/// <summary> /// Properties belonging to the standard character model only /// </summary> void StandardModelProperties () { StandardCharacterModel standardModel = Model as StandardCharacterModel; StandardJump standardJump = CreateBehavior<StandardJump> () as StandardJump; StandardMovement movement = CreateBehavior<StandardMovement> () as StandardMovement; movement.CanMoveOnXAxis = true; movement.CanMoveOnYAxis = false; movement.SpeedLimitX = standardModel.jumpSpeedLimitX; }
/// <summary> /// Properties belonging to the standard character model only /// </summary> void StandardModelProperties() { StandardJump standardJump = CreateBehavior <StandardJump>() as StandardJump; }