVersion.AddedInVersion(ClientVersionBuild.V4_3_4_15595)) { packet.ReadByte("Packet Type"); } WoWObject character; if (Storage.Objects.TryGetValue(SessionHandler.LoginGuid, out character)) { var player = character as Player; if (player != null && player.FirstLogin) { Storage.StartActions.Add(new Tuple <Race, Class>(player.Race, player.Class), startAction, packet.TimeSpan); } } }
public void Datahandle(byte[] bytes) { BaseNetObject bno = NetBaseTool.BytesToObject(bytes) as BaseNetObject; if (bno is SystemNetObject) { SystemNetObject systemNetObject = bno as SystemNetObject; if (systemNetObject.GetType() == typeof(Msg)) { Console.WriteLine(systemNetObject); } else if (systemNetObject.GetType() == typeof(GetMyUserData)) { MyUserData = (systemNetObject as GetMyUserData).userData; } else if (systemNetObject.GetType() == typeof(CreateRoomS2C)) { transmit = (systemNetObject as CreateRoomS2C).PlayerId; wait.Set(); } else if (systemNetObject.GetType() == typeof(JoinRoomS2C)) { transmit = (systemNetObject as JoinRoomS2C); wait.Set(); } else if (systemNetObject.GetType() == typeof(GetRoomListS2C)) { transmit = (systemNetObject as GetRoomListS2C).rooms; wait.Set(); } else if (systemNetObject.GetType() == typeof(PlayerJoinS2C)) { PlayerJoin?.Invoke((systemNetObject as PlayerJoinS2C).playerId); } else if (systemNetObject.GetType() == typeof(PlayerLeaveS2C)) { PlayerLeave?.Invoke((systemNetObject as PlayerLeaveS2C).playerId); } else if (systemNetObject.GetType() == typeof(GameStart)) { StartAction?.Invoke(); } } else { GameNetObject gno = bno as GameNetObject; if (gno == null) { throw new ArgumentException(bno.GetType() + " Can't Used"); } ReceiveAction?.Invoke(gno); } //防止死锁 // wait.Set(); }
// PUT api/startaction/5 public StartAction Put(int id, StartAction newStartAction) { newStartAction.ID = id; if (strActService.SearchId(id).Count > 0) { if (strActService.Edit(newStartAction)) { return(newStartAction); } } return(null); }
/// <summary> Start the shader. Bind the program and call Start on each sumcomponent. Then invoke StartAction</summary> public virtual void Start(GLMatrixCalc c) { GL.UseProgram(0); // ensure no active program - otherwise the stupid thing picks it GL.BindProgramPipeline(pipelineid); foreach (var x in shaders) // let any programs do any special set up { x.Value.Start(c); } StartAction?.Invoke(this, c); // any shader hooks get a chance. }
// DELETE api/startaction/5 public StartAction Delete(int id) { StartAction oldStartAction = new StartAction(); var data = strActService.SearchId(id); if (data.Count > 0) { oldStartAction.SetStartAction(data.ElementAt(0)); if (strActService.DeleteId(id)) { return(oldStartAction); } } return(null); }
public void Update() { if (m_IsPause) return; //计算delay 时间 if (UnityEngine.Time.realtimeSinceStartup >=m_CurRunTime + m_DelayTime+m_LastPauseTime) { if (!IsRunning) { m_CurRunTime = UnityEngine.Time.realtimeSinceStartup; m_DelayTime = 0; StartAction?.Invoke(); } IsRunning = true; } if (!IsRunning) return; //计算interval if (UnityEngine.Time.realtimeSinceStartup >= m_CurRunTime + m_Pausetime) { m_CurRunTime = UnityEngine.Time.realtimeSinceStartup + m_Interval; m_Pausetime = 0; RunAction?.Invoke(m_Loop - m_CurLoop); //Loop即使为0也执行一次 if (m_Loop != -1) { if (m_CurLoop >= m_Loop) { CompleteAction?.Invoke(); Stop(); } m_CurLoop++; } } }
public override Task StartAsync(CancellationToken cancellationToken = default) { startupService = Services.GetRequiredService <TStartup>(); if (startupService == null) { throw new NullReferenceException(nameof(startupService)); } if (StartAction != null) { StartAction.Invoke(startupService); return(Task.CompletedTask); } return(StartActionAsync?.Invoke(startupService, cancellationToken)); }
/// <summary> /// Runs the operation /// </summary> /// <returns>The disposable wrapper</returns> public async Task <IDisposable> RunAsync() { // Await the lock and get the disposable IDisposable d = await DisposableLock.LockAsync(); try { // Run start action StartAction.Invoke(); } catch { d.Dispose(); throw; } // Create the disposable action return(new DisposableAction(DisposeAction, d)); }
