public StandardText GetItemFor(string itemName, Language language = null) { if (language == null) { language = LanguageManager.DefaultLanguage; } IStandardText item; using (var context = Index.CreateSearchContext()) { item = context.GetQueryable <StandardText>().FirstOrDefault(m => m.TemplateId == IStandardTextConstants.TemplateId.Guid && m.Name == itemName && m.Language == language); } if (item == null) { //If there is nothing found, the item name will be returned back return(null); } StandardText standardText = _context.GetItem <StandardText>(item.Id); return(standardText); }
internal TextField(TextAppenderHelper appender, SpriteFont font, Texture2D texture, Region region, Color textcolor, ARenderStyle style, string hint, AlignmentContext alignmentContext) : base(texture, region, style) { int padding = 5; this.font = font; this.appender = appender; Events.LostFocus += (sender, args) => ShouldProcessInput = false; Events.GotFocus += (sender, args) => ShouldProcessInput = true; timer = new Timer(); timer.Elapsed += new ElapsedEventHandler((sender, args) => showCursor = !showCursor); timer.Interval = appender.CursorFlickInterval; timer.Enabled = true; this.hint = new StandardText(font, Vector2.Zero, hint, alignmentContext); this.hint.RenderParameters.Color = new Color(textcolor.R, textcolor.G, textcolor.B, 0.4f); Text = new StandardText(font, Vector2.Zero, null, alignmentContext); Text.RenderParameters.Color = textcolor; Text.Padding.Left = padding; Text.Padding.Right = padding; this.hint.Padding.Left = padding; SetupCursor(); //check if the buffer is not full appender.ShouldHandleKey += (key, keyToChar) => ((Text.Region.Frame.Right + Text.Padding.Left + Text.Padding.Right + (font.MeasureString(keyToChar.ToString()).X) * Configuration.Settings.Scale.X) < (this.Region.Frame.Right)); }
internal CheckBox(Texture2D texture, Region region, ARenderStyle style, AlignmentContext checkBoxAlignment, Texture2D checkedTexture, Texture2D unCheckedTexture, string text, SpriteFont font) : base(texture, region, style) { int offset = 3; this.RenderStyle = style; checkBox = new Button(unCheckedTexture, new Region(0, 0, unCheckedTexture.Width, unCheckedTexture.Height), Style.NoStyle, this.Region); checkBox.ScreenAlignment.HorizontalAlignment = checkBoxAlignment.HorizontalAlignment; checkBox.ScreenAlignment.VerticalAlignment = checkBoxAlignment.VerticalAlignment; checkBox.Padding.Left = offset; checkBox.ScreenAlignment.Transition = checkBoxAlignment.Transition; checkBox.Sprite.Add("checked", checkedTexture); this.Events.Clicked += (sender, args) => { IsChecked = !IsChecked; if (IsChecked) { checkBox.Sprite.SwitchSprite("checked"); } else { checkBox.Sprite.SwitchSprite(); } }; Text = new StandardText(font, Vector2.Zero, text); Text.Alignment.HorizontalAlignment = HorizontalAlignment.RelativeTo(() => (checkBox.Region.Frame.Right) + offset * Configuration.Settings.Scale.X); Text.Alignment.VerticalAlignment = checkBoxAlignment.VerticalAlignment; checkBox.Region.onPositionChange += (args, sender) => Text.Align(this.Region); }
public string GetTextFor(string itemName, Language language = null) { StandardText standardText = GetItemFor(itemName, language); return(standardText == null ? string.Empty : standardText.Text); }