private void UpdateFriends(Character character) { foreach (var friendship in character.Friends) { _context.Friendships.Add(new Friendship { Character = friendship.Friend, Friend = character }); } _context.SaveChanges(); }
public EpisodeBuilder SaveChanges(StarWarsSampleAppDbContext context) { context.Episodes.AddRange(_episodes); context.SaveChanges(); return(this); }
public CharacterBuilder SaveChanges(StarWarsSampleAppDbContext context) { context.Characters.AddRange(_characters); context.SaveChanges(); return(this); }