protected virtual StarMapFilter CreateFilter( GameObjectSet gos, StarMapViewFilter filter, StarMapBase.SyncContext context) { return((StarMapFilter)null); }
protected override StarMapFilter CreateFilter( GameObjectSet gos, StarMapViewFilter type, StarMapBase.SyncContext context) { StarMapFilter starMapFilter = new StarMapFilter(this.App); starMapFilter.SetFilterType(type); gos.Add((IGameObject)starMapFilter); return(starMapFilter); }
public void SetFilterType(StarMapViewFilter type) { this.PostSetProp("FilterType", (object)type); }