public static void HandleActionButtons(Packet packet) { const int buttonCount = 132; var startAction = new StartAction { Actions = new List <Action>(buttonCount) }; for (var i = 0; i < buttonCount; ++i) { var action = new Action(); //packet.ReadUInt64("Action"); action.Button = (uint)i; action.Id = packet.ReadUInt32(); var type = packet.ReadUInt32(); packet.AddValue("Action " + i, action.Id); packet.AddValue("Type " + i, type); if (type == 0) { startAction.Actions.Add(action); } } packet.ReadByte("Packet Type"); if (CoreParsers.SessionHandler.LoginGuid != null) { WoWObject character; if (Storage.Objects.TryGetValue(CoreParsers.SessionHandler.LoginGuid, out character)) { var player = character as Player; if (player != null && player.FirstLogin) { Storage.StartActions.Add(new Tuple <Race, Class>(player.Race, player.Class), startAction, packet.TimeSpan); } } } }
private void StartServer() { var url = _cfg.ServerURL; SetStatus($"Starting server at [{url}] ..."); try { StartAction?.Invoke(url); SetStatus("Server successfully started."); } catch (TargetInvocationException ex) { var msg = GetPortConflictMessage(url); MessageBox.Show(msg, "Failed to start server", MessageBoxButton.OK, MessageBoxImage.Error); ex.ShowAlert(); } catch (Exception ex) { SetStatus(ex.Info(true, true)); } }
/// <summary> Perform animation on control at this time in ms. Called internally by Control.Animate /// Animation is performed on a system tick by calling GLControlDisplay.Animate(timestamp); /// </summary> public void Animate(GLBaseControl cs, ulong timems) { if (DeltaTime) // if we were set up with delta times, then set the starttime/end time as moved on from timems { StartTime += timems; EndTime += timems; DeltaTime = false; } if (State == StateType.Waiting && timems >= StartTime) { State = StateType.Running; Start(cs); StartAction?.Invoke(this, cs, timems); } if (State == StateType.Running) { ulong elapsed = timems - StartTime; ulong timetomove = EndTime - StartTime; double deltain = (double)elapsed / (double)timetomove; // % in, 0-1 if (deltain >= 1.0) { End(cs); if (RemoveAfterEnd) { cs.Animators.Remove(this); } State = StateType.Done; FinishAction?.Invoke(this, cs, timems); } else { Middle(cs, deltain); } } }
public void SetStartAction(StartAction action) { switch (action) { case StartAction.Project: Get <RadioButton>("startProject").Checked = true; break; case StartAction.Program: Get <RadioButton>("startExternalProgram").Checked = true; break; case StartAction.StartURL: Get <RadioButton>("startBrowserInURL").Checked = true; break; default: throw new NotSupportedException("Unknown action!"); } UpdateEnabledStates(null, EventArgs.Empty); }
protected override void OnStart(string[] args) { StartAction?.Invoke(); }
public void RegisterDelayStartCallback(Action <object> callback, object state) { StartCount++; StartAction?.Invoke(callback, state); }
public Task StartAsync(CancellationToken cancellationToken) { StartCount++; StartAction?.Invoke(cancellationToken); return(Task.CompletedTask); }
public override void OnStart(Activity span) => StartAction?.Invoke(span);
public override void Entry() { currentTime = 0; hittingTargets.Clear(); StartAction?.Invoke(); }
/// <summary> Start the shader. Bind the program and then invoke StartAction</summary> public virtual void Start(GLMatrixCalc c) { GL.UseProgram(Id); StartAction?.Invoke(this, c); }
public void SetAction(StartAction action) { _action = action; }
public bool Edit(StartAction sact) { sql = "UPDATE start_actions SET business_plans_bpID='" + sact.BusinessPlanId + "', name='" + sact.Name + "',actionCost='" + sact.ActionCost + "' WHERE actionID='" + sact.ID + "'"; return(EditTable()); }
