/// <summary> /// Triggers /// </summary> /// <param name="o"></param> /// <param name="sender"></param> public static void EndOfDay_RenderCheck(object o, StardewModdingAPI.Events.RenderedEventArgs sender) { if (EndOfDay_IsShowingEndOfNightMenus() && EndOfDay_HasProcessedModdedItems == false) { EndOfDay_HackShipping(); EndOfDay_HasProcessedModdedItems = true; } }
private void Display_Rendered(object sender, StardewModdingAPI.Events.RenderedEventArgs e) { if (!this.draw || this.texture == null) { return; } e.SpriteBatch.Draw(this.texture, new Vector2(50, 50), new Rectangle?(new Rectangle(this.x, this.y, this.w, this.h)), Color.White, 0, Vector2.Zero, 4f, SpriteEffects.None, 0.5f); if (this.offsetProvider.GetOffset(this.textureName, new Rectangle(this.x, this.y, this.w, this.h), SpriteEffects.None, out Vector2 offset)) { this.drawer.DrawHats(new [] { new Hat(0), }, this.facingDirection, e.SpriteBatch, new Vector2(50, 50), offset, 0, 0.5f); } }
private void Display_Rendered(object?sender, StardewModdingAPI.Events.RenderedEventArgs e) { if (!Context.IsWorldReady) { return; } //draw X over time indicator if (shouldPause() && this.config.ShowPauseX && Game1.displayHUD) { Game1.spriteBatch.Draw(Game1.mouseCursors, updatePosition(), new Rectangle(269, 471, 15, 15), new Color(0, 0, 0, 64), 0f, Vector2.Zero, 4f, SpriteEffects.None, 0.91f); } }
private void Display_Rendered(object sender, StardewModdingAPI.Events.RenderedEventArgs e) { if (!IsModEnabled()) { return; } if (Config.BeesEnabled && beeDataList.Count > 0) { for (int i = beeDataList.Count - 1; i >= 0; i--) { var beeDirection = beeDataList[i].dir; var beeAngle = beeDataList[i].angle; var beePos = beeDataList[i].pos; int size = 64; if (beeDirection != Vector2.Zero) { int period = 36; if (Game1.random.NextDouble() < 0.01) { beeDirection = Vector2.Zero; } beeDataList[i].ticks++; var which = beeDataList[i].ticks % period; beeDataList[i].currentSprite = which < period / 4 ? 0 : ((which < period * 3 / 4 && which >= period / 2) ? 2 : 1); } else { beeDataList[i].ticks = 0; if (Game1.random.NextDouble() < 0.01) { beeAngle = Game1.random.NextDouble() * 2 * Math.PI; beeDirection = new Vector2((float)Math.Cos(beeAngle), (float)Math.Sin(beeAngle)); beeDirection.Normalize(); } } beePos += beeDirection; if (beePos.X < -size || beePos.Y < -size || beePos.X > Game1.viewport.Width + size / 2 || beePos.Y > Game1.viewport.Height + size / 2) { beeDataList.RemoveAt(i); continue; } e.SpriteBatch.Draw(beeTexture, new Rectangle(Utility.Vector2ToPoint(beePos), new Point(size, size)), new Rectangle(beeDataList[i].currentSprite * 512, 0, 512, 512), Color.White, (float)(beeAngle + Math.PI / 2), new Vector2(256, 256), SpriteEffects.None, 1); beeDataList[i].dir = beeDirection; beeDataList[i].angle = beeAngle; beeDataList[i].pos = beePos; } } }
private void Display_Rendered(object sender, StardewModdingAPI.Events.RenderedEventArgs e) { Color thisColor = Config.QuoteColor; thisColor.A = (byte)Math.Round(255 * Game1.fadeToBlackAlpha); for (int i = 0; i < dailyQuote.quoteLines.Count; i++) { e.SpriteBatch.DrawString(Game1.dialogueFont, dailyQuote.quoteLines[i], new Vector2(Game1.viewport.Width / 2 - (Config.QuoteCharPerLine * 10), Game1.viewport.Height / 2 - (dailyQuote.quoteLines.Count / 2) * Game1.dialogueFont.LineSpacing + Game1.dialogueFont.LineSpacing * i), thisColor); } if (dailyQuote.author != null) { e.SpriteBatch.DrawString(Game1.dialogueFont, Config.AuthorPrefix + dailyQuote.author, new Vector2(Game1.viewport.Width / 2 + (Config.QuoteCharPerLine * 10) - (dailyQuote.author.Length * 20 + Config.AuthorPrefix.Length * 20), Game1.viewport.Height / 2 - (dailyQuote.quoteLines.Count / 2) * Game1.dialogueFont.LineSpacing + Game1.dialogueFont.LineSpacing * dailyQuote.quoteLines.Count), thisColor); } //SpriteText.drawString(e.SpriteBatch, dailyQuote.quote, x, y, 999999, Config.QuoteWidth, 999999, Game1.fadeToBlackAlpha, 0.88f, false, -1, "", colorCode, SpriteText.ScrollTextAlignment.Left); //SpriteText.drawString(e.SpriteBatch, Config.AuthorPrefix + dailyQuote.author, x, y + (int)Math.Ceiling(dailyQuote.quoteSize.X / Config.QuoteWidth) * Game1.dialogueFont.LineSpacing, 999999, Config.QuoteWidth, 999999, Game1.fadeToBlackAlpha, 0.88f, false, -1, "", colorCode, SpriteText.ScrollTextAlignment.Right); }
private void Display_Rendered(object sender, StardewModdingAPI.Events.RenderedEventArgs e) { PelicanTTSMod._helper.Events.Display.Rendered -= Display_Rendered; shouldRead = false; if (capture == null || capture.Length == 0) { if (capturedTitle.Length > 0) { capture = capturedTitle + ": " + capturedContent; } else { capture = capturedContent; } } if (capture != null && capture != "") { SpeechHandlerPolly.configSay("Default", PelicanTTSMod.config.Voices["Default"]?.Voice ?? "Salli", capture); } }
private void Display_Rendered(object sender, StardewModdingAPI.Events.RenderedEventArgs e) { SetScreenPosAndSize(); if (Config.PhoneApp) { if (!api.GetPhoneOpened() || api.GetRunningApp() != Helper.ModRegistry.ModID) { StopTrack(true); Helper.Events.Display.Rendered -= Display_Rendered; return; } e.SpriteBatch.Draw(backgroundTexture, new Rectangle((int)screenPos.X, (int)screenPos.Y, (int)screenSize.X, (int)screenSize.Y), Color.White); } else if (videoPlayer.State == MediaState.Stopped) { return; } if (videoPlayer.State == MediaState.Playing) { lastTexture = videoPlayer.GetTexture(); } if (lastTexture != null && videoPlayer.State != MediaState.Stopped) { Vector2 size; Vector2 pos = screenPos; float rs = screenSize.X / screenSize.Y; float rv = lastTexture.Width / (float)lastTexture.Height; if (rv > rs) { size = new Vector2(screenSize.X, screenSize.X * lastTexture.Height / lastTexture.Width); pos += new Vector2(0, (screenSize.Y - size.Y) / 2); } else if (rv > rs) { size = new Vector2(screenSize.Y * lastTexture.Width / lastTexture.Height, screenSize.Y); pos += new Vector2((screenSize.X - size.X) / 2, 0); } else { size = screenSize; } Rectangle videoRect = new Rectangle((int)pos.X, (int)pos.Y, (int)size.X, (int)size.Y); e.SpriteBatch.Draw(lastTexture, videoRect, Color.White); if (new Rectangle((int)screenPos.X, (int)screenPos.Y, (int)screenSize.X, (int)screenSize.Y).Contains(Game1.getMousePosition())) { int delay = 30; if (uiTicks < 255 + delay) { uiTicks++; } if (uiTicks < 255 + delay) { uiTicks++; } int c = Math.Max(uiTicks - delay, 0); Color color = new Color(c, c, c, c); e.SpriteBatch.Draw(buttonsTexture, screenPos + new Vector2(screenSize.X / 2 - 96, screenSize.Y - 48), color); if (Config.PhoneApp) { e.SpriteBatch.Draw(xTexture, screenPos + new Vector2(screenSize.X - 48, 16), color); } } else { uiTicks = 0; } } if (videoPlayer.State != MediaState.Playing) { e.SpriteBatch.Draw(playTexture, screenPos + new Vector2(screenSize.X / 2 - 32, screenSize.Y / 2 - 32), Color.White); } }