private void PlayerStarshipEnterEndTrigger() { playerCamera.SetLockMove(true); playerController.SetLockControl(true); MoverEnd.MoveLine(playerStarship); EndGame(); }
private void OnPlayerStarshipEnterEndTrigger() { player_Starship_Controller.SetLockControl(true); player_Camera_Controller.SetLockMove(true); MoverEnd.MoveLine(playerStarship); EndEvent(); }