/// <summary> /// Raises the <see cref="E:System.Windows.Application.Startup"/> event. /// </summary> /// <param name="e">A <see cref="T:System.Windows.StartupEventArgs"/> that contains the event data.</param> protected override void OnStartup(StartupEventArgs e) { FrameworkElement.LanguageProperty.OverrideMetadata( typeof(FrameworkElement), new FrameworkPropertyMetadata(System.Windows.Markup.XmlLanguage.GetLanguage(CultureInfo.CurrentCulture.IetfLanguageTag))); Thread.CurrentThread.Name = "MainThread"; base.OnStartup(e); // Init logger log4net.Config.XmlConfigurator.Configure(); // Register handler for unhandled exceptions this.DispatcherUnhandledException += new System.Windows.Threading.DispatcherUnhandledExceptionEventHandler(this.App_DispatcherUnhandledException); AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(this.CurrentDomain_UnhandledException); // Build var mainViewModel = new MainViewModel(); this.startViewModel = new StartViewModel(); var scanViewModel = new ScanViewModel(); var previewViewModel = new PreviewViewModel(); var previewNoFilesViewModel = new PreviewNoFilesViewModel(); var synchronizeViewModel = new SynchronizeViewModel(); var synchronizeNoFilesViewModel = new SynchronizeNoFilesViewModel(); var resultViewModel = new ResultViewModel(); var synchronizer = new Synchronizer(new FileLogger()); var startAction = new StartAction(); var scanAction = new ScanAction(synchronizer); var previewAction = new PreviewAction(); var previewNoFilesAction = new PreviewNoFilesAction(); var synchronizeNoFilesAction = new SynchronizeNoFilesAction(); var synchronizeAction = new SynchronizeAction(synchronizer); var resultAction = new ResultAction(); var mainWindow = new MainWindow(); // Bind startAction.Synchronize += scanAction.Process; scanAction.Preview += previewAction.Process; scanAction.PreviewNoFiles += previewNoFilesAction.Process; scanAction.Canceled += startAction.Process; previewAction.Synchronize += synchronizeAction.Process; previewAction.SynchronizeNoFiles += synchronizeNoFilesAction.Process; previewAction.Canceled += startAction.Process; previewNoFilesAction.Ok += startAction.Process; synchronizeAction.Result += resultAction.Process; synchronizeNoFilesAction.Ok += startAction.Process; resultAction.Ok += startAction.Process; // Inject startAction.Inject(mainViewModel); startAction.Inject(this.startViewModel); scanAction.Inject(mainViewModel); scanAction.Inject(scanViewModel); previewAction.Inject(mainViewModel); previewAction.Inject(previewViewModel); previewNoFilesAction.Inject(mainViewModel); previewNoFilesAction.Inject(previewNoFilesViewModel); synchronizeNoFilesAction.Inject(mainViewModel); synchronizeNoFilesAction.Inject(synchronizeNoFilesViewModel); synchronizeAction.Inject(mainViewModel); synchronizeAction.Inject(synchronizeViewModel); resultAction.Inject(mainViewModel); resultAction.Inject(this.startViewModel); resultAction.Inject(resultViewModel); mainWindow.Inject(mainViewModel); // Run this.startViewModel.LoadDefaultJobList(); this.MainWindow = mainWindow; startAction.Process(); this.MainWindow.Show(); }
private static string StartActionQToString(StartAction? action) { return action.HasValue ? action.Value.ToString() : null; }
public bool Insert(StartAction sact) { sql = "INSERT INTO start_actions (business_plans_bpID, name,actionCost) VALUES ('" + sact.BusinessPlanId + "' , '" + sact.Name + "' , '" + sact.ActionCost + "' )"; return(EditTable()); }
public DataBus GetDataBus() { bool isTimeOut = IsTimeOut; if (isTimeOut) { if (dataBus != null) { try { //Send stop mession first StopAction stopAction = new StopAction(dataBus); HttpResponseMessage response = stopAction.DoAction(); string str = response.GetContent(); } catch { //Nothing to do. } } } if (dataBus == null || isTimeOut) { sessionStart = System.DateTime.Now; dataBus = LoadBalanceUtil.GetDataBus(connectionInfo); //Start action. StartAction startAction = new StartAction(dataBus); HttpResponseMessage response = startAction.DoAction(); string str = response.GetContent(); try { Start startEntity = startAction.ResponseData as Start; dataBus.ThreadId = startEntity.Threads[0].ThreadId; } catch (Exception ex) { throw new Exception("Start:" + str); } ActionUtil.GetFormAndData(dataBus, string.Empty); //Login LoginAction loginAction = new LoginAction(dataBus); loginAction.UserName = dataBus.UserName; loginAction.Password = dataBus.EncryptedPassword; response = loginAction.DoAction(); string loginMessage = response.GetContent(); GetMessageAction fetchMessageAction = new GetMessageAction(dataBus); fetchMessageAction.DoAction(); Execute execute = fetchMessageAction.ResponseData as Execute; while (execute != null && execute.ClientRequestEntity != null) { ActionUtil.StoreMessages(execute.ClientRequestEntity); fetchMessageAction = new GetMessageAction(dataBus); fetchMessageAction.DoAction(); execute = fetchMessageAction.ResponseData as Execute; } //fetchMessageAction = new GetMessageAction(dataBus); //fetchMessageAction. DoAction(); ActionUtil.GetFormAndData(dataBus, string.Empty); SetPreferencesAction setPreferencesAction = new SetPreferencesAction(dataBus); response = setPreferencesAction.DoAction(); string setPreferencesMessage = response.GetContent(); SetPreferences setPreferences = setPreferencesAction.ResponseData as SetPreferences; } else { dataBus.Refresh(); dataBus.ThreadId++; } return(dataBus); }
public void SetStartAction(StartAction action) { switch(action) { case StartAction.Project: Get<RadioButton>("startProject").Checked = true; break; case StartAction.Program: Get<RadioButton>("startExternalProgram").Checked = true; break; case StartAction.StartURL: Get<RadioButton>("startBrowserInURL").Checked = true; break; default: throw new NotSupportedException("Unknown action!"); } UpdateEnabledStates(null, EventArgs.Empty); }
public static void HandleActionButtons(Packet packet) { const int buttonCount = 132; var startAction = new StartAction { Actions = new List <Action>(buttonCount) }; var buttons = new byte[buttonCount][]; for (var i = 0; i < buttonCount; i++) { buttons[i] = new byte[8]; buttons[i][4] = packet.ReadBit(); } for (var i = 0; i < buttonCount; i++) { buttons[i][0] = packet.ReadBit(); } for (var i = 0; i < buttonCount; i++) { buttons[i][7] = packet.ReadBit(); } for (var i = 0; i < buttonCount; i++) { buttons[i][2] = packet.ReadBit(); } for (var i = 0; i < buttonCount; i++) { buttons[i][6] = packet.ReadBit(); } for (var i = 0; i < buttonCount; i++) { buttons[i][3] = packet.ReadBit(); } for (var i = 0; i < buttonCount; i++) { buttons[i][1] = packet.ReadBit(); } for (var i = 0; i < buttonCount; i++) { buttons[i][5] = packet.ReadBit(); } for (var i = 0; i < buttonCount; i++) { packet.ReadXORByte(buttons[i], 0); } for (var i = 0; i < buttonCount; i++) { packet.ReadXORByte(buttons[i], 3); } for (var i = 0; i < buttonCount; i++) { packet.ReadXORByte(buttons[i], 5); } for (var i = 0; i < buttonCount; i++) { packet.ReadXORByte(buttons[i], 7); } for (var i = 0; i < buttonCount; i++) { packet.ReadXORByte(buttons[i], 6); } for (var i = 0; i < buttonCount; i++) { packet.ReadXORByte(buttons[i], 1); } for (var i = 0; i < buttonCount; i++) { packet.ReadXORByte(buttons[i], 4); } for (var i = 0; i < buttonCount; i++) { packet.ReadXORByte(buttons[i], 2); } packet.ReadByte("Packet Type"); for (int i = 0; i < buttonCount; i++) { var actionId = BitConverter.ToInt32(buttons[i], 0); if (actionId == 0) { continue; } var action = new Action { Button = (uint)i, Id = (uint)actionId, Type = 0 // removed in MoP }; packet.AddValue("Action", action.Id, i); startAction.Actions.Add(action); } WoWObject character; if (Storage.Objects.TryGetValue(SessionHandler.LoginGuid, out character)) { var player = character as Player; if (player != null && player.FirstLogin) { Storage.StartActions.Add(new Tuple <Race, Class>(player.Race, player.Class), startAction, packet.TimeSpan); } } }
private void Form1_Shown(object sender, EventArgs e) { //Run any actions queued by window manager StartAction?.Invoke(this